Hbm-s-Nuclear-Tech-GIT/com/hbm/entity/mob/EntityNuclearCreeper.java
2017-10-17 19:41:09 +02:00

498 lines
17 KiB
Java

package com.hbm.entity.mob;
import java.util.HashSet;
import java.util.List;
import com.hbm.entity.effect.EntityNukeCloudSmall;
import com.hbm.entity.logic.EntityNukeExplosionMK3;
import com.hbm.explosion.ExplosionParticle;
import com.hbm.explosion.ExplosionParticleB;
import com.hbm.items.ModItems;
import com.hbm.lib.Library;
import com.hbm.lib.ModDamageSource;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIAttackOnCollide;
import net.minecraft.entity.ai.EntityAIHurtByTarget;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.effect.EntityLightningBolt;
import net.minecraft.entity.monster.EntityCreeper;
import net.minecraft.entity.monster.EntityMob;
import net.minecraft.entity.monster.EntitySkeleton;
import net.minecraft.entity.monster.EntityZombie;
import net.minecraft.entity.passive.EntityMooshroom;
import net.minecraft.entity.passive.EntityOcelot;
import net.minecraft.entity.passive.EntityVillager;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MathHelper;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
public class EntityNuclearCreeper extends EntityMob {
/**
* Time when this creeper was last in an active state (Messed up code here, probably causes creeper animation to go
* weird)
*/
private int lastActiveTime;
/** The amount of time since the creeper was close enough to the player to ignite */
private int timeSinceIgnited;
private int fuseTime = 75;
/** Explosion radius for this creeper. */
private int explosionRadius = 20;
private static final String __OBFID = "CL_00001684";
public EntityNuclearCreeper(World p_i1733_1_)
{
super(p_i1733_1_);
this.tasks.addTask(1, new EntityAISwimming(this));
this.tasks.addTask(2, new EntityAINuclearCreeperSwell(this));
this.tasks.addTask(3, new EntityAIAttackOnCollide(this, 1.0D, false));
this.tasks.addTask(4, new EntityAIWander(this, 0.8D));
this.tasks.addTask(5, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(6, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 0, true));
this.targetTasks.addTask(2, new EntityAIHurtByTarget(this, false));
this.targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityOcelot.class, 0, true));
}
@Override
protected void applyEntityAttributes()
{
super.applyEntityAttributes();
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(50.0D);
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.3D);
}
@Override
public boolean attackEntityFrom(DamageSource source, float amount) {
if(source == ModDamageSource.radiation || source == ModDamageSource.mudPoisoning) {
this.heal(amount);
return false;
}
return super.attackEntityFrom(source, amount);
}
/**
* Returns true if the newer Entity AI code should be run
*/
@Override
public boolean isAIEnabled()
{
return true;
}
/**
* The number of iterations PathFinder.getSafePoint will execute before giving up.
*/
@Override
public int getMaxSafePointTries()
{
return this.getAttackTarget() == null ? 3 : 3 + (int)(this.getHealth() - 1.0F);
}
/**
* Called when the mob is falling. Calculates and applies fall damage.
*/
@Override
protected void fall(float p_70069_1_)
{
super.fall(p_70069_1_);
this.timeSinceIgnited = (int)(this.timeSinceIgnited + p_70069_1_ * 1.5F);
if (this.timeSinceIgnited > this.fuseTime - 5)
{
this.timeSinceIgnited = this.fuseTime - 5;
}
}
@Override
protected void entityInit()
{
super.entityInit();
this.dataWatcher.addObject(16, Byte.valueOf((byte) - 1));
this.dataWatcher.addObject(17, Byte.valueOf((byte)0));
this.dataWatcher.addObject(18, Byte.valueOf((byte)0));
}
/**
* (abstract) Protected helper method to write subclass entity data to NBT.
*/
@Override
public void writeEntityToNBT(NBTTagCompound p_70014_1_)
{
super.writeEntityToNBT(p_70014_1_);
if (this.dataWatcher.getWatchableObjectByte(17) == 1)
{
p_70014_1_.setBoolean("powered", true);
}
p_70014_1_.setShort("Fuse", (short)this.fuseTime);
p_70014_1_.setByte("ExplosionRadius", (byte)this.explosionRadius);
p_70014_1_.setBoolean("ignited", this.func_146078_ca());
}
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
@Override
public void readEntityFromNBT(NBTTagCompound p_70037_1_)
{
super.readEntityFromNBT(p_70037_1_);
this.dataWatcher.updateObject(17, Byte.valueOf((byte)(p_70037_1_.getBoolean("powered") ? 1 : 0)));
if (p_70037_1_.hasKey("Fuse", 99))
{
this.fuseTime = p_70037_1_.getShort("Fuse");
}
if (p_70037_1_.hasKey("ExplosionRadius", 99))
{
this.explosionRadius = p_70037_1_.getByte("ExplosionRadius");
}
if (p_70037_1_.getBoolean("ignited"))
{
this.func_146079_cb();
}
}
/**
* Called to update the entity's position/logic.
*/
@Override
public void onUpdate()
{
if(this.isDead)
{
this.isDead = false;
this.heal(10.0F);
}
if (this.isEntityAlive())
{
this.lastActiveTime = this.timeSinceIgnited;
if (this.func_146078_ca())
{
this.setCreeperState(1);
}
int i = this.getCreeperState();
if (i > 0 && this.timeSinceIgnited == 0)
{
this.playSound("creeper.primed", 1.0F * 30 / 75, 0.5F);
}
this.timeSinceIgnited += i;
if (this.timeSinceIgnited < 0)
{
this.timeSinceIgnited = 0;
}
if (this.timeSinceIgnited >= this.fuseTime)
{
this.timeSinceIgnited = this.fuseTime;
this.func_146077_cc();
}
}
int strength = 1;
float f = strength;
HashSet hashset = new HashSet();
int i;
int j;
int k;
double d5;
double d6;
double d7;
double wat = f*2;
boolean isOccupied = false;
strength *= 2.0F;
i = MathHelper.floor_double(this.posX - wat - 1.0D);
j = MathHelper.floor_double(this.posX + wat + 1.0D);
k = MathHelper.floor_double(this.posY - wat - 1.0D);
int i2 = MathHelper.floor_double(this.posY + wat + 1.0D);
int l = MathHelper.floor_double(this.posZ - wat - 1.0D);
int j2 = MathHelper.floor_double(this.posZ + wat + 1.0D);
List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(null, AxisAlignedBB.getBoundingBox(i, k, l, j, i2, j2));
Vec3 vec3 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
for (int i1 = 0; i1 < list.size(); ++i1)
{
Entity entity = (Entity)list.get(i1);
double d4 = entity.getDistance(this.posX, this.posY, this.posZ) / 4;
if (d4 <= 1.0D)
{
d5 = entity.posX - this.posX;
d6 = entity.posY + entity.getEyeHeight() - this.posY;
d7 = entity.posZ - this.posZ;
double d9 = MathHelper.sqrt_double(d5 * d5 + d6 * d6 + d7 * d7);
if (d9 < wat)
{
if(entity instanceof EntityPlayer && Library.checkForHazmat((EntityPlayer)entity))
{
/*Library.damageSuit(((EntityPlayer)entity), 0);
Library.damageSuit(((EntityPlayer)entity), 1);
Library.damageSuit(((EntityPlayer)entity), 2);
Library.damageSuit(((EntityPlayer)entity), 3);*/
} else if(entity instanceof EntityCreeper) {
EntityNuclearCreeper creep = new EntityNuclearCreeper(this.worldObj);
creep.setLocationAndAngles(entity.posX, entity.posY, entity.posZ, entity.rotationYaw, entity.rotationPitch);
//creep.setRotationYawHead(((EntityCreeper)entity).rotationYawHead);
if(!entity.isDead)
if(!worldObj.isRemote)
worldObj.spawnEntityInWorld(creep);
entity.setDead();
} else if(entity instanceof EntityVillager) {
EntityZombie creep = new EntityZombie(this.worldObj);
creep.setLocationAndAngles(entity.posX, entity.posY, entity.posZ, entity.rotationYaw, entity.rotationPitch);
entity.setDead();
if(!this.worldObj.isRemote)
this.worldObj.spawnEntityInWorld(creep);
} else if(entity instanceof EntityLivingBase && !(entity instanceof EntityNuclearCreeper) && !(entity instanceof EntityMooshroom) && !(entity instanceof EntityZombie))
{
((EntityLivingBase) entity).addPotionEffect(new PotionEffect(Potion.poison.getId(), 5 * 20, 1));
((EntityLivingBase) entity).addPotionEffect(new PotionEffect(Potion.moveSlowdown.getId(), 15 * 20, 0));
}
}
}
}
strength = (int)f;
super.onUpdate();
if(this.getHealth() < this.getMaxHealth() && this.ticksExisted % 10 == 0)
{
this.heal(1.0F);
}
}
/**
* Returns the sound this mob makes when it is hurt.
*/
@Override
protected String getHurtSound()
{
return "mob.creeper.say";
}
/**
* Returns the sound this mob makes on death.
*/
@Override
protected String getDeathSound()
{
return "mob.creeper.death";
}
/**
* Called when the mob's health reaches 0.
*/
@Override
public void onDeath(DamageSource p_70645_1_)
{
super.onDeath(p_70645_1_);
if (p_70645_1_.getEntity() instanceof EntitySkeleton || (p_70645_1_.isProjectile() && p_70645_1_.getEntity() instanceof EntityArrow && ((EntityArrow)(p_70645_1_.getEntity())).shootingEntity == null))
{
int i = rand.nextInt(11);
int j = rand.nextInt(3);
if(i == 0)
this.dropItem(ModItems.nugget_u235, j);
if(i == 1)
this.dropItem(ModItems.nugget_pu238, j);
if(i == 2)
this.dropItem(ModItems.nugget_pu239, j);
if(i == 3)
this.dropItem(ModItems.nugget_neptunium, j);
if(i == 4)
this.dropItem(ModItems.man_core, 1);
if(i == 5)
{
this.dropItem(ModItems.sulfur, j * 2);
this.dropItem(ModItems.niter, j * 2);
}
if(i == 6)
this.dropItem(ModItems.syringe_awesome, 1);
if(i == 7)
this.dropItem(ModItems.fusion_core, 1);
if(i == 8)
this.dropItem(ModItems.syringe_metal_stimpak, 1);
if(i == 9)
{
switch(rand.nextInt(4))
{
case 0: this.dropItem(ModItems.t45_helmet, 1); break;
case 1: this.dropItem(ModItems.t45_plate, 1); break;
case 2: this.dropItem(ModItems.t45_legs, 1); break;
case 3: this.dropItem(ModItems.t45_boots, 1); break;
}
this.dropItem(ModItems.fusion_core, 1);
}
if(i == 10)
this.dropItem(ModItems.gun_fatman_ammo, 1);
}
}
@Override
public boolean attackEntityAsMob(Entity p_70652_1_)
{
return true;
}
/**
* Returns true if the creeper is powered by a lightning bolt.
*/
public boolean getPowered()
{
return this.dataWatcher.getWatchableObjectByte(17) == 1;
}
/**
* Params: (Float)Render tick. Returns the intensity of the creeper's flash when it is ignited.
*/
@SideOnly(Side.CLIENT)
public float getCreeperFlashIntensity(float p_70831_1_)
{
return (this.lastActiveTime + (this.timeSinceIgnited - this.lastActiveTime) * p_70831_1_) / (this.fuseTime - 2);
}
@Override
protected Item getDropItem()
{
return Item.getItemFromBlock(Blocks.tnt);
}
/**
* Returns the current state of creeper, -1 is idle, 1 is 'in fuse'
*/
public int getCreeperState()
{
return this.dataWatcher.getWatchableObjectByte(16);
}
/**
* Sets the state of creeper, -1 to idle and 1 to be 'in fuse'
*/
public void setCreeperState(int p_70829_1_)
{
this.dataWatcher.updateObject(16, Byte.valueOf((byte)p_70829_1_));
}
/**
* Called when a lightning bolt hits the entity.
*/
@Override
public void onStruckByLightning(EntityLightningBolt p_70077_1_)
{
super.onStruckByLightning(p_70077_1_);
this.dataWatcher.updateObject(17, Byte.valueOf((byte)1));
}
/**
* Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
*/
@Override
protected boolean interact(EntityPlayer p_70085_1_)
{
ItemStack itemstack = p_70085_1_.inventory.getCurrentItem();
if (itemstack != null && itemstack.getItem() == Items.flint_and_steel)
{
this.worldObj.playSoundEffect(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D, "fire.ignite", 1.0F, this.rand.nextFloat() * 0.4F + 0.8F);
p_70085_1_.swingItem();
if (!this.worldObj.isRemote)
{
this.func_146079_cb();
itemstack.damageItem(1, p_70085_1_);
return true;
}
}
return super.interact(p_70085_1_);
}
private void func_146077_cc()
{
if (!this.worldObj.isRemote)
{
boolean flag = this.worldObj.getGameRules().getGameRuleBooleanValue("mobGriefing");
if (this.getPowered())
{
//this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, (float)(this.explosionRadius * 2), flag);
this.explosionRadius *= 3;
}
EntityNukeExplosionMK3 explosion = new EntityNukeExplosionMK3(this.worldObj);
explosion.speed = 25;
explosion.coefficient = 5.0F;
explosion.destructionRange = this.explosionRadius;
explosion.posX = this.posX;
explosion.posY = this.posY;
explosion.posZ = this.posZ;
this.worldObj.spawnEntityInWorld(explosion);
if(this.getPowered())
{
EntityNukeCloudSmall entity2 = new EntityNukeCloudSmall(this.worldObj, 1000);
entity2.posX = this.posX;
entity2.posY = this.posY - 11;
entity2.posZ = this.posZ;
this.worldObj.spawnEntityInWorld(entity2);
} else {
if(rand.nextInt(100) == 0)
{
ExplosionParticleB.spawnMush(this.worldObj, (int)this.posX, (int)this.posY - 3, (int)this.posZ);
} else {
ExplosionParticle.spawnMush(this.worldObj, (int)this.posX, (int)this.posY - 3, (int)this.posZ);
}
}
this.setDead();
}
}
public boolean func_146078_ca()
{
return this.dataWatcher.getWatchableObjectByte(18) != 0;
}
public void func_146079_cb()
{
this.dataWatcher.updateObject(18, Byte.valueOf((byte)1));
}
public void setPowered(int power) {
this.dataWatcher.updateObject(17, power);
}
}