mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
50 lines
1.6 KiB
Java
50 lines
1.6 KiB
Java
package com.hbm.render.tileentity;
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import org.lwjgl.opengl.GL11;
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import com.hbm.main.ResourceManager;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.tileentity.TileEntity;
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public class RenderITERMultiblock extends TileEntitySpecialRenderer {
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@Override
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public void renderTileEntityAt(TileEntity te, double x, double y, double z, float f) {
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GL11.glPushMatrix();
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GL11.glTranslatef((float)x + 0.5F, (float)y, (float)z + 0.5F);
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GL11.glShadeModel(GL11.GL_SMOOTH);
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bindTexture(ResourceManager.iter_glass);
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ResourceManager.iter.renderPart("Windows");
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bindTexture(ResourceManager.iter_motor);
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ResourceManager.iter.renderPart("Motors");
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bindTexture(ResourceManager.iter_rails);
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ResourceManager.iter.renderPart("Rails");
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bindTexture(ResourceManager.iter_toroidal);
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ResourceManager.iter.renderPart("Toroidal");
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bindTexture(ResourceManager.iter_torus);
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ResourceManager.iter.renderPart("Torus");
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GL11.glPushMatrix();
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GL11.glRotated(System.currentTimeMillis() / 5D % 360, 0, 1, 0);
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bindTexture(ResourceManager.iter_solenoid);
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ResourceManager.iter.renderPart("Solenoid");
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GL11.glPopMatrix();
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GL11.glPushMatrix();
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GL11.glRotated(System.currentTimeMillis() / 50D % 360, 0, 1, 0);
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GL11.glDisable(GL11.GL_LIGHTING);
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bindTexture(ResourceManager.iter_plasma);
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ResourceManager.iter.renderPart("Plasma");
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GL11.glShadeModel(GL11.GL_FLAT);
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GL11.glPopMatrix();
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glPopMatrix();
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}
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}
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