2017-07-23 12:10:52 +02:00

838 lines
32 KiB
Java

package com.hbm.entity.projectile;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.IProjectile;
import net.minecraft.entity.item.EntityItemFrame;
import net.minecraft.entity.monster.EntityCreeper;
import net.minecraft.entity.monster.EntityEnderman;
import net.minecraft.entity.monster.EntityZombie;
import net.minecraft.entity.passive.EntityMooshroom;
import net.minecraft.entity.passive.EntityVillager;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.play.server.S2BPacketChangeGameState;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import com.hbm.blocks.ModBlocks;
import com.hbm.blocks.generic.RedBarrel;
import com.hbm.entity.grenade.EntityGrenadeTau;
import com.hbm.entity.mob.EntityNuclearCreeper;
import com.hbm.items.ModItems;
import com.hbm.lib.Library;
import com.hbm.lib.ModDamageSource;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class EntityBullet extends Entity implements IProjectile {
private int field_145791_d = -1;
private int field_145792_e = -1;
private int field_145789_f = -1;
public double gravity = 0.0D;
private Block field_145790_g;
private int inData;
private boolean inGround;
/** 1 if the player can pick up the arrow */
public int canBePickedUp;
/** Seems to be some sort of timer for animating an arrow. */
public int arrowShake;
/** The owner of this arrow. */
public Entity shootingEntity;
private int ticksInGround;
private int ticksInAir;
public double damage;
/** The amount of knockback an arrow applies when it hits a mob. */
private int knockbackStrength;
private static final String __OBFID = "CL_00001715";
private int dmgMin = 0;
private int dmgMax = 1;
private boolean isTau = false;
private boolean instakill = false;
private boolean rad = false;
public EntityBullet(World p_i1753_1_) {
super(p_i1753_1_);
this.renderDistanceWeight = 10.0D;
this.setSize(0.5F, 0.5F);
}
public EntityBullet(World p_i1754_1_, double p_i1754_2_, double p_i1754_4_, double p_i1754_6_) {
super(p_i1754_1_);
this.renderDistanceWeight = 10.0D;
this.setSize(0.5F, 0.5F);
this.setPosition(p_i1754_2_, p_i1754_4_, p_i1754_6_);
this.yOffset = 0.0F;
}
public EntityBullet(World p_i1755_1_, EntityLivingBase p_i1755_2_, EntityLivingBase p_i1755_3_, float p_i1755_4_,
float p_i1755_5_) {
super(p_i1755_1_);
this.renderDistanceWeight = 10.0D;
this.shootingEntity = p_i1755_2_;
if (p_i1755_2_ instanceof EntityPlayer) {
this.canBePickedUp = 1;
}
this.posY = p_i1755_2_.posY + p_i1755_2_.getEyeHeight() - 0.10000000149011612D;
double d0 = p_i1755_3_.posX - p_i1755_2_.posX;
double d1 = p_i1755_3_.boundingBox.minY + p_i1755_3_.height / 3.0F - this.posY;
double d2 = p_i1755_3_.posZ - p_i1755_2_.posZ;
double d3 = MathHelper.sqrt_double(d0 * d0 + d2 * d2);
if (d3 >= 1.0E-7D) {
float f2 = (float) (Math.atan2(d2, d0) * 180.0D / Math.PI) - 90.0F;
float f3 = (float) (-(Math.atan2(d1, d3) * 180.0D / Math.PI));
double d4 = d0 / d3;
double d5 = d2 / d3;
this.setLocationAndAngles(p_i1755_2_.posX + d4, this.posY, p_i1755_2_.posZ + d5, f2, f3);
this.yOffset = 0.0F;
float f4 = (float) d3 * 0.2F;
this.setThrowableHeading(d0, d1 + f4, d2, p_i1755_4_, p_i1755_5_);
}
}
public EntityBullet(World p_i1756_1_, EntityLivingBase p_i1756_2_, float p_i1756_3_, int dmgMin, int dmgMax,
boolean instakill, boolean rad) {
super(p_i1756_1_);
this.renderDistanceWeight = 10.0D;
this.shootingEntity = p_i1756_2_;
if (p_i1756_2_ instanceof EntityPlayer) {
this.canBePickedUp = 1;
}
this.setSize(0.5F, 0.5F);
this.setLocationAndAngles(p_i1756_2_.posX, p_i1756_2_.posY + p_i1756_2_.getEyeHeight(), p_i1756_2_.posZ,
p_i1756_2_.rotationYaw, p_i1756_2_.rotationPitch);
this.posX -= MathHelper.cos(this.rotationYaw / 180.0F * (float) Math.PI) * 0.16F;
this.posY -= 0.10000000149011612D;
this.posZ -= MathHelper.sin(this.rotationYaw / 180.0F * (float) Math.PI) * 0.16F;
this.setPosition(this.posX, this.posY, this.posZ);
this.yOffset = 0.0F;
this.motionX = -MathHelper.sin(this.rotationYaw / 180.0F * (float) Math.PI)
* MathHelper.cos(this.rotationPitch / 180.0F * (float) Math.PI);
this.motionZ = MathHelper.cos(this.rotationYaw / 180.0F * (float) Math.PI)
* MathHelper.cos(this.rotationPitch / 180.0F * (float) Math.PI);
this.motionY = (-MathHelper.sin(this.rotationPitch / 180.0F * (float) Math.PI));
this.setThrowableHeading(this.motionX, this.motionY, this.motionZ, p_i1756_3_ * 1.5F, 1.0F);
// this.dmgMin = dmgMin;
// this.dmgMax = dmgMax;
this.instakill = instakill;
this.rad = rad;
}
public EntityBullet(World p_i1756_1_, EntityLivingBase p_i1756_2_, float p_i1756_3_) {
super(p_i1756_1_);
this.renderDistanceWeight = 10.0D;
this.shootingEntity = p_i1756_2_;
if (p_i1756_2_ instanceof EntityPlayer) {
this.canBePickedUp = 1;
}
this.setSize(0.5F, 0.5F);
this.setLocationAndAngles(p_i1756_2_.posX, p_i1756_2_.posY + p_i1756_2_.getEyeHeight(), p_i1756_2_.posZ,
p_i1756_2_.rotationYaw, p_i1756_2_.rotationPitch);
this.posX -= MathHelper.cos(this.rotationYaw / 180.0F * (float) Math.PI) * 0.16F;
this.posY -= 0.10000000149011612D;
this.posZ -= MathHelper.sin(this.rotationYaw / 180.0F * (float) Math.PI) * 0.16F;
this.setPosition(this.posX, this.posY, this.posZ);
this.yOffset = 0.0F;
this.motionX = -MathHelper.sin(this.rotationYaw / 180.0F * (float) Math.PI)
* MathHelper.cos(this.rotationPitch / 180.0F * (float) Math.PI);
this.motionZ = MathHelper.cos(this.rotationYaw / 180.0F * (float) Math.PI)
* MathHelper.cos(this.rotationPitch / 180.0F * (float) Math.PI);
this.motionY = (-MathHelper.sin(this.rotationPitch / 180.0F * (float) Math.PI));
this.setThrowableHeading2(this.motionX, this.motionY, this.motionZ, p_i1756_3_ * 1.5F, 1.0F);
}
public EntityBullet(World p_i1756_1_, EntityLivingBase p_i1756_2_, float p_i1756_3_, int dmgMin, int dmgMax,
boolean instakill, String isTau) {
super(p_i1756_1_);
this.renderDistanceWeight = 10.0D;
this.shootingEntity = p_i1756_2_;
if (p_i1756_2_ instanceof EntityPlayer) {
this.canBePickedUp = 1;
}
this.setSize(0.5F, 0.5F);
this.setLocationAndAngles(p_i1756_2_.posX, p_i1756_2_.posY + p_i1756_2_.getEyeHeight(), p_i1756_2_.posZ,
p_i1756_2_.rotationYaw, p_i1756_2_.rotationPitch);
this.posX -= MathHelper.cos(this.rotationYaw / 180.0F * (float) Math.PI) * 0.16F;
this.posY -= 0.10000000149011612D;
this.posZ -= MathHelper.sin(this.rotationYaw / 180.0F * (float) Math.PI) * 0.16F;
this.setPosition(this.posX, this.posY, this.posZ);
this.yOffset = 0.0F;
this.motionX = -MathHelper.sin(this.rotationYaw / 180.0F * (float) Math.PI)
* MathHelper.cos(this.rotationPitch / 180.0F * (float) Math.PI);
this.motionZ = MathHelper.cos(this.rotationYaw / 180.0F * (float) Math.PI)
* MathHelper.cos(this.rotationPitch / 180.0F * (float) Math.PI);
this.motionY = (-MathHelper.sin(this.rotationPitch / 180.0F * (float) Math.PI));
this.setThrowableHeading(this.motionX, this.motionY, this.motionZ, p_i1756_3_ * 1.5F, 1.0F);
this.setTau(isTau == "tauDay");
this.setChopper(isTau == "chopper");
this.setIsCritical(isTau != "chopper");
}
public EntityBullet(World p_i1756_1_, EntityLivingBase p_i1756_2_, float p_i1756_3_, int dmgMin, int dmgMax,
boolean instakill, String isTau, EntityGrenadeTau grenade) {
super(p_i1756_1_);
this.renderDistanceWeight = 10.0D;
this.shootingEntity = p_i1756_2_;
this.setSize(0.5F, 0.5F);
this.setLocationAndAngles(grenade.posX, grenade.posY + grenade.getEyeHeight(), grenade.posZ,
grenade.rotationYaw, grenade.rotationPitch);
this.posX -= MathHelper.cos(this.rotationYaw / 180.0F * (float) Math.PI) * 0.16F;
this.posY -= 0.10000000149011612D;
this.posZ -= MathHelper.sin(this.rotationYaw / 180.0F * (float) Math.PI) * 0.16F;
this.setPosition(this.posX, this.posY, this.posZ);
this.yOffset = 0.0F;
this.motionX = -MathHelper.sin(this.rotationYaw / 180.0F * (float) Math.PI)
* MathHelper.cos(this.rotationPitch / 180.0F * (float) Math.PI);
this.motionZ = MathHelper.cos(this.rotationYaw / 180.0F * (float) Math.PI)
* MathHelper.cos(this.rotationPitch / 180.0F * (float) Math.PI);
this.motionY = (-MathHelper.sin(this.rotationPitch / 180.0F * (float) Math.PI));
this.setThrowableHeading(this.motionX, this.motionY, this.motionZ, p_i1756_3_ * 1.5F, 1.0F);
this.setTau(isTau == "tauDay");
this.setIsCritical(true);
}
public EntityBullet(World world, int x, int y, int z, double mx, double my, double mz, double grav) {
super(world);
this.posX = x + 0.5F;
this.posY = y + 0.5F;
this.posZ = z + 0.5F;
this.motionX = mx;
this.motionY = my;
this.motionZ = mz;
this.gravity = grav;
}
@Override
protected void entityInit() {
this.dataWatcher.addObject(16, Byte.valueOf((byte) 0));
this.dataWatcher.addObject(17, Byte.valueOf((byte) 0));
this.dataWatcher.addObject(18, Byte.valueOf((byte) 0));
}
/**
* Similar to setArrowHeading, it's point the throwable entity to a x, y, z
* direction.
*/
@Override
public void setThrowableHeading(double p_70186_1_, double p_70186_3_, double p_70186_5_, float p_70186_7_,
float p_70186_8_) {
float f2 = MathHelper.sqrt_double(p_70186_1_ * p_70186_1_ + p_70186_3_ * p_70186_3_ + p_70186_5_ * p_70186_5_);
p_70186_1_ /= f2;
p_70186_3_ /= f2;
p_70186_5_ /= f2;
p_70186_1_ += this.rand.nextGaussian() * (this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D
* p_70186_8_;
p_70186_3_ += this.rand.nextGaussian() * (this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D
* p_70186_8_;
p_70186_5_ += this.rand.nextGaussian() * (this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D
* p_70186_8_;
p_70186_1_ *= p_70186_7_;
p_70186_3_ *= p_70186_7_;
p_70186_5_ *= p_70186_7_;
this.motionX = p_70186_1_;
this.motionY = p_70186_3_;
this.motionZ = p_70186_5_;
float f3 = MathHelper.sqrt_double(p_70186_1_ * p_70186_1_ + p_70186_5_ * p_70186_5_);
this.prevRotationYaw = this.rotationYaw = (float) (Math.atan2(p_70186_1_, p_70186_5_) * 180.0D / Math.PI);
this.prevRotationPitch = this.rotationPitch = (float) (Math.atan2(p_70186_3_, f3) * 180.0D / Math.PI);
this.ticksInGround = 0;
}
public void setThrowableHeading2(double p_70186_1_, double p_70186_3_, double p_70186_5_, float p_70186_7_,
float p_70186_8_) {
float f2 = MathHelper.sqrt_double(p_70186_1_ * p_70186_1_ + p_70186_3_ * p_70186_3_ + p_70186_5_ * p_70186_5_);
p_70186_1_ /= f2;
p_70186_3_ /= f2;
p_70186_5_ /= f2;
p_70186_1_ += this.rand.nextGaussian() * (this.rand.nextBoolean() ? -1 : 1) * 0.042499999832361937D
* p_70186_8_;
p_70186_3_ += this.rand.nextGaussian() * (this.rand.nextBoolean() ? -1 : 1) * 0.042499999832361937D
* p_70186_8_;
p_70186_5_ += this.rand.nextGaussian() * (this.rand.nextBoolean() ? -1 : 1) * 0.042499999832361937D
* p_70186_8_;
p_70186_1_ *= p_70186_7_;
p_70186_3_ *= p_70186_7_;
p_70186_5_ *= p_70186_7_;
this.motionX = p_70186_1_;
this.motionY = p_70186_3_;
this.motionZ = p_70186_5_;
float f3 = MathHelper.sqrt_double(p_70186_1_ * p_70186_1_ + p_70186_5_ * p_70186_5_);
this.prevRotationYaw = this.rotationYaw = (float) (Math.atan2(p_70186_1_, p_70186_5_) * 180.0D / Math.PI);
this.prevRotationPitch = this.rotationPitch = (float) (Math.atan2(p_70186_3_, f3) * 180.0D / Math.PI);
this.ticksInGround = 0;
}
/**
* Sets the position and rotation. Only difference from the other one is no
* bounding on the rotation. Args: posX, posY, posZ, yaw, pitch
*/
@Override
@SideOnly(Side.CLIENT)
public void setPositionAndRotation2(double p_70056_1_, double p_70056_3_, double p_70056_5_, float p_70056_7_,
float p_70056_8_, int p_70056_9_) {
this.setPosition(p_70056_1_, p_70056_3_, p_70056_5_);
this.setRotation(p_70056_7_, p_70056_8_);
}
/**
* Sets the velocity to the args. Args: x, y, z
*/
@Override
@SideOnly(Side.CLIENT)
public void setVelocity(double p_70016_1_, double p_70016_3_, double p_70016_5_) {
this.motionX = p_70016_1_;
this.motionY = p_70016_3_;
this.motionZ = p_70016_5_;
if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F) {
float f = MathHelper.sqrt_double(p_70016_1_ * p_70016_1_ + p_70016_5_ * p_70016_5_);
this.prevRotationYaw = this.rotationYaw = (float) (Math.atan2(p_70016_1_, p_70016_5_) * 180.0D / Math.PI);
this.prevRotationPitch = this.rotationPitch = (float) (Math.atan2(p_70016_3_, f) * 180.0D / Math.PI);
this.prevRotationPitch = this.rotationPitch;
this.prevRotationYaw = this.rotationYaw;
this.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch);
this.ticksInGround = 0;
}
}
/**
* Called to update the entity's position/logic.
*/
@Override
public void onUpdate() {
super.onUpdate();
if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F) {
float f = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.prevRotationYaw = this.rotationYaw = (float) (Math.atan2(this.motionX, this.motionZ) * 180.0D
/ Math.PI);
// this.prevRotationPitch = this.rotationPitch =
// (float)(Math.atan2(this.motionY, (double)f) * 180.0D / Math.PI);
}
Block block = this.worldObj.getBlock(this.field_145791_d, this.field_145792_e, this.field_145789_f);
if (block.getMaterial() != Material.air) {
block.setBlockBoundsBasedOnState(this.worldObj, this.field_145791_d, this.field_145792_e,
this.field_145789_f);
AxisAlignedBB axisalignedbb = block.getCollisionBoundingBoxFromPool(this.worldObj, this.field_145791_d,
this.field_145792_e, this.field_145789_f);
if (axisalignedbb != null
&& axisalignedbb.isVecInside(Vec3.createVectorHelper(this.posX, this.posY, this.posZ))
&& !this.getIsCritical()) {
this.inGround = true;
}
if (block == ModBlocks.red_barrel) {
((RedBarrel) block).explode(worldObj, this.field_145791_d, this.field_145792_e, this.field_145789_f);
}
if (block == Blocks.glass || block == Blocks.stained_glass || block == Blocks.glass_pane
|| block == Blocks.stained_glass_pane) {
this.worldObj.setBlock(this.field_145791_d, this.field_145792_e, this.field_145789_f, Blocks.air);
this.worldObj.playSound(this.field_145791_d, this.field_145792_e, this.field_145789_f, "dig.glass",
1.0F, 1.0F, true);
}
}
if (this.arrowShake > 0) {
--this.arrowShake;
}
if (this.inGround && !this.getIsCritical()) {
this.setDead();
} else {
++this.ticksInAir;
Vec3 vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
Vec3 vec3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY,
this.posZ + this.motionZ);
MovingObjectPosition movingobjectposition = this.worldObj.func_147447_a(vec31, vec3, false, true, false);
vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
vec3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY,
this.posZ + this.motionZ);
if (movingobjectposition != null) {
vec3 = Vec3.createVectorHelper(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord,
movingobjectposition.hitVec.zCoord);
}
Entity entity = null;
List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this,
this.boundingBox.addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D));
double d0 = 0.0D;
int i;
float f1;
for (i = 0; i < list.size(); ++i) {
Entity entity1 = (Entity) list.get(i);
if (entity1.canBeCollidedWith() && (entity1 != this.shootingEntity || this.ticksInAir >= 5)) {
f1 = 0.3F;
AxisAlignedBB axisalignedbb1 = entity1.boundingBox.expand(f1, f1, f1);
MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(vec31, vec3);
if (movingobjectposition1 != null) {
double d1 = vec31.distanceTo(movingobjectposition1.hitVec);
if (d1 < d0 || d0 == 0.0D) {
entity = entity1;
d0 = d1;
}
}
}
}
if (entity != null) {
movingobjectposition = new MovingObjectPosition(entity);
}
if (movingobjectposition != null && movingobjectposition.entityHit != null
&& movingobjectposition.entityHit instanceof EntityPlayer) {
EntityPlayer entityplayer = (EntityPlayer) movingobjectposition.entityHit;
if (entityplayer.capabilities.disableDamage || this.shootingEntity instanceof EntityPlayer
&& !((EntityPlayer) this.shootingEntity).canAttackPlayer(entityplayer)) {
movingobjectposition = null;
}
}
float f2;
float f4;
if (movingobjectposition != null) {
if (movingobjectposition.entityHit != null) {
//TODO: Remove test feature in retail version
if (!(movingobjectposition.entityHit instanceof EntityItemFrame)
|| movingobjectposition.entityHit instanceof EntityItemFrame
&& (((EntityItemFrame) movingobjectposition.entityHit).getDisplayedItem() == null
|| ((EntityItemFrame) movingobjectposition.entityHit)
.getDisplayedItem() != null
&& ((EntityItemFrame) movingobjectposition.entityHit)
.getDisplayedItem().getItem() != ModItems.flame_pony)) {
f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY
+ this.motionZ * this.motionZ);
int k = MathHelper.ceiling_double_int(f2 * this.damage);
if (this.getIsCritical()) {
k += this.rand.nextInt(k / 2 + 2);
}
DamageSource damagesource = null;
//L: Crit
//R: Chop
//X: NOT
//O: Direct
// X X Bullet
// \ |
// O-X Tau
// | /
// X-O Displacer
if (!this.getIsCritical() && !this.getIsChopper()) {
if (this.shootingEntity == null) {
damagesource = ModDamageSource.causeBulletDamage(this, this);
} else {
damagesource = ModDamageSource.causeBulletDamage(this, shootingEntity);
}
} else if(!this.getIsChopper()) {
if (this.shootingEntity == null) {
damagesource = ModDamageSource.causeTauDamage(this, this);
} else {
damagesource = ModDamageSource.causeTauDamage(this, shootingEntity);
}
} else if(!this.getIsCritical()) {
if (this.shootingEntity == null) {
damagesource = ModDamageSource.causeDisplacementDamage(this, this);
} else {
damagesource = ModDamageSource.causeDisplacementDamage(this, shootingEntity);
}
}
if (this.isBurning() && !(movingobjectposition.entityHit instanceof EntityEnderman)) {
movingobjectposition.entityHit.setFire(5);
}
if (movingobjectposition.entityHit.attackEntityFrom(damagesource, (float) damage)) {
if (movingobjectposition.entityHit instanceof EntityLivingBase) {
EntityLivingBase entitylivingbase = (EntityLivingBase) movingobjectposition.entityHit;
if (rad) {
if (entitylivingbase instanceof EntityPlayer
&& Library.checkForHazmat((EntityPlayer) entitylivingbase)) {
} else if (entitylivingbase instanceof EntityCreeper) {
EntityNuclearCreeper creep = new EntityNuclearCreeper(this.worldObj);
creep.setLocationAndAngles(entitylivingbase.posX, entitylivingbase.posY, entitylivingbase.posZ,
entitylivingbase.rotationYaw, entitylivingbase.rotationPitch);
if (!entitylivingbase.isDead)
if (!worldObj.isRemote)
worldObj.spawnEntityInWorld(creep);
entitylivingbase.setDead();
} else if (entitylivingbase instanceof EntityVillager) {
EntityZombie creep = new EntityZombie(this.worldObj);
creep.setLocationAndAngles(entitylivingbase.posX, entitylivingbase.posY, entitylivingbase.posZ,
entitylivingbase.rotationYaw, entitylivingbase.rotationPitch);
entitylivingbase.setDead();
if (!this.worldObj.isRemote)
this.worldObj.spawnEntityInWorld(creep);
} else if (entitylivingbase instanceof EntityLivingBase
&& !(entitylivingbase instanceof EntityNuclearCreeper)
&& !(entitylivingbase instanceof EntityMooshroom)
&& !(entitylivingbase instanceof EntityZombie)) {
entitylivingbase.addPotionEffect(new PotionEffect(Potion.poison.getId(), 2 * 60 * 20, 2));
entitylivingbase.addPotionEffect(new PotionEffect(Potion.wither.getId(), 20, 4));
entitylivingbase.addPotionEffect(new PotionEffect(Potion.moveSlowdown.getId(), 1 * 60 * 20, 1));
}
}
if (this.knockbackStrength > 0) {
f4 = MathHelper
.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
if (f4 > 0.0F) {
movingobjectposition.entityHit.addVelocity(
this.motionX * this.knockbackStrength * 0.6000000238418579D / f4, 0.1D,
this.motionZ * this.knockbackStrength * 0.6000000238418579D / f4);
}
}
if (this.shootingEntity != null && this.shootingEntity instanceof EntityLivingBase) {
EnchantmentHelper.func_151384_a(entitylivingbase, this.shootingEntity);
EnchantmentHelper.func_151385_b((EntityLivingBase) this.shootingEntity,
entitylivingbase);
}
if (this.shootingEntity != null && movingobjectposition.entityHit != this.shootingEntity
&& movingobjectposition.entityHit instanceof EntityPlayer
&& this.shootingEntity instanceof EntityPlayerMP) {
((EntityPlayerMP) this.shootingEntity).playerNetServerHandler
.sendPacket(new S2BPacketChangeGameState(6, 0.0F));
}
}
if (!(movingobjectposition.entityHit instanceof EntityEnderman)) {
if (!this.worldObj.isRemote) {
if (!instakill || movingobjectposition.entityHit instanceof EntityPlayer) {
// movingobjectposition.entityHit.attackEntityFrom(DamageSource.generic,
// dmgMin + rand.nextInt(dmgMax -
// dmgMin));
} else if (movingobjectposition.entityHit instanceof EntityLivingBase) {
((EntityLivingBase) movingobjectposition.entityHit).setHealth(0.0F);
}
}
if (!this.getIsCritical())
//this.setDead();
;
}
} else if (!this.getIsCritical()) {
/*this.motionX *= -0.10000000149011612D;
this.motionY *= -0.10000000149011612D;
this.motionZ *= -0.10000000149011612D;
this.rotationYaw += 180.0F;
this.prevRotationYaw += 180.0F;
this.ticksInAir = 0;*/
//this.setDead();
}
}
} else if (!this.getIsCritical()) {
this.field_145791_d = movingobjectposition.blockX;
this.field_145792_e = movingobjectposition.blockY;
this.field_145789_f = movingobjectposition.blockZ;
this.field_145790_g = this.worldObj.getBlock(this.field_145791_d, this.field_145792_e,
this.field_145789_f);
this.inData = this.worldObj.getBlockMetadata(this.field_145791_d, this.field_145792_e,
this.field_145789_f);
this.motionX = ((float) (movingobjectposition.hitVec.xCoord - this.posX));
this.motionY = ((float) (movingobjectposition.hitVec.yCoord - this.posY));
this.motionZ = ((float) (movingobjectposition.hitVec.zCoord - this.posZ));
f2 = MathHelper.sqrt_double(
this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
this.posX -= this.motionX / f2 * 0.05000000074505806D;
this.posY -= this.motionY / f2 * 0.05000000074505806D;
this.posZ -= this.motionZ / f2 * 0.05000000074505806D;
this.inGround = true;
this.arrowShake = 7;
if (this.field_145790_g.getMaterial() != Material.air) {
this.field_145790_g.onEntityCollidedWithBlock(this.worldObj, this.field_145791_d,
this.field_145792_e, this.field_145789_f, this);
}
}
}
if (this.getIsCritical()) {
for (i = 0; i < 8; ++i) {
if (!this.getIsTau())
this.worldObj.spawnParticle("fireworksSpark", this.posX + this.motionX * i / 8.0D,
this.posY + this.motionY * i / 8.0D,
this.posZ + this.motionZ * i / 8.0D, 0, 0,
0/*-this.motionX, -this.motionY + 0.2D, -this.motionZ*/);
else
this.worldObj.spawnParticle("reddust", this.posX + this.motionX * i / 8.0D,
this.posY + this.motionY * i / 8.0D,
this.posZ + this.motionZ * i / 8.0D, 0, 0,
0/*-this.motionX, -this.motionY + 0.2D, -this.motionZ*/);
}
}
this.posX += this.motionX;
this.posY += this.motionY;
this.posZ += this.motionZ;
f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.rotationYaw = (float) (Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
// for (this.rotationPitch = (float)(Math.atan2(this.motionY,
// (double)f2) * 180.0D / Math.PI); this.rotationPitch -
// this.prevRotationPitch < -180.0F; this.prevRotationPitch -=
// 360.0F)
{
;
}
/*
* while (this.rotationPitch - this.prevRotationPitch >= 180.0F) {
* this.prevRotationPitch += 360.0F; }
*
* while (this.rotationYaw - this.prevRotationYaw < -180.0F) {
* this.prevRotationYaw -= 360.0F; }
*
* while (this.rotationYaw - this.prevRotationYaw >= 180.0F) {
* this.prevRotationYaw += 360.0F; }
*/
// this.rotationPitch = this.prevRotationPitch + (this.rotationPitch
// - this.prevRotationPitch) * 0.2F;
// this.rotationYaw = this.prevRotationYaw + (this.rotationYaw -
// this.prevRotationYaw) * 0.2F;
float f3 = 0.99F;
f1 = 0.05F;
if (this.isInWater()) {
for (int l = 0; l < 4; ++l) {
f4 = 0.25F;
this.worldObj.spawnParticle("bubble", this.posX - this.motionX * f4, this.posY - this.motionY * f4,
this.posZ - this.motionZ * f4, this.motionX, this.motionY, this.motionZ);
}
f3 = 0.8F;
}
if (this.isWet()) {
this.extinguish();
}
this.motionX *= f3;
this.motionY *= f3;
this.motionZ *= f3;
this.motionY -= gravity;
this.setPosition(this.posX, this.posY, this.posZ);
this.func_145775_I();
}
if (this.ticksExisted > 250)
this.setDead();
}
/**
* (abstract) Protected helper method to write subclass entity data to NBT.
*/
@Override
public void writeEntityToNBT(NBTTagCompound p_70014_1_) {
p_70014_1_.setShort("xTile", (short) this.field_145791_d);
p_70014_1_.setShort("yTile", (short) this.field_145792_e);
p_70014_1_.setShort("zTile", (short) this.field_145789_f);
p_70014_1_.setShort("life", (short) this.ticksInGround);
p_70014_1_.setByte("inTile", (byte) Block.getIdFromBlock(this.field_145790_g));
p_70014_1_.setByte("inData", (byte) this.inData);
p_70014_1_.setByte("shake", (byte) this.arrowShake);
p_70014_1_.setByte("inGround", (byte) (this.inGround ? 1 : 0));
p_70014_1_.setByte("pickup", (byte) this.canBePickedUp);
p_70014_1_.setDouble("damage", this.damage);
}
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
@Override
public void readEntityFromNBT(NBTTagCompound p_70037_1_) {
this.field_145791_d = p_70037_1_.getShort("xTile");
this.field_145792_e = p_70037_1_.getShort("yTile");
this.field_145789_f = p_70037_1_.getShort("zTile");
this.ticksInGround = p_70037_1_.getShort("life");
this.field_145790_g = Block.getBlockById(p_70037_1_.getByte("inTile") & 255);
this.inData = p_70037_1_.getByte("inData") & 255;
this.arrowShake = p_70037_1_.getByte("shake") & 255;
this.inGround = p_70037_1_.getByte("inGround") == 1;
if (p_70037_1_.hasKey("damage", 99)) {
this.damage = p_70037_1_.getDouble("damage");
}
if (p_70037_1_.hasKey("pickup", 99)) {
this.canBePickedUp = p_70037_1_.getByte("pickup");
} else if (p_70037_1_.hasKey("player", 99)) {
this.canBePickedUp = p_70037_1_.getBoolean("player") ? 1 : 0;
}
}
/**
* Called by a player entity when they collide with an entity
*/
@Override
public void onCollideWithPlayer(EntityPlayer p_70100_1_) {
if (!this.worldObj.isRemote && this.inGround && this.arrowShake <= 0) {
boolean flag = this.canBePickedUp == 1 || this.canBePickedUp == 2 && p_70100_1_.capabilities.isCreativeMode;
if (this.canBePickedUp == 1
&& !p_70100_1_.inventory.addItemStackToInventory(new ItemStack(ModItems.gun_rpg_ammo, 1))) {
flag = false;
}
if (flag) {
p_70100_1_.onItemPickup(this, 1);
this.setDead();
}
}
}
/**
* returns if this entity triggers Block.onEntityWalking on the blocks they
* walk on. used for spiders and wolves to prevent them from trampling crops
*/
@Override
protected boolean canTriggerWalking() {
return false;
}
@Override
@SideOnly(Side.CLIENT)
public float getShadowSize() {
return 0.0F;
}
public void setDamage(double p_70239_1_) {
this.damage = p_70239_1_;
}
public double getDamage() {
return this.damage;
}
/**
* Sets the amount of knockback the arrow applies when it hits a mob.
*/
public void setKnockbackStrength(int p_70240_1_) {
this.knockbackStrength = p_70240_1_;
}
/**
* If returns false, the item will not inflict any damage against entities.
*/
@Override
public boolean canAttackWithItem() {
return false;
}
/**
* Whether the arrow has a stream of critical hit particles flying behind
* it.
*/
public void setIsCritical(boolean p_70243_1_) {
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
if (p_70243_1_) {
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 | 1)));
} else {
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 & -2)));
}
}
public void setTau(boolean p_70243_1_) {
byte b0 = this.dataWatcher.getWatchableObjectByte(17);
if (p_70243_1_) {
this.dataWatcher.updateObject(17, Byte.valueOf((byte) (b0 | 1)));
} else {
this.dataWatcher.updateObject(17, Byte.valueOf((byte) (b0 & -2)));
}
}
public void setChopper(boolean p_70243_1_) {
byte b0 = this.dataWatcher.getWatchableObjectByte(18);
if (p_70243_1_) {
this.dataWatcher.updateObject(18, Byte.valueOf((byte) (b0 | 1)));
} else {
this.dataWatcher.updateObject(18, Byte.valueOf((byte) (b0 & -2)));
}
}
/**
* Whether the arrow has a stream of critical hit particles flying behind
* it.
*/
public boolean getIsCritical() {
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
return (b0 & 1) != 0;
}
public boolean getIsTau() {
byte b0 = this.dataWatcher.getWatchableObjectByte(17);
return (b0 & 1) != 0;
}
public boolean getIsChopper() {
byte b0 = this.dataWatcher.getWatchableObjectByte(18);
return (b0 & 1) != 0;
}
@Override
@SideOnly(Side.CLIENT)
public int getBrightnessForRender(float p_70070_1_)
{
if(this.getIsCritical() || this.getIsChopper())
return 15728880;
else
return super.getBrightnessForRender(p_70070_1_);
}
@Override
public float getBrightness(float p_70013_1_)
{
if(this.getIsCritical() || this.getIsChopper())
return 1.0F;
else
return super.getBrightness(p_70013_1_);
}
}