54 lines
2.2 KiB
Java

package com.hbm.render.entity.rocket;
import org.lwjgl.opengl.GL11;
import com.hbm.entity.missile.EntityMissileBaseNT;
import com.hbm.entity.missile.EntityMissileDoomsday;
import com.hbm.entity.missile.EntityMissileTier4.EntityMissileMirv;
import com.hbm.entity.missile.EntityMissileTier4.EntityMissileNuclear;
import com.hbm.entity.missile.EntityMissileTier4.EntityMissileVolcano;
import com.hbm.main.ResourceManager;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.entity.Entity;
import net.minecraft.util.ResourceLocation;
public class RenderMissileNuclear extends Render {
public RenderMissileNuclear() { }
@Override
public void doRender(Entity entity, double x, double y, double z, float p_76986_8_, float interp) {
GL11.glPushMatrix();
GL11.glTranslatef((float) x, (float) y, (float) z);
GL11.glRotatef(entity.prevRotationYaw + (entity.rotationYaw - entity.prevRotationYaw) * interp - 90.0F, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(entity.prevRotationPitch + (entity.rotationPitch - entity.prevRotationPitch) * interp, 0.0F, 0.0F, 1.0F);
GL11.glRotatef(entity.prevRotationYaw + (entity.rotationYaw - entity.prevRotationYaw) * interp - 90.0F, 0.0F, -1.0F, 0.0F);
if(entity instanceof EntityMissileBaseNT) switch(entity.getDataWatcher().getWatchableObjectByte(3)) {
case 2: GL11.glRotatef(90, 0F, 1F, 0F); break;
case 4: GL11.glRotatef(180, 0F, 1F, 0F); break;
case 3: GL11.glRotatef(270, 0F, 1F, 0F); break;
case 5: GL11.glRotatef(0, 0F, 1F, 0F); break;
}
if(entity instanceof EntityMissileNuclear) bindTexture(ResourceManager.missileNuclear_tex);
if(entity instanceof EntityMissileMirv) bindTexture(ResourceManager.missileMIRV_tex);
if(entity instanceof EntityMissileDoomsday) bindTexture(ResourceManager.missileDoomsday_tex);
if(entity instanceof EntityMissileVolcano) bindTexture(ResourceManager.missileVolcano_tex);
GL11.glShadeModel(GL11.GL_SMOOTH);
ResourceManager.missileNuclear.renderAll();
GL11.glShadeModel(GL11.GL_FLAT);
GL11.glPopMatrix();
}
@Override
protected ResourceLocation getEntityTexture(Entity p_110775_1_) {
return ResourceManager.missileNuclear_tex;
}
}