mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
118 lines
3.3 KiB
Java
118 lines
3.3 KiB
Java
package com.hbm.tileentity.machine;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.List;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.inventory.material.MaterialShapes;
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import com.hbm.inventory.material.Mats.MaterialStack;
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import api.hbm.block.ICrucibleAcceptor;
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import net.minecraft.block.Block;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.common.util.ForgeDirection;
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public class TileEntityFoundryTank extends TileEntityFoundryBase {
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public int nextUpdate;
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@Override
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public void updateEntity() {
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if(!worldObj.isRemote) {
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if(this.type == null && this.amount != 0) {
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this.amount = 0;
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}
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nextUpdate--;
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if(nextUpdate <= 0 && this.amount > 0 && this.type != null) {
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boolean hasOp = false;
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nextUpdate = worldObj.rand.nextInt(6) + 5;
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TileEntity te = worldObj.getTileEntity(xCoord, yCoord - 1, zCoord);
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if(te instanceof TileEntityFoundryTank) {
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TileEntityFoundryTank tank = (TileEntityFoundryTank) te;
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if((tank.type == null || tank.type == this.type) && tank.amount < tank.getCapacity()) {
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tank.type = this.type;
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int toFill = Math.min(this.amount, tank.getCapacity() - tank.amount);
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this.amount -= toFill;
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tank.amount += toFill;
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hasOp = true;
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}
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}
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List<Integer> ints = new ArrayList() {{ add(2); add(3); add(4); add(5); }};
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Collections.shuffle(ints);
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if(!hasOp) {
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for(Integer i : ints) {
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ForgeDirection dir = ForgeDirection.getOrientation(i);
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Block b = worldObj.getBlock(xCoord + dir.offsetX, yCoord, zCoord + dir.offsetZ);
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if(b instanceof ICrucibleAcceptor && b != ModBlocks.foundry_channel) {
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ICrucibleAcceptor acc = (ICrucibleAcceptor) b;
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if(acc.canAcceptPartialFlow(worldObj, xCoord + dir.offsetX, yCoord, zCoord + dir.offsetZ, dir.getOpposite(), new MaterialStack(this.type, this.amount))) {
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MaterialStack left = acc.flow(worldObj, xCoord + dir.offsetX, yCoord, zCoord + dir.offsetZ, dir.getOpposite(), new MaterialStack(this.type, this.amount));
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if(left == null) {
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this.type = null;
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this.amount = 0;
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} else {
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this.amount = left.amount;
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}
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hasOp = true;
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break;
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}
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}
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}
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}
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if(!hasOp) {
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for(Integer i : ints) {
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ForgeDirection dir = ForgeDirection.getOrientation(i);
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TileEntity b = worldObj.getTileEntity(xCoord + dir.offsetX, yCoord, zCoord + dir.offsetZ);
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if(b instanceof TileEntityFoundryTank) {
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TileEntityFoundryTank acc = (TileEntityFoundryTank) b;
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if(acc.type == null || acc.type == this.type || acc.amount == 0) {
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acc.type = this.type;
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if(worldObj.rand.nextInt(5) == 0) {
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//1:4 chance that the fill states are simply swapped
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//this promotes faster spreading and prevents spread limits
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int buf = this.amount;
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this.amount = acc.amount;
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acc.amount = buf;
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} else {
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int diff = this.amount - acc.amount;
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if(diff > 0) {
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diff /= 2;
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this.amount -= diff;
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acc.amount += diff;
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}
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}
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}
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}
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}
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}
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}
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}
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super.updateEntity();
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}
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@Override
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public int getCapacity() {
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return MaterialShapes.BLOCK.q(1);
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}
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}
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