Hbm-s-Nuclear-Tech-GIT/src/main/java/com/hbm/tileentity/machine/TileEntityDeuteriumTower.java

144 lines
6.0 KiB
Java

package com.hbm.tileentity.machine;
import com.hbm.blocks.BlockDummyable;
import com.hbm.inventory.fluid.FluidType;
import com.hbm.inventory.fluid.Fluids;
import com.hbm.inventory.fluid.tank.FluidTank;
import com.hbm.util.fauxpointtwelve.DirPos;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
public class TileEntityDeuteriumTower extends TileEntityDeuteriumExtractor {
public TileEntityDeuteriumTower() {
super();
tanks[0] = new FluidTank(Fluids.WATER, 50000, 0);
tanks[1] = new FluidTank(Fluids.HEAVYWATER, 5000, 1);
}
public void fillFluidInit(FluidType type) {
int offsetX = 0;
int offsetZ = 0;
ForgeDirection dir = ForgeDirection.getOrientation(this.getBlockMetadata() - BlockDummyable.offset);
ForgeDirection rot = dir.getRotation(ForgeDirection.DOWN);
offsetX = -dir.offsetX;
offsetZ = -rot.offsetZ;
if(dir == ForgeDirection.NORTH || dir == ForgeDirection.SOUTH) {
offsetX = rot.offsetX;
offsetZ = dir.offsetZ;
}
/*fillFluid(this.xCoord + rot.offsetX * 2, this.yCoord, this.zCoord - dir.offsetZ * 1, getTact(), type);
fillFluid(this.xCoord + rot.offsetX * 2, this.yCoord, this.zCoord - dir.offsetZ * 0, getTact(), type);
fillFluid(this.xCoord + rot.offsetX * 1, this.yCoord, this.zCoord - dir.offsetZ * 2, getTact(), type);
fillFluid(this.xCoord + rot.offsetX * 0, this.yCoord, this.zCoord - dir.offsetZ * 2, getTact(), type);
fillFluid(this.xCoord + rot.offsetX * 1, this.yCoord, this.zCoord + dir.offsetZ * 1, getTact(), type);
fillFluid(this.xCoord + rot.offsetX * 0, this.yCoord, this.zCoord + dir.offsetZ * 1, getTact(), type);
fillFluid(this.xCoord - rot.offsetX * 1, this.yCoord, this.zCoord + dir.offsetZ * 0, getTact(), type);
fillFluid(this.xCoord - rot.offsetX * 1, this.yCoord, this.zCoord - dir.offsetZ * 1, getTact(), type);*/
/*worldObj.setBlock(this.xCoord + rot.offsetX * 2, this.yCoord, this.zCoord - dir.offsetZ * 1, Blocks.dirt);
worldObj.setBlock(this.xCoord + rot.offsetX * 2, this.yCoord, this.zCoord - dir.offsetZ * 0, Blocks.dirt);
worldObj.setBlock(this.xCoord + rot.offsetX * 1, this.yCoord, this.zCoord - dir.offsetZ * 2, Blocks.dirt);
worldObj.setBlock(this.xCoord + rot.offsetX * 0, this.yCoord, this.zCoord - dir.offsetZ * 2, Blocks.dirt);
worldObj.setBlock(this.xCoord + rot.offsetX * 1, this.yCoord, this.zCoord + dir.offsetZ * 1, Blocks.dirt);
worldObj.setBlock(this.xCoord + rot.offsetX * 0, this.yCoord, this.zCoord + dir.offsetZ * 1, Blocks.dirt);
worldObj.setBlock(this.xCoord - rot.offsetX * 1, this.yCoord, this.zCoord + dir.offsetZ * 0, Blocks.dirt);
worldObj.setBlock(this.xCoord - rot.offsetX * 1, this.yCoord, this.zCoord - dir.offsetZ * 1, Blocks.dirt);*/
/* I'm never doing an even sided fluid machine ever again
*
* this was pain
*
* - pheo */
fillFluid(this.xCoord + offsetX * 2, this.yCoord, this.zCoord - offsetZ * 1, getTact(), type);
fillFluid(this.xCoord + offsetX * 2, this.yCoord, this.zCoord - offsetZ * 0, getTact(), type);
fillFluid(this.xCoord + offsetX * 1, this.yCoord, this.zCoord - offsetZ * 2, getTact(), type);
fillFluid(this.xCoord + offsetX * 0, this.yCoord, this.zCoord - offsetZ * 2, getTact(), type);
fillFluid(this.xCoord + offsetX * 1, this.yCoord, this.zCoord + offsetZ * 1, getTact(), type);
fillFluid(this.xCoord + offsetX * 0, this.yCoord, this.zCoord + offsetZ * 1, getTact(), type);
fillFluid(this.xCoord - offsetX * 1, this.yCoord, this.zCoord + offsetZ * 0, getTact(), type);
fillFluid(this.xCoord - offsetX * 1, this.yCoord, this.zCoord - offsetZ * 1, getTact(), type);
}
protected void updateConnections() {
for(DirPos pos : getConPos()) {
this.trySubscribe(worldObj, pos.getX(), pos.getY(), pos.getZ(), pos.getDir());
}
}
public void subscribeToAllAround(FluidType type, World world, int x, int y, int z) {
for(DirPos pos : getConPos()) {
this.trySubscribe(type, world, pos.getX(), pos.getY(), pos.getZ(), pos.getDir());
}
}
public void sendFluidToAll(FluidType type, TileEntity te) {
for(DirPos pos : getConPos()) {
this.sendFluid(type, worldObj, pos.getX(), pos.getY(), pos.getZ(), pos.getDir());
}
}
private DirPos[] getConPos() {
ForgeDirection dir = ForgeDirection.getOrientation(this.getBlockMetadata() - BlockDummyable.offset);
ForgeDirection rot = dir.getRotation(ForgeDirection.DOWN);
return new DirPos[] {
new DirPos(this.xCoord - dir.offsetX * 2, this.yCoord, this.zCoord - dir.offsetZ * 2, dir.getOpposite()),
new DirPos(this.xCoord - dir.offsetX * 2 + rot.offsetX, this.yCoord, this.zCoord - dir.offsetZ * 2 + rot.offsetZ, dir.getOpposite()),
new DirPos(this.xCoord + dir.offsetX, this.yCoord, this.zCoord + dir.offsetZ, dir),
new DirPos(this.xCoord + dir.offsetX + rot.offsetX, this.yCoord, this.zCoord + dir.offsetZ + rot.offsetZ, dir),
new DirPos(this.xCoord - rot.offsetX, this.yCoord, this.zCoord - rot.offsetZ, rot.getOpposite()),
new DirPos(this.xCoord - dir.offsetX - rot.offsetX, this.yCoord, this.zCoord - dir.offsetZ - rot.offsetZ, rot.getOpposite()),
new DirPos(this.xCoord + rot.offsetX * 2, this.yCoord, this.zCoord + rot.offsetZ * 2, rot),
new DirPos(this.xCoord - dir.offsetX + rot.offsetX * 2, this.yCoord, this.zCoord - dir.offsetZ + rot.offsetZ * 2, rot),
};
}
AxisAlignedBB bb = null;
@Override
public AxisAlignedBB getRenderBoundingBox() {
if(bb == null) {
bb = AxisAlignedBB.getBoundingBox(
xCoord - 1,
yCoord,
zCoord - 1,
xCoord + 2,
yCoord + 10,
zCoord + 2
);
}
return bb;
}
@Override
@SideOnly(Side.CLIENT)
public double getMaxRenderDistanceSquared() {
return 65536.0D;
}
@Override
public long getMaxPower() {
return 1000000;
}
}