mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
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23 lines
1.5 KiB
Plaintext
23 lines
1.5 KiB
Plaintext
## Changed
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* Updated russian and chinese localization
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* Updated the trinitite ore textures
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* The ore spots are now smaller and more shard-like
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* Each trinitite ore block now has four randomized texture variants
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* Trinitite ores now spawn fewer particles
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* The radiation effect caused by walking on trinitite ore is now much shorter but more intense to compensate
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* Finally removed the old terra drill items after being deprecated for almost a year
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* The electrolysis machine now instantly annihilates all buffered fluid output when changing recipe
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* This is a straight downgrade but people for some reason wanted it so sure why not
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* Cable diodes now have a GUI for configuration instead of requiring tools
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* The throughput can now be configured more precisely instead of increments of powers of 10
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* The magnetic storage barrel now uses BSCCO and has a new texture
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## Fixed
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* Fixed burner press GUI offsets being incorrect
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* Potentially fixed an issue with journey map where slaked sellafite would sometimes get the wrong color in the minimap
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* Finally fixed an issue making electric armor way worse than it should be, as well as preventing the vanilla armor points from working almost entirely
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* Fixed pneumatic storage exporter duping filter items when broken
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* Re-enabled the GTNH-NEI filter slot integration
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* Fixed various GUI title offsets
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* Fixed mask man announcement being sent 20 minutes before spawn (therefore never being sent at all) instead of one minute as intended
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* Fixed old BAT9000 recycling |