mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
53 lines
1.8 KiB
Java
53 lines
1.8 KiB
Java
package com.hbm.render;
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import org.lwjgl.opengl.GL11;
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import com.hbm.entity.EntityHunterChopper;
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import com.hbm.lib.RefStrings;
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import com.hbm.main.MainRegistry;
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import net.minecraft.client.renderer.entity.Render;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.ResourceLocation;
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public class RenderHunterChopper extends Render {
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ProtoCopter mine;
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ModelHunterChopper mine2;
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public RenderHunterChopper() {
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mine = new ProtoCopter();
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mine2 = new ModelHunterChopper();
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}
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@Override
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public void doRender(Entity rocket, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_,
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float p_76986_9_) {
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GL11.glPushMatrix();
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GL11.glTranslatef((float) p_76986_2_, (float) p_76986_4_, (float) p_76986_6_);
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GL11.glTranslatef(0.0625F * 0, 0.0625F * 32, 0.0625F * 0);
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GL11.glTranslatef(0.0625F * 0, 0.0625F * 12, 0.0625F * 0);
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GL11.glScalef(4F, 4F, 4F);
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GL11.glRotatef(180, 1, 0, 0);
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float yaw = rocket.prevRotationYaw + (rocket.rotationYaw - rocket.prevRotationYaw) * p_76986_9_ - 90.0F;
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float pitch = rocket.prevRotationPitch + (rocket.rotationPitch - rocket.prevRotationPitch) * p_76986_9_;
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GL11.glRotatef(rocket.prevRotationYaw + (rocket.rotationYaw - rocket.prevRotationYaw) * p_76986_9_ - 90.0F, 0, 1.0F, 0);
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GL11.glRotatef(rocket.prevRotationPitch + (rocket.rotationPitch - rocket.prevRotationPitch) * p_76986_9_, 0, 0, 1.0F);
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bindTexture(new ResourceLocation(RefStrings.MODID + ":textures/models/TheGadget3_.png"));
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if(rocket instanceof EntityHunterChopper)
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mine2.setGunRotations((EntityHunterChopper)rocket, yaw, pitch);
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mine2.renderAll(0.0625F);
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GL11.glPopMatrix();
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}
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@Override
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protected ResourceLocation getEntityTexture(Entity p_110775_1_) {
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return new ResourceLocation(RefStrings.MODID + ":textures/models/TheGadget3_.png");
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}
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}
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