mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
302 lines
9.1 KiB
Java
302 lines
9.1 KiB
Java
package com.hbm.items.weapon;
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import java.util.List;
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import java.util.Random;
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import com.google.common.collect.Multimap;
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import com.hbm.entity.projectile.EntityBullet;
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import com.hbm.items.ModItems;
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import net.minecraft.enchantment.Enchantment;
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import net.minecraft.enchantment.EnchantmentHelper;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.entity.ai.attributes.AttributeModifier;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.EnumAction;
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import net.minecraft.item.EnumRarity;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.IIcon;
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import net.minecraft.world.World;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.entity.player.ArrowLooseEvent;
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import net.minecraftforge.event.entity.player.ArrowNockEvent;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class GunRevolver extends Item {
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private Item ammo;
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private int dmgMin;
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private int dmgMax;
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private boolean instakill = false;
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private boolean rad = false;
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Random rand = new Random();
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public GunRevolver(Item ammo, int dmgMin, int dmgMax, boolean instakill, boolean rad) {
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this.maxStackSize = 1;
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if (this == ModItems.gun_revolver_iron) {
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this.setMaxDamage(100);
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}
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if (this == ModItems.gun_revolver) {
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this.setMaxDamage(500);
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}
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if (this == ModItems.gun_revolver_saturnite) {
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this.setMaxDamage(2500);
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}
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if (this == ModItems.gun_revolver_gold) {
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this.setMaxDamage(1000);
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}
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if (this == ModItems.gun_revolver_lead) {
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this.setMaxDamage(250);
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}
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if (this == ModItems.gun_revolver_schrabidium) {
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this.setMaxDamage(100000);
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}
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if (this == ModItems.gun_revolver_cursed) {
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this.setMaxDamage(5000);
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}
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if (this == ModItems.gun_revolver_pip) {
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this.setMaxDamage(1000);
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}
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this.ammo = ammo;
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this.dmgMin = dmgMin;
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this.dmgMax = dmgMax;
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this.instakill = instakill;
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this.rad = rad;
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}
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@Override
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public EnumRarity getRarity(ItemStack p_77613_1_) {
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if (this == ModItems.gun_revolver_schrabidium || this == ModItems.gun_revolver_saturnite) {
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return EnumRarity.rare;
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}
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if (this == ModItems.gun_revolver_cursed) {
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return EnumRarity.uncommon;
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}
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if (this == ModItems.gun_revolver_pip) {
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return EnumRarity.uncommon;
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}
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return EnumRarity.common;
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}
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/**
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* called when the player releases the use item button. Args: itemstack,
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* world, entityplayer, itemInUseCount
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*/
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@Override
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public void onPlayerStoppedUsing(ItemStack p_77615_1_, World p_77615_2_, EntityPlayer p_77615_3_, int p_77615_4_) {
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int j = this.getMaxItemUseDuration(p_77615_1_) - p_77615_4_;
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ArrowLooseEvent event = new ArrowLooseEvent(p_77615_3_, p_77615_1_, j);
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MinecraftForge.EVENT_BUS.post(event);
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j = event.charge;
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boolean flag = p_77615_3_.capabilities.isCreativeMode
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|| EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, p_77615_1_) > 0;
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if (flag || p_77615_3_.inventory.hasItem(ammo)) {
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float f = j / 20.0F;
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f = (f * f + f * 2.0F) / 3.0F;
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if (j < 10.0D) {
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return;
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}
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if (j > 10.0F) {
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f = 10.0F;
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}
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EntityBullet entityarrow = new EntityBullet(p_77615_2_, p_77615_3_, 3.0F, dmgMin, dmgMax, instakill, rad);
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entityarrow.setDamage(dmgMin + rand.nextInt(dmgMax - dmgMin));
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if(this == ModItems.gun_revolver_pip && p_77615_3_.isSneaking()) {
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entityarrow.pip = true;
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entityarrow.setDamage(1);
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}
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if(this == ModItems.gun_revolver_saturnite || EnchantmentHelper.getEnchantmentLevel(Enchantment.flame.effectId, p_77615_1_) > 0) {
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entityarrow.fire = true;
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}
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p_77615_1_.damageItem(1, p_77615_3_);
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if (this == ModItems.gun_revolver || this == ModItems.gun_revolver_iron
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|| this == ModItems.gun_revolver_gold || this == ModItems.gun_revolver_lead
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|| this == ModItems.gun_revolver_saturnite) {
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p_77615_2_.playSoundAtEntity(p_77615_3_, "hbm:weapon.revolverShoot", 1.0F, 1.0F);
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}
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if (this == ModItems.gun_revolver_cursed) {
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p_77615_2_.playSoundAtEntity(p_77615_3_, "hbm:weapon.heavyShoot", 3.0F, 1.0F);
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}
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if (this == ModItems.gun_revolver_schrabidium) {
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p_77615_2_.playSoundAtEntity(p_77615_3_, "hbm:weapon.schrabidiumShoot", 1.0F, 1.0F);
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}
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if(this == ModItems.gun_revolver_pip ||
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this == ModItems.gun_revolver_nopip ||
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this == ModItems.gun_revolver_red) {
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p_77615_2_.playSoundAtEntity(p_77615_3_, "hbm:weapon.revolverShootAlt", 1.0F, 1.0F);
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}
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if (this == ModItems.gun_revolver_blackjack) {
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p_77615_2_.playSoundAtEntity(p_77615_3_, "hbm:weapon.revolverShootAlt", 1.0F, 0.75F);
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}
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if (flag) {
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entityarrow.canBePickedUp = 2;
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} else {
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p_77615_3_.inventory.consumeInventoryItem(ammo);
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}
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if (!p_77615_2_.isRemote) {
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p_77615_2_.spawnEntityInWorld(entityarrow);
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if (this == ModItems.gun_revolver_cursed && rand.nextInt(3) == 0) {
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p_77615_3_.addPotionEffect(new PotionEffect(Potion.wither.id, 5 * 20, 0));
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}
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}
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}
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}
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@Override
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public ItemStack onEaten(ItemStack p_77654_1_, World p_77654_2_, EntityPlayer p_77654_3_) {
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return p_77654_1_;
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}
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/**
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* How long it takes to use or consume an item
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*/
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@Override
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public int getMaxItemUseDuration(ItemStack p_77626_1_) {
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return 72000;
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}
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/**
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* returns the action that specifies what animation to play when the items
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* is being used
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*/
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@Override
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public EnumAction getItemUseAction(ItemStack p_77661_1_) {
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return EnumAction.bow;
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}
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/**
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* Called whenever this item is equipped and the right mouse button is
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* pressed. Args: itemStack, world, entityPlayer
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*/
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@Override
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public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_) {
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ArrowNockEvent event = new ArrowNockEvent(p_77659_3_, p_77659_1_);
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MinecraftForge.EVENT_BUS.post(event);
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p_77659_3_.setItemInUse(p_77659_1_, this.getMaxItemUseDuration(p_77659_1_));
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return p_77659_1_;
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}
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/**
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* Return the enchantability factor of the item, most of the time is based
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* on material.
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*/
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@Override
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public int getItemEnchantability() {
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return 1;
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}
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@Override
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public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool) {
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if (this == ModItems.gun_revolver_iron) {
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list.add("Cheap.");
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list.add("");
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list.add("Ammo: Iron Bullets");
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list.add("Damage: 5 - 15");
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}
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if (this == ModItems.gun_revolver) {
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list.add("I feel like a cowboy!");
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list.add("");
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list.add("Ammo: Lead Bullets");
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list.add("Damage: 10 - 25");
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}
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if (this == ModItems.gun_revolver_saturnite) {
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list.add("Woooo - shiny!");
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list.add("");
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list.add("Ammo: Lead Bullets");
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list.add("Damage: 20 - 35");
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list.add("Sets enemy on fire.");
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}
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if (this == ModItems.gun_revolver_gold) {
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list.add("GoldenEye would be proud!");
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list.add("(GoldenEye isn't a person but");
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list.add("rather a satellite, taht's teh joek.");
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list.add("");
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list.add("Ammo: Golden Bullets");
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list.add("Damage: 20 - 30");
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}
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if (this == ModItems.gun_revolver_lead) {
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list.add("Made from lead for your safety!");
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list.add("");
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list.add("Ammo: Atomic Bullets");
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list.add("Damage: 5 - 15");
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list.add("Bullets are radioactive.");
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}
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if (this == ModItems.gun_revolver_schrabidium) {
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list.add("Kills everyone and everything.");
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list.add("");
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list.add("Ammo: Schrabidium Bullets");
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list.add("Damage: 10000 - 100000");
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list.add("Sets enemy's health to zero.");
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list.add("");
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list.add("[LEGENDARY WEAPON]");
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}
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if (this == ModItems.gun_revolver_cursed) {
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list.add("You're dead.");
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list.add("");
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list.add("Ammo: Steel Bullets");
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list.add("Damage: 25 - 40");
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list.add("33% chance of user being withered.");
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}
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if (this == ModItems.gun_revolver_pip) {
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list.add("In loving memory of the eldritch");
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list.add("creature which got smushed by a");
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list.add("falling freight wagon.");
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list.add("");
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list.add("Ammo: Tainted Bullets");
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list.add("Damage: 25 - 35");
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list.add("Secondary Damage: 1");
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list.add("Enemy is hit by boxcar.");
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list.add("");
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list.add("[LEGENDARY WEAPON]");
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}
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if (this == ModItems.gun_revolver_nopip) {
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list.add("The 'No' stands for 'NoSQL'");
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list.add("");
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list.add("Ammo: .44 Magnum");
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list.add("Damage: 25 - 35");
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}
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if (this == ModItems.gun_revolver_blackjack) {
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list.add("Hol on-");
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list.add("");
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list.add("Ammo: .44 Magnum");
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list.add("Damage: 35 - 45");
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}
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if (this == ModItems.gun_revolver_red) {
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list.add("Explore the other-what?");
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list.add("");
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list.add("Ammo: .44 Magnum");
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list.add("Damage: 100 - 105");
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}
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}
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@Override
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public Multimap getItemAttributeModifiers() {
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Multimap multimap = super.getItemAttributeModifiers();
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multimap.put(SharedMonsterAttributes.attackDamage.getAttributeUnlocalizedName(),
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new AttributeModifier(field_111210_e, "Weapon modifier", 2.5, 0));
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return multimap;
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}
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}
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