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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
42 lines
1.2 KiB
Java
42 lines
1.2 KiB
Java
package com.hbm.entity.missile;
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import com.hbm.entity.effect.EntityNukeCloudSmall;
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import com.hbm.entity.logic.EntityNukeExplosionAdvanced;
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import com.hbm.entity.logic.EntityNukeExplosionMK3;
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import com.hbm.entity.particle.EntitySmokeFX;
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import com.hbm.main.MainRegistry;
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import net.minecraft.init.Blocks;
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import net.minecraft.world.World;
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public class EntityMissileNuclear extends EntityMissileBaseAdvanced {
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public EntityMissileNuclear(World p_i1582_1_) {
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super(p_i1582_1_);
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}
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public EntityMissileNuclear(World world, float x, float y, float z, int a, int b) {
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super(world, x, y, z, a, b);
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}
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@Override
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public void onImpact() {
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EntityNukeExplosionMK3 entity = new EntityNukeExplosionMK3(this.worldObj);
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entity.posX = this.posX;
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entity.posY = this.posY;
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entity.posZ = this.posZ;
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entity.destructionRange = MainRegistry.missileRadius;
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entity.speed = MainRegistry.blastSpeed;
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entity.coefficient = 10.0F;
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this.worldObj.spawnEntityInWorld(entity);
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EntityNukeCloudSmall entity2 = new EntityNukeCloudSmall(this.worldObj, 1000);
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entity2.posX = this.posX;
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entity2.posY = this.posY - 9;
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entity2.posZ = this.posZ;
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this.worldObj.spawnEntityInWorld(entity2);
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}
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}
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