Vaern c7b7106f97 RTG Decay
you don't play game so they are easy do you
2022-01-14 19:11:10 -08:00

81 lines
2.3 KiB
Java

package com.hbm.blocks.generic;
import java.util.Random;
import com.hbm.blocks.ModBlocks;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
public class BlockCoalBurning extends BlockOutgas {
public BlockCoalBurning(Material mat) {
super(mat, false, 1, false);
this.setTickRandomly(true);
}
@Override
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World world, int x, int y, int z, Random rand) {
super.randomDisplayTick(world, x, y, z, rand);
for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) {
if(dir == ForgeDirection.DOWN)
continue;
if(world.getBlock(x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ).getMaterial() == Material.air) {
double ix = x + 0.5F + dir.offsetX + rand.nextDouble() - 0.5D;
double iy = y + 0.5F + dir.offsetY + rand.nextDouble() - 0.5D;
double iz = z + 0.5F + dir.offsetZ + rand.nextDouble() - 0.5D;
if(dir.offsetX != 0)
ix = x + 0.5F + dir.offsetX * 0.5 + rand.nextDouble() * 0.125 * dir.offsetX;
if(dir.offsetY != 0)
iy = y + 0.5F + dir.offsetY * 0.5 + rand.nextDouble() * 0.125 * dir.offsetY;
if(dir.offsetZ != 0)
iz = z + 0.5F + dir.offsetZ * 0.5 + rand.nextDouble() * 0.125 * dir.offsetZ;
world.spawnParticle("flame", ix, iy, iz, 0.0, 0.0, 0.0);
world.spawnParticle("smoke", ix, iy, iz, 0.0, 0.0, 0.0);
world.spawnParticle("smoke", ix, iy, iz, 0.0, 0.1, 0.0);
}
}
}
@Override
public Item getItemDropped(int i, Random rand, int j) {
return null;
}
public void breakBlock(World world, int x, int y, int z, Block block, int i) {
super.breakBlock(world, x, y, z, block, i);
world.setBlock(x, y, z, Blocks.fire);
for(int ix = -2; ix <= 2; ix++) {
for(int iy = -2; iy <= 2; iy++) {
for(int iz = -2; iz <= 2; iz++) {
if(Math.abs(ix + iy + iz) < 5 && world.getBlock(x + ix, y + iy, z + iz) == Blocks.air) {
world.setBlock(x + ix, y + iy, z + iz, this.getGas());
}
}
}
}
}
@Override
public void onEntityWalking(World world, int x, int y, int z, Entity entity) {
entity.setFire(3);
}
}