mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
157 lines
4.9 KiB
Java
157 lines
4.9 KiB
Java
package com.hbm.inventory.container;
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import com.hbm.inventory.SlotMachineOutput;
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import com.hbm.tileentity.machine.TileEntityCoreAdvanced;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.ICrafting;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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public class ContainerCoreAdvanced extends Container {
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private TileEntityCoreAdvanced diFurnace;
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private int progress;
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private int power;
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public ContainerCoreAdvanced(InventoryPlayer invPlayer, TileEntityCoreAdvanced tedf) {
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diFurnace = tedf;
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//Input Storage
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this.addSlotToContainer(new Slot(tedf, 0, 8, 18));
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this.addSlotToContainer(new Slot(tedf, 1, 26, 18));
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this.addSlotToContainer(new Slot(tedf, 2, 44, 18));
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this.addSlotToContainer(new Slot(tedf, 3, 62, 18));
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this.addSlotToContainer(new Slot(tedf, 4, 80, 18));
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this.addSlotToContainer(new Slot(tedf, 5, 98, 18));
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this.addSlotToContainer(new Slot(tedf, 6, 116, 18));
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this.addSlotToContainer(new Slot(tedf, 7, 134, 18));
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this.addSlotToContainer(new Slot(tedf, 8, 152, 18));
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//Inputs
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this.addSlotToContainer(new Slot(tedf, 9, 8, 54));
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this.addSlotToContainer(new Slot(tedf, 10, 8, 72));
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//Outputs
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this.addSlotToContainer(new SlotMachineOutput(invPlayer.player, tedf, 11, 134, 54));
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this.addSlotToContainer(new SlotMachineOutput(invPlayer.player, tedf, 12, 134, 72));
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//Output Storage
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this.addSlotToContainer(new SlotMachineOutput(invPlayer.player, tedf, 13, 8, 108));
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this.addSlotToContainer(new SlotMachineOutput(invPlayer.player, tedf, 14, 26, 108));
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this.addSlotToContainer(new SlotMachineOutput(invPlayer.player, tedf, 15, 44, 108));
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this.addSlotToContainer(new SlotMachineOutput(invPlayer.player, tedf, 16, 62, 108));
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this.addSlotToContainer(new SlotMachineOutput(invPlayer.player, tedf, 17, 80, 108));
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this.addSlotToContainer(new SlotMachineOutput(invPlayer.player, tedf, 18, 98, 108));
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this.addSlotToContainer(new SlotMachineOutput(invPlayer.player, tedf, 19, 116, 108));
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this.addSlotToContainer(new SlotMachineOutput(invPlayer.player, tedf, 20, 134, 108));
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this.addSlotToContainer(new SlotMachineOutput(invPlayer.player, tedf, 21, 152, 108));
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//Power Cell
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this.addSlotToContainer(new Slot(tedf, 22, 44, 72));
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//More Inputs
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this.addSlotToContainer(new Slot(tedf, 23, 26, 54));
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this.addSlotToContainer(new Slot(tedf, 24, 26, 72));
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//More Outputs
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this.addSlotToContainer(new SlotMachineOutput(invPlayer.player, tedf, 25, 152, 54));
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this.addSlotToContainer(new SlotMachineOutput(invPlayer.player, tedf, 26, 152, 72));
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for(int i = 0; i < 3; i++)
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{
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for(int j = 0; j < 9; j++)
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{
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this.addSlotToContainer(new Slot(invPlayer, j + i * 9 + 9, 8 + j * 18, 84 + i * 18 + 56));
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}
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}
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for(int i = 0; i < 9; i++)
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{
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this.addSlotToContainer(new Slot(invPlayer, i, 8 + i * 18, 142 + 56));
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}
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}
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@Override
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public void addCraftingToCrafters(ICrafting crafting) {
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super.addCraftingToCrafters(crafting);
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crafting.sendProgressBarUpdate(this, 0, this.diFurnace.progress);
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crafting.sendProgressBarUpdate(this, 1, (int)this.diFurnace.power);
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}
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@Override
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public ItemStack transferStackInSlot(EntityPlayer p_82846_1_, int par2)
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{
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ItemStack var3 = null;
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Slot var4 = (Slot) this.inventorySlots.get(par2);
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if (var4 != null && var4.getHasStack())
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{
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ItemStack var5 = var4.getStack();
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var3 = var5.copy();
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if (par2 <= 26) {
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if (!this.mergeItemStack(var5, 27, this.inventorySlots.size(), true))
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{
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return null;
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}
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}
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else if (!this.mergeItemStack(var5, 22, 23, false))
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{
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if (!this.mergeItemStack(var5, 9, 11, false))
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if (!this.mergeItemStack(var5, 23, 25, false))
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if (!this.mergeItemStack(var5, 0, 9, false))
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return null;
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}
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if (var5.stackSize == 0)
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{
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var4.putStack((ItemStack) null);
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}
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else
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{
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var4.onSlotChanged();
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}
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}
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return var3;
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}
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@Override
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public boolean canInteractWith(EntityPlayer player) {
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return diFurnace.isUseableByPlayer(player);
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}
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@Override
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public void detectAndSendChanges() {
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super.detectAndSendChanges();
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for(int i = 0; i < this.crafters.size(); i++)
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{
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ICrafting par1 = (ICrafting)this.crafters.get(i);
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if(this.progress != this.diFurnace.progress)
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{
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par1.sendProgressBarUpdate(this, 0, this.diFurnace.progress);
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}
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if(this.power != this.diFurnace.power)
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{
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par1.sendProgressBarUpdate(this, 1, (int)this.diFurnace.power);
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}
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}
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this.progress = this.diFurnace.progress;
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this.power = (int)this.diFurnace.power;
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}
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@Override
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public void updateProgressBar(int i, int j) {
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if(i == 0)
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{
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diFurnace.progress = j;
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}
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if(i == 1)
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{
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diFurnace.power = j;
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}
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}
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}
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