2024-06-16 23:37:10 +02:00

25 lines
2.1 KiB
Plaintext

## Added
* PRISM
* A new 3D radiation system which makes use of block explosion resistance to determine spreading
* Unlike the 1.12.2 "pocket" system, radiation isn't perfectly sealed, blocks in a 16x16x16 area are simply summed up and used as a divisor
* Using enough high-resistance blocks (or a ton of lesser resistant blocks), radiation can still be effectively blocked (either thick concrete walls or a mountain)
* Radiation is still (sub) chunk based, so the radiation on both sides of a wall in the middle of a chunk will still be the same, the wall will however affect spreading to neighboring chunks
* For TPT players: radiation can be compared to pressure, where pressure also uses 4x4 pixel regions and is affected by pixels within those regions
## Changed
* Centrifuges and refineries now use analog circuits
* Updated the cyclotron, the GUI is now much cleaner and it uses water as coolant (produces LPS) instead of regular coolant
* Due to some people's inability to put a square peg into a square hole rather than a round one, it is now impossible to manually click soldering station ingredients into the wrong slot (you could have just shift-clicked, you know?)
* Slightly simplified a few crafting recipes, steel tanks and steel shells take the same role so the steel tanks were dropped from a few recipes
## Fixed
* Fixed hopper IO ignoring the stack limit on arc furnaces under certain circumstances
* Fixed the watz powerplant not dropping as many HSS bolts as it should
* Fixed grates crashing servers when placed using shift click onto blocks
* Many machines now use the much more efficient byte buffer for sending information to the client which heavily reduces lag (NBT packing is a major contributor to TPS lg)
* Fixed issue where the power system would constantly disconnect when multiple dimensions are loaded
* Fixed the rare sideways-rendering tank not using the correct UV
* Fixed incorrect resource path for the hot blood tank, causing a missing texture
* Fixed welded CMB plates being unobtainable
* Fixed the ICF pellet maker not being able to eject the output