BallOfEnergy 4bd6f0df53 More shit, also precompiled packets.
also holy shit the whitespace changes, intelliJ wanted to optimize the imports and refactored a ton of whitespace in the process.
2024-11-09 17:04:19 -06:00

91 lines
2.9 KiB
Java

package com.hbm.blocks.network;
import com.hbm.blocks.ModBlocks;
import com.hbm.lib.Library;
import com.hbm.tileentity.network.TileEntityCableBaseNT;
import cpw.mods.fml.client.registry.RenderingRegistry;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
public class BlockCable extends BlockContainer {
public BlockCable(Material p_i45386_1_) {
super(p_i45386_1_);
}
@Override
public TileEntity createNewTileEntity(World p_149915_1_, int p_149915_2_) {
return new TileEntityCableBaseNT();
}
public static int renderID = RenderingRegistry.getNextAvailableRenderId();
public static int renderIDClassic = RenderingRegistry.getNextAvailableRenderId();
@Override
public int getRenderType() {
if(this == ModBlocks.red_cable_classic)
return renderIDClassic;
return renderID;
}
@Override
public boolean isOpaqueCube() {
return false;
}
@Override
public boolean renderAsNormalBlock() {
return false;
}
@Override
public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int x, int y, int z) {
boolean posX = Library.canConnect(world, x + 1, y, z, Library.POS_X);
boolean negX = Library.canConnect(world, x - 1, y, z, Library.NEG_X);
boolean posY = Library.canConnect(world, x, y + 1, z, Library.POS_Y);
boolean negY = Library.canConnect(world, x, y - 1, z, Library.NEG_Y);
boolean posZ = Library.canConnect(world, x, y, z + 1, Library.POS_Z);
boolean negZ = Library.canConnect(world, x, y, z - 1, Library.NEG_Z);
setBlockBounds(posX, negX, posY, negY, posZ, negZ);
return AxisAlignedBB.getBoundingBox(x + this.minX, y + this.minY, z + this.minZ, x + this.maxX, y + this.maxY, z + this.maxZ);
}
@Override
public void setBlockBoundsBasedOnState(IBlockAccess world, int x, int y, int z) {
boolean posX = Library.canConnect(world, x + 1, y, z, Library.POS_X);
boolean negX = Library.canConnect(world, x - 1, y, z, Library.NEG_X);
boolean posY = Library.canConnect(world, x, y + 1, z, Library.POS_Y);
boolean negY = Library.canConnect(world, x, y - 1, z, Library.NEG_Y);
boolean posZ = Library.canConnect(world, x, y, z + 1, Library.POS_Z);
boolean negZ = Library.canConnect(world, x, y, z - 1, Library.NEG_Z);
setBlockBounds(posX, negX, posY, negY, posZ, negZ);
}
private void setBlockBounds(boolean posX, boolean negX, boolean posY, boolean negY, boolean posZ, boolean negZ) {
float pixel = 0.0625F;
float min = pixel * 5.5F;
float max = pixel * 10.5F;
float minX = negX ? 0F : min;
float maxX = posX ? 1F : max;
float minY = negY ? 0F : min;
float maxY = posY ? 1F : max;
float minZ = negZ ? 0F : min;
float maxZ = posZ ? 1F : max;
this.setBlockBounds(minX, minY, minZ, maxX, maxY, maxZ);
}
}