Hbm-s-Nuclear-Tech-GIT/com/hbm/explosion/ExplosionBalefire.java

128 lines
4.0 KiB
Java

package com.hbm.explosion;
import com.hbm.blocks.ModBlocks;
import net.minecraft.block.material.Material;
import net.minecraft.init.Blocks;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
public class ExplosionBalefire
{
public int posX;
public int posY;
public int posZ;
public int lastposX = 0;
public int lastposZ = 0;
public int radius;
public int radius2;
public World worldObj;
private int n = 1;
private int nlimit;
private int shell;
private int leg;
private int element;
public void saveToNbt(NBTTagCompound nbt, String name) {
nbt.setInteger(name + "posX", posX);
nbt.setInteger(name + "posY", posY);
nbt.setInteger(name + "posZ", posZ);
nbt.setInteger(name + "lastposX", lastposX);
nbt.setInteger(name + "lastposZ", lastposZ);
nbt.setInteger(name + "radius", radius);
nbt.setInteger(name + "radius2", radius2);
nbt.setInteger(name + "n", n);
nbt.setInteger(name + "nlimit", nlimit);
nbt.setInteger(name + "shell", shell);
nbt.setInteger(name + "leg", leg);
nbt.setInteger(name + "element", element);
}
public void readFromNbt(NBTTagCompound nbt, String name) {
posX = nbt.getInteger(name + "posX");
posY = nbt.getInteger(name + "posY");
posZ = nbt.getInteger(name + "posZ");
lastposX = nbt.getInteger(name + "lastposX");
lastposZ = nbt.getInteger(name + "lastposZ");
radius = nbt.getInteger(name + "radius");
radius2 = nbt.getInteger(name + "radius2");
n = nbt.getInteger(name + "n");
nlimit = nbt.getInteger(name + "nlimit");
shell = nbt.getInteger(name + "shell");
leg = nbt.getInteger(name + "leg");
element = nbt.getInteger(name + "element");
}
public ExplosionBalefire(int x, int y, int z, World world, int rad)
{
this.posX = x;
this.posY = y;
this.posZ = z;
this.worldObj = world;
this.radius = rad;
this.radius2 = this.radius * this.radius;
this.nlimit = this.radius2 * 4;
}
public boolean update()
{
breakColumn(this.lastposX, this.lastposZ);
this.shell = (int) Math.floor((Math.sqrt(n) + 1) / 2);
int shell2 = this.shell * 2;
this.leg = (int) Math.floor((this.n - (shell2 - 1) * (shell2 - 1)) / shell2);
this.element = (this.n - (shell2 - 1) * (shell2 - 1)) - shell2 * this.leg - this.shell + 1;
this.lastposX = this.leg == 0 ? this.shell : this.leg == 1 ? -this.element : this.leg == 2 ? -this.shell : this.element;
this.lastposZ = this.leg == 0 ? this.element : this.leg == 1 ? this.shell : this.leg == 2 ? -this.element : -this.shell;
this.n++;
return this.n > this.nlimit;
}
private void breakColumn(int x, int z)
{
int dist = this.radius2 - (x * x + z * z);
if (dist > 0)
{
int pX = posX + x;
int pZ = posZ + z;
int y = worldObj.getHeightValue(pX, pZ);
float strength = (float)dist / (float) this.radius;
while(y > 0) {
if(strength <= 10) {
if(worldObj.rand.nextInt(10) == 0)
worldObj.setBlock(pX, y + 1, pZ, ModBlocks.balefire);
if(worldObj.getBlock(pX, y, pZ) == Blocks.stone)
worldObj.setBlock(pX, y, pZ, ModBlocks.sellafield_slaked);
if(worldObj.getBlock(pX, y - 1, pZ) == Blocks.stone)
worldObj.setBlock(pX, y - 1, pZ, ModBlocks.sellafield_slaked);
if(worldObj.getBlock(pX, y - 2, pZ) == Blocks.stone)
worldObj.setBlock(pX, y - 2, pZ, ModBlocks.sellafield_slaked);
if(worldObj.getBlock(pX, y - 3, pZ) == Blocks.stone)
worldObj.setBlock(pX, y - 3, pZ, ModBlocks.sellafield_slaked);
if(worldObj.getBlock(pX, y - 4, pZ) == Blocks.stone)
worldObj.setBlock(pX, y - 4, pZ, ModBlocks.sellafield_slaked);
return;
}
float hardness = worldObj.getBlock(pX, y, pZ).getBlockHardness(worldObj, pX, y, pZ);
if(worldObj.getBlock(pX, y, pZ).getMaterial().isLiquid())
hardness = Blocks.air.getBlockHardness(worldObj, pX, y + 1, pZ);
strength -= hardness;
worldObj.setBlockToAir(pX, y, pZ);
y--;
}
}
}
}