mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
136 lines
3.1 KiB
Java
136 lines
3.1 KiB
Java
package com.hbm.inventory.container;
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import com.hbm.inventory.SlotMachineOutput;
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import com.hbm.tileentity.machine.TileEntityMachineDeuterium;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.ICrafting;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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public class ContainerMachineDeuterium extends Container {
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private TileEntityMachineDeuterium nukeBoy;
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private int power;
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private int water;
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private int sulfur;
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private int progress;
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public ContainerMachineDeuterium(InventoryPlayer invPlayer, TileEntityMachineDeuterium tedf) {
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nukeBoy = tedf;
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this.addSlotToContainer(new Slot(tedf, 0, 8, 90));
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this.addSlotToContainer(new Slot(tedf, 1, 26, 90));
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this.addSlotToContainer(new Slot(tedf, 2, 44, 90));
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this.addSlotToContainer(new Slot(tedf, 3, 80, 54));
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this.addSlotToContainer(new SlotMachineOutput(invPlayer.player, tedf, 4, 140, 54));
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for(int i = 0; i < 3; i++)
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{
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for(int j = 0; j < 9; j++)
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{
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this.addSlotToContainer(new Slot(invPlayer, j + i * 9 + 9, 8 + j * 18, 84 + i * 18 + 56));
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}
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}
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for(int i = 0; i < 9; i++)
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{
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this.addSlotToContainer(new Slot(invPlayer, i, 8 + i * 18, 142 + 56));
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}
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}
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@Override
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public ItemStack transferStackInSlot(EntityPlayer p_82846_1_, int par2)
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{
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ItemStack var3 = null;
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Slot var4 = (Slot) this.inventorySlots.get(par2);
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if (var4 != null && var4.getHasStack())
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{
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ItemStack var5 = var4.getStack();
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var3 = var5.copy();
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if (par2 <= 4) {
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if (!this.mergeItemStack(var5, 5, this.inventorySlots.size(), true))
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{
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return null;
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}
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}
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else if (!this.mergeItemStack(var5, 3, 4, false))
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{
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if (!this.mergeItemStack(var5, 0, 3, false))
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return null;
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}
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if (var5.stackSize == 0)
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{
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var4.putStack((ItemStack) null);
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}
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else
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{
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var4.onSlotChanged();
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}
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}
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return var3;
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}
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@Override
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public boolean canInteractWith(EntityPlayer player) {
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return nukeBoy.isUseableByPlayer(player);
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}
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@Override
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public void detectAndSendChanges() {
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super.detectAndSendChanges();
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for(int i = 0; i < this.crafters.size(); i++)
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{
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ICrafting par1 = (ICrafting)this.crafters.get(i);
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if(this.progress != this.nukeBoy.process)
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{
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par1.sendProgressBarUpdate(this, 0, this.nukeBoy.process);
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}
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if(this.water != this.nukeBoy.water)
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{
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par1.sendProgressBarUpdate(this, 1, this.nukeBoy.water);
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}
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if(this.sulfur != this.nukeBoy.sulfur)
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{
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par1.sendProgressBarUpdate(this, 2, this.nukeBoy.sulfur);
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}
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}
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this.progress = this.nukeBoy.process;
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this.water = this.nukeBoy.water;
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this.sulfur = this.nukeBoy.sulfur;
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}
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@Override
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public void updateProgressBar(int i, int j) {
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if(i == 0)
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{
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nukeBoy.process = j;
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}
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if(i == 1)
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{
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nukeBoy.water = j;
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}
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if(i == 2)
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{
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nukeBoy.sulfur = j;
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}
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if(i == 3)
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{
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nukeBoy.power = j;
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}
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}
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}
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