Hbm-s-Nuclear-Tech-GIT/com/hbm/render/RenderTestBombAdvanced.java
2016-01-12 22:56:58 +01:00

36 lines
987 B
Java

package com.hbm.render;
import org.lwjgl.opengl.GL11;
import com.hbm.lib.RefStrings;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
public class RenderTestBombAdvanced extends TileEntitySpecialRenderer {
private static final ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":" + "textures/models/NukeTestBomb.png");
private ModelTestBombAdvanced modelBomb;
public RenderTestBombAdvanced() {
this.modelBomb = new ModelTestBombAdvanced();
}
@Override
public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float f) {
GL11.glPushMatrix();
GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F);
GL11.glRotatef(180, 0F, 0F, 1F);
this.bindTexture(texture);
GL11.glPushMatrix();
this.modelBomb.renderModel(0.0625F);
GL11.glPopMatrix();
GL11.glPopMatrix();
}
}