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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
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This is the only case I found where a SlotPattern was supposed to support a stack size different from 1, but if there's any more, just add a `, true` to the end of the corresponsing slot constructor
117 lines
2.8 KiB
Java
117 lines
2.8 KiB
Java
package com.hbm.inventory.container;
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import com.hbm.inventory.SlotPattern;
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import com.hbm.items.ModItems;
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import com.hbm.tileentity.machine.TileEntityMachineAutocrafter;
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import api.hbm.energymk2.IBatteryItem;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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public class ContainerAutocrafter extends ContainerBase {
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private TileEntityMachineAutocrafter autocrafter;
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public ContainerAutocrafter(InventoryPlayer invPlayer, TileEntityMachineAutocrafter tedf) {
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super(invPlayer, tedf);
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autocrafter = tedf;
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/* TEMPLATE */
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for(int i = 0; i < 3; i++) {
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for(int j = 0; j < 3; j++) {
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this.addSlotToContainer(new SlotPattern(tedf, j + i * 3, 44 + j * 18, 22 + i * 18));
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}
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}
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this.addSlotToContainer(new SlotPattern(tedf, 9, 116, 40, true));
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/* RECIPE */
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addSlots(tedf,10, 44, 86, 3, 3);
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this.addSlotToContainer(new Slot(tedf, 19, 116, 104));
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//Battery
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this.addSlotToContainer(new Slot(tedf, 20, 17, 99));
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playerInv(invPlayer,8,158,216);
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}
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@Override
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public ItemStack slotClick(int index, int button, int mode, EntityPlayer player) {
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//L/R: 0
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//M3: 3
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//SHIFT: 1
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//DRAG: 5
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if(index < 0 || index > 9) {
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return super.slotClick(index, button, mode, player);
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}
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Slot slot = this.getSlot(index);
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ItemStack ret = null;
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ItemStack held = player.inventory.getItemStack();
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if(slot.getHasStack())
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ret = slot.getStack().copy();
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//Don't allow any interaction for the template's output
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if(index == 9) {
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if(button == 1 && mode == 0 && slot.getHasStack()) {
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autocrafter.nextTemplate();
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this.detectAndSendChanges();
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}
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return ret;
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}
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if(button == 1 && mode == 0 && slot.getHasStack()) {
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autocrafter.nextMode(index);
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return ret;
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} else {
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slot.putStack(held);
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autocrafter.matcher.initPatternSmart(autocrafter.getWorldObj(), slot.getStack(), index);
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autocrafter.updateTemplateGrid();
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return ret;
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}
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}
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@Override
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public ItemStack transferStackInSlot(EntityPlayer player, int index) {
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ItemStack rStack = null;
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Slot slot = (Slot) this.inventorySlots.get(index);
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if(slot != null && slot.getHasStack()) {
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ItemStack stack = slot.getStack();
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rStack = stack.copy();
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if(index <= 20 && index >= 10) {
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if(!this.mergeItemStack(stack, 21, this.inventorySlots.size(), true)) {
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return null;
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}
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} else if(index > 20){
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if(rStack.getItem() instanceof IBatteryItem || rStack.getItem() == ModItems.battery_creative) {
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if(!this.mergeItemStack(stack, 20, 21, false)) return null;
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} else {
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return null;
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}
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}
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if(stack.stackSize == 0) {
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slot.putStack((ItemStack) null);
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} else {
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slot.onSlotChanged();
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}
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}
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return rStack;
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}
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}
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