Hbm-s-Nuclear-Tech-GIT/com/hbm/render/tileentity/RenderITERMultiblock.java
2020-06-14 00:36:32 +02:00

50 lines
1.6 KiB
Java

package com.hbm.render.tileentity;
import org.lwjgl.opengl.GL11;
import com.hbm.main.ResourceManager;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
public class RenderITERMultiblock extends TileEntitySpecialRenderer {
@Override
public void renderTileEntityAt(TileEntity te, double x, double y, double z, float f) {
GL11.glPushMatrix();
GL11.glTranslatef((float)x + 0.5F, (float)y, (float)z + 0.5F);
GL11.glShadeModel(GL11.GL_SMOOTH);
bindTexture(ResourceManager.iter_glass);
ResourceManager.iter.renderPart("Windows");
bindTexture(ResourceManager.iter_motor);
ResourceManager.iter.renderPart("Motors");
bindTexture(ResourceManager.iter_rails);
ResourceManager.iter.renderPart("Rails");
bindTexture(ResourceManager.iter_toroidal);
ResourceManager.iter.renderPart("Toroidal");
bindTexture(ResourceManager.iter_torus);
ResourceManager.iter.renderPart("Torus");
GL11.glPushMatrix();
GL11.glRotated(System.currentTimeMillis() / 5D % 360, 0, 1, 0);
bindTexture(ResourceManager.iter_solenoid);
ResourceManager.iter.renderPart("Solenoid");
GL11.glPopMatrix();
GL11.glPushMatrix();
GL11.glRotated(System.currentTimeMillis() / 50D % 360, 0, 1, 0);
GL11.glDisable(GL11.GL_LIGHTING);
bindTexture(ResourceManager.iter_plasma);
ResourceManager.iter.renderPart("Plasma");
GL11.glShadeModel(GL11.GL_FLAT);
GL11.glPopMatrix();
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glPopMatrix();
}
}