mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
238 lines
6.6 KiB
Java
238 lines
6.6 KiB
Java
package com.hbm.tileentity.machine;
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import com.hbm.items.ModItems;
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import api.hbm.block.ILaserable;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.ISidedInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.FurnaceRecipes;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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public class TileEntityCrateTungsten extends TileEntityLockableBase implements ISidedInventory, ILaserable {
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private ItemStack slots[];
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private String customName;
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private int heatTimer;
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public TileEntityCrateTungsten() {
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slots = new ItemStack[27];
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}
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@Override
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public int getSizeInventory() {
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return slots.length;
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}
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@Override
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public ItemStack getStackInSlot(int i) {
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return slots[i];
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}
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@Override
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public ItemStack getStackInSlotOnClosing(int i) {
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if (slots[i] != null) {
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ItemStack itemStack = slots[i];
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slots[i] = null;
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return itemStack;
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} else {
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return null;
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}
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}
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@Override
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public void setInventorySlotContents(int i, ItemStack itemStack) {
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slots[i] = itemStack;
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if (itemStack != null && itemStack.stackSize > getInventoryStackLimit()) {
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itemStack.stackSize = getInventoryStackLimit();
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}
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}
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@Override
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public String getInventoryName() {
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return this.hasCustomInventoryName() ? this.customName : "container.crateTungsten";
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}
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@Override
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public boolean hasCustomInventoryName() {
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return this.customName != null && this.customName.length() > 0;
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}
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public void setCustomName(String name) {
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this.customName = name;
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}
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@Override
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public int getInventoryStackLimit() {
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return 64;
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}
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@Override
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public boolean isUseableByPlayer(EntityPlayer player) {
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if (worldObj.getTileEntity(xCoord, yCoord, zCoord) != this) {
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return false;
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} else {
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return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <= 64;
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}
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}
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// You scrubs aren't needed for anything (right now)
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@Override
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public void openInventory() {
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}
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@Override
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public void closeInventory() {
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}
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@Override
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public boolean isItemValidForSlot(int i, ItemStack stack) {
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return true;
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}
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@Override
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public ItemStack decrStackSize(int i, int j) {
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if (slots[i] != null) {
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if (slots[i].stackSize <= j) {
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ItemStack itemStack = slots[i];
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slots[i] = null;
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return itemStack;
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}
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ItemStack itemStack1 = slots[i].splitStack(j);
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if (slots[i].stackSize == 0) {
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slots[i] = null;
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}
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return itemStack1;
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} else {
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return null;
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}
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}
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@Override
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public void updateEntity() {
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if(!worldObj.isRemote) {
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if(heatTimer > 0)
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heatTimer--;
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if(worldObj.getBlockMetadata(xCoord, yCoord, zCoord) != 1 && heatTimer > 0)
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worldObj.setBlockMetadataWithNotify(xCoord, yCoord, zCoord, 1, 3);
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if(worldObj.getBlockMetadata(xCoord, yCoord, zCoord) != 0 && heatTimer <= 0)
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worldObj.setBlockMetadataWithNotify(xCoord, yCoord, zCoord, 0, 3);
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}
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if(worldObj.getBlockMetadata(xCoord, yCoord, zCoord) == 1) {
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worldObj.spawnParticle("flame", xCoord + worldObj.rand.nextDouble(), yCoord + 1.1, zCoord + worldObj.rand.nextDouble(), 0.0, 0.0, 0.0);
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worldObj.spawnParticle("smoke", xCoord + worldObj.rand.nextDouble(), yCoord + 1.1, zCoord + worldObj.rand.nextDouble(), 0.0, 0.0, 0.0);
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worldObj.spawnParticle("flame", xCoord - 0.1, yCoord + worldObj.rand.nextDouble(), zCoord + worldObj.rand.nextDouble(), 0.0, 0.0, 0.0);
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worldObj.spawnParticle("smoke", xCoord - 0.1, yCoord + worldObj.rand.nextDouble(), zCoord + worldObj.rand.nextDouble(), 0.0, 0.0, 0.0);
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worldObj.spawnParticle("flame", xCoord + 1.1, yCoord + worldObj.rand.nextDouble(), zCoord + worldObj.rand.nextDouble(), 0.0, 0.0, 0.0);
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worldObj.spawnParticle("smoke", xCoord + 1.1, yCoord + worldObj.rand.nextDouble(), zCoord + worldObj.rand.nextDouble(), 0.0, 0.0, 0.0);
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worldObj.spawnParticle("flame", xCoord + worldObj.rand.nextDouble(), yCoord + worldObj.rand.nextDouble(), zCoord - 0.1, 0.0, 0.0, 0.0);
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worldObj.spawnParticle("smoke", xCoord + worldObj.rand.nextDouble(), yCoord + worldObj.rand.nextDouble(), zCoord - 0.1, 0.0, 0.0, 0.0);
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worldObj.spawnParticle("flame", xCoord + worldObj.rand.nextDouble(), yCoord + worldObj.rand.nextDouble(), zCoord + 1.1, 0.0, 0.0, 0.0);
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worldObj.spawnParticle("smoke", xCoord + worldObj.rand.nextDouble(), yCoord + worldObj.rand.nextDouble(), zCoord + 1.1, 0.0, 0.0, 0.0);
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}
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}
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@Override
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public void readFromNBT(NBTTagCompound nbt) {
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super.readFromNBT(nbt);
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NBTTagList list = nbt.getTagList("items", 10);
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slots = new ItemStack[getSizeInventory()];
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for (int i = 0; i < list.tagCount(); i++) {
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NBTTagCompound nbt1 = list.getCompoundTagAt(i);
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byte b0 = nbt1.getByte("slot");
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if (b0 >= 0 && b0 < slots.length) {
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slots[b0] = ItemStack.loadItemStackFromNBT(nbt1);
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}
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}
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}
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@Override
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public void writeToNBT(NBTTagCompound nbt) {
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super.writeToNBT(nbt);
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NBTTagList list = new NBTTagList();
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for (int i = 0; i < slots.length; i++) {
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if (slots[i] != null) {
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NBTTagCompound nbt1 = new NBTTagCompound();
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nbt1.setByte("slot", (byte) i);
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slots[i].writeToNBT(nbt1);
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list.appendTag(nbt1);
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}
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}
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nbt.setTag("items", list);
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}
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@Override
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public int[] getAccessibleSlotsFromSide(int p_94128_1_) {
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int[] slots = new int[27];
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for(int i = 0; i < slots.length; i++)
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slots[i] = i;
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return slots;
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}
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@Override
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public boolean canInsertItem(int i, ItemStack itemStack, int j) {
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return this.isItemValidForSlot(i, itemStack) && !this.isLocked();
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}
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@Override
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public boolean canExtractItem(int i, ItemStack itemStack, int j) {
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if(this.isLocked())
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return false;
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if(itemStack.getItem() == ModItems.billet_polonium)
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return false;
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if(itemStack.getItem() == ModItems.crucible && itemStack.getItemDamage() > 0)
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return false;
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if(FurnaceRecipes.smelting().getSmeltingResult(itemStack) == null)
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return true;
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return false;
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}
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@Override
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public void addEnergy(World world, int x, int y, int z, long energy, ForgeDirection dir) {
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heatTimer = 5;
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for(int i = 0; i < slots.length; i++) {
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if(slots[i] == null)
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continue;
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ItemStack result = FurnaceRecipes.smelting().getSmeltingResult(slots[i]);
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if(slots[i].getItem() == ModItems.billet_polonium && energy > 10000000)
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result = new ItemStack(ModItems.billet_yharonite);
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if(slots[i].getItem() == ModItems.crucible && slots[i].getItemDamage() > 0 && energy > 10000000)
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result = new ItemStack(ModItems.crucible, 1, 0);
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int size = slots[i].stackSize;
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if(result != null && result.stackSize * size <= result.getMaxStackSize()) {
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slots[i] = result.copy();
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slots[i].stackSize *= size;
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}
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}
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}
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}
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