40 lines
1.0 KiB
Java

package com.hbm.render.tileentity;
import org.lwjgl.opengl.GL11;
import com.hbm.blocks.BlockDummyable;
import com.hbm.main.ResourceManager;
import com.hbm.tileentity.network.TileEntitySubstation;
import net.minecraft.tileentity.TileEntity;
public class RenderSubstation extends RenderPylonBase {
@Override
public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float interp) {
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5, y, z + 0.5);
switch(tile.getBlockMetadata() - BlockDummyable.offset) {
case 4:
case 5: GL11.glRotatef(0, 0F, 1F, 0F); break;
case 2:
case 3: GL11.glRotatef(90, 0F, 1F, 0F); break;
}
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glShadeModel(GL11.GL_SMOOTH);
bindTexture(ResourceManager.substation_tex);
ResourceManager.substation.renderAll();
GL11.glShadeModel(GL11.GL_FLAT);
GL11.glPopMatrix();
GL11.glPushMatrix();
TileEntitySubstation sub = (TileEntitySubstation) tile;
this.renderLinesGeneric(sub, x, y, z);
GL11.glPopMatrix();
}
}