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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
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52 lines
1.2 KiB
Java
52 lines
1.2 KiB
Java
package com.hbm.tileentity;
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import com.hbm.blocks.BlockDummyable;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.blocks.machine.BlockHadronAccess;
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import com.hbm.tileentity.machine.TileEntityHadron;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.common.util.ForgeDirection;
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public class TileEntityProxyBase extends TileEntityLoadedBase {
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public boolean canUpdate() {
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return false;
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}
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public TileEntity getTE() {
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if(this.getBlockType() instanceof BlockDummyable) {
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BlockDummyable dummy = (BlockDummyable) this.getBlockType();
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int[] pos = dummy.findCore(worldObj, xCoord, yCoord, zCoord);
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if(pos != null) {
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TileEntity te = worldObj.getTileEntity(pos[0], pos[1], pos[2]);
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if(te != null && te != this)
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return te;
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}
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}
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/// this spares me the hassle of registering a new child class TE that
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/// aims at the right target ///
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if(this.getBlockType() instanceof BlockHadronAccess) {
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ForgeDirection dir = ForgeDirection.getOrientation(this.getBlockMetadata());
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for(int i = 1; i < 3; i++) {
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TileEntity te = worldObj.getTileEntity(xCoord + dir.offsetX * i, yCoord + dir.offsetY * i, zCoord + dir.offsetZ * i);
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if(te instanceof TileEntityHadron) {
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return te;
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}
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}
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}
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return null;
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}
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}
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