mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
54 lines
2.1 KiB
Java
54 lines
2.1 KiB
Java
package com.hbm.render.entity;
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import org.lwjgl.opengl.GL11;
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import com.hbm.entity.missile.EntityMissileAntiBallistic;
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import com.hbm.entity.missile.EntityMissileBunkerBuster;
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import com.hbm.entity.missile.EntityMissileCluster;
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import com.hbm.entity.missile.EntityMissileGeneric;
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import com.hbm.entity.missile.EntityMissileIncendiary;
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import com.hbm.main.ResourceManager;
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import com.hbm.render.misc.MissileMultipart;
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import com.hbm.render.misc.MissilePart;
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import com.hbm.render.misc.MissilePronter;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.entity.Render;
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import net.minecraft.entity.Entity;
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import net.minecraft.item.Item;
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import net.minecraft.util.ResourceLocation;
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public class RenderMissileCustom extends Render {
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@Override
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public void doRender(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_,
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float p_76986_9_) {
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GL11.glPushMatrix();
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GL11.glTranslatef((float)p_76986_2_, (float)p_76986_4_, (float)p_76986_6_);
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GL11.glRotatef(p_76986_1_.prevRotationYaw + (p_76986_1_.rotationYaw - p_76986_1_.prevRotationYaw) * p_76986_9_ - 90.0F, 0.0F, 1.0F, 0.0F);
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GL11.glRotatef(p_76986_1_.prevRotationPitch + (p_76986_1_.rotationPitch - p_76986_1_.prevRotationPitch) * p_76986_9_, 0.0F, 0.0F, 1.0F);
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int w = p_76986_1_.getDataWatcher().getWatchableObjectInt(9);
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int f = p_76986_1_.getDataWatcher().getWatchableObjectInt(10);
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int s = p_76986_1_.getDataWatcher().getWatchableObjectInt(11);
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int t = p_76986_1_.getDataWatcher().getWatchableObjectInt(12);
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MissileMultipart missile = new MissileMultipart();
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missile.warhead = MissilePart.getPart(Item.getItemById(w));
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missile.fuselage = MissilePart.getPart(Item.getItemById(f));
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missile.fins = MissilePart.getPart(Item.getItemById(s));
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missile.thruster = MissilePart.getPart(Item.getItemById(t));
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MissilePronter.prontMissile(missile, Minecraft.getMinecraft().getTextureManager());
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GL11.glPopMatrix();
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}
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@Override
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protected ResourceLocation getEntityTexture(Entity p_110775_1_) {
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return ResourceManager.universal;
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}
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}
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