mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
1607 lines
86 KiB
Java
1607 lines
86 KiB
Java
//Schematic to java Structure by jajo_11 | inspired by "MITHION'S .SCHEMATIC TO JAVA CONVERTINGTOOL"
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package com.hbm.world;
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import java.util.Random;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.lib.HbmChestContents;
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import com.hbm.main.MainRegistry;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.ItemDoor;
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import net.minecraft.tileentity.TileEntityChest;
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import net.minecraft.util.WeightedRandomChestContent;
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import net.minecraft.world.World;
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import net.minecraft.world.gen.feature.WorldGenerator;
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public class Bunker extends WorldGenerator
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{
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Block Block1 = ModBlocks.reinforced_brick;
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Block Block2 = ModBlocks.brick_concrete;
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Block Block3 = ModBlocks.reinforced_light;
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Block Block4 = ModBlocks.deco_steel;
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Block Block5 = ModBlocks.deco_tungsten;
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protected Block[] GetValidSpawnBlocks()
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{
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return new Block[]
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{
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Blocks.grass,
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Blocks.dirt,
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Blocks.stone,
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Blocks.sand,
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Blocks.sandstone,
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};
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}
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public boolean LocationIsValidSpawn(World world, int x, int y, int z)
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{
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Block checkBlock = world.getBlock(x, y - 1, z);
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Block blockAbove = world.getBlock(x, y , z);
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Block blockBelow = world.getBlock(x, y - 2, z);
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for (Block i : GetValidSpawnBlocks())
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{
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if (blockAbove != Blocks.air)
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{
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return false;
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}
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if (checkBlock == i)
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{
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return true;
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}
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else if (checkBlock == Blocks.snow_layer && blockBelow == i)
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{
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return true;
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}
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else if (checkBlock.getMaterial() == Material.plants && blockBelow == i)
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{
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return true;
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}
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}
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return false;
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}
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@Override
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public boolean generate(World world, Random rand, int x, int y, int z)
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{
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int i = rand.nextInt(1);
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if(i == 0)
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{
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generate_r0(world, rand, x, y, z);
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}
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return true;
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}
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public boolean generate_r0(World world, Random rand, int x, int y, int z)
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{
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y += 1;
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if(!LocationIsValidSpawn(world, x, y, z) || !LocationIsValidSpawn(world, x + 3, y, z) || !LocationIsValidSpawn(world, x + 3, y, z + 5) || !LocationIsValidSpawn(world, x, y, z + 5))
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{
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return false;
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}
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for(int i = 0; i < 11; i++)
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{
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for(int j = 0; j < 9; j++)
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{
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for(int k = 0; k < 15; k++)
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{
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world.setBlock(x + i, y + j - 25, z + k, Blocks.air, 0, 3);
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}
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}
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}
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world.setBlock(x + 0, y + -25, z + 0, Block1, 0, 3);
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world.setBlock(x + 1, y + -25, z + 0, Block1, 0, 3);
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world.setBlock(x + 2, y + -25, z + 0, Block1, 0, 3);
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world.setBlock(x + 3, y + -25, z + 0, Block1, 0, 3);
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world.setBlock(x + 4, y + -25, z + 0, Block1, 0, 3);
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world.setBlock(x + 5, y + -25, z + 0, Block1, 0, 3);
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world.setBlock(x + 6, y + -25, z + 0, Block1, 0, 3);
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world.setBlock(x + 7, y + -25, z + 0, Block1, 0, 3);
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world.setBlock(x + 8, y + -25, z + 0, Block1, 0, 3);
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world.setBlock(x + 9, y + -25, z + 0, Block1, 0, 3);
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world.setBlock(x + 10, y + -25, z + 0, Block1, 0, 3);
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world.setBlock(x + 11, y + -25, z + 0, Block1, 0, 3);
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world.setBlock(x + 0, y + -25, z + 1, Block1, 0, 3);
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world.setBlock(x + 1, y + -25, z + 1, Block1, 0, 3);
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world.setBlock(x + 2, y + -25, z + 1, Block1, 0, 3);
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world.setBlock(x + 3, y + -25, z + 1, Block1, 0, 3);
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world.setBlock(x + 4, y + -25, z + 1, Block1, 0, 3);
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world.setBlock(x + 5, y + -25, z + 1, Block1, 0, 3);
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world.setBlock(x + 6, y + -25, z + 1, Block1, 0, 3);
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world.setBlock(x + 7, y + -25, z + 1, Block1, 0, 3);
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world.setBlock(x + 8, y + -25, z + 1, Block1, 0, 3);
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world.setBlock(x + 9, y + -25, z + 1, Block1, 0, 3);
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world.setBlock(x + 10, y + -25, z + 1, Block1, 0, 3);
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world.setBlock(x + 11, y + -25, z + 1, Block1, 0, 3);
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world.setBlock(x + 0, y + -25, z + 2, Block1, 0, 3);
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world.setBlock(x + 1, y + -25, z + 2, Block1, 0, 3);
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world.setBlock(x + 2, y + -25, z + 2, Block1, 0, 3);
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world.setBlock(x + 3, y + -25, z + 2, Block1, 0, 3);
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world.setBlock(x + 4, y + -25, z + 2, Block1, 0, 3);
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world.setBlock(x + 5, y + -25, z + 2, Block1, 0, 3);
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world.setBlock(x + 6, y + -25, z + 2, Block1, 0, 3);
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world.setBlock(x + 7, y + -25, z + 2, Block1, 0, 3);
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world.setBlock(x + 8, y + -25, z + 2, Block1, 0, 3);
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world.setBlock(x + 9, y + -25, z + 2, Block1, 0, 3);
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world.setBlock(x + 10, y + -25, z + 2, Block1, 0, 3);
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world.setBlock(x + 11, y + -25, z + 2, Block1, 0, 3);
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world.setBlock(x + 0, y + -25, z + 3, Block1, 0, 3);
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world.setBlock(x + 1, y + -25, z + 3, Block1, 0, 3);
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world.setBlock(x + 2, y + -25, z + 3, Block1, 0, 3);
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world.setBlock(x + 3, y + -25, z + 3, Block1, 0, 3);
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world.setBlock(x + 4, y + -25, z + 3, Block1, 0, 3);
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world.setBlock(x + 5, y + -25, z + 3, Block1, 0, 3);
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world.setBlock(x + 6, y + -25, z + 3, Block1, 0, 3);
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world.setBlock(x + 7, y + -25, z + 3, Block1, 0, 3);
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world.setBlock(x + 8, y + -25, z + 3, Block1, 0, 3);
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world.setBlock(x + 9, y + -25, z + 3, Block1, 0, 3);
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world.setBlock(x + 10, y + -25, z + 3, Block1, 0, 3);
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world.setBlock(x + 11, y + -25, z + 3, Block1, 0, 3);
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world.setBlock(x + 0, y + -25, z + 4, Block1, 0, 3);
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world.setBlock(x + 1, y + -25, z + 4, Block1, 0, 3);
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world.setBlock(x + 2, y + -25, z + 4, Block1, 0, 3);
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world.setBlock(x + 3, y + -25, z + 4, Block1, 0, 3);
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world.setBlock(x + 4, y + -25, z + 4, Block1, 0, 3);
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world.setBlock(x + 5, y + -25, z + 4, Block1, 0, 3);
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world.setBlock(x + 6, y + -25, z + 4, Block1, 0, 3);
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world.setBlock(x + 7, y + -25, z + 4, Block1, 0, 3);
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world.setBlock(x + 8, y + -25, z + 4, Block1, 0, 3);
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world.setBlock(x + 9, y + -25, z + 4, Block1, 0, 3);
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world.setBlock(x + 10, y + -25, z + 4, Block1, 0, 3);
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world.setBlock(x + 11, y + -25, z + 4, Block1, 0, 3);
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world.setBlock(x + 0, y + -25, z + 5, Block1, 0, 3);
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world.setBlock(x + 1, y + -25, z + 5, Block1, 0, 3);
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world.setBlock(x + 2, y + -25, z + 5, Block1, 0, 3);
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world.setBlock(x + 3, y + -25, z + 5, Block1, 0, 3);
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world.setBlock(x + 4, y + -25, z + 5, Block1, 0, 3);
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world.setBlock(x + 5, y + -25, z + 5, Block1, 0, 3);
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world.setBlock(x + 6, y + -25, z + 5, Block1, 0, 3);
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world.setBlock(x + 7, y + -25, z + 5, Block1, 0, 3);
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world.setBlock(x + 8, y + -25, z + 5, Block1, 0, 3);
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world.setBlock(x + 9, y + -25, z + 5, Block1, 0, 3);
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world.setBlock(x + 10, y + -25, z + 5, Block1, 0, 3);
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world.setBlock(x + 11, y + -25, z + 5, Block1, 0, 3);
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world.setBlock(x + 0, y + -25, z + 6, Block1, 0, 3);
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world.setBlock(x + 1, y + -25, z + 6, Block1, 0, 3);
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world.setBlock(x + 2, y + -25, z + 6, Block1, 0, 3);
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world.setBlock(x + 3, y + -25, z + 6, Block1, 0, 3);
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world.setBlock(x + 4, y + -25, z + 6, Block1, 0, 3);
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world.setBlock(x + 5, y + -25, z + 6, Block1, 0, 3);
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world.setBlock(x + 6, y + -25, z + 6, Block1, 0, 3);
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world.setBlock(x + 7, y + -25, z + 6, Block1, 0, 3);
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world.setBlock(x + 8, y + -25, z + 6, Block1, 0, 3);
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world.setBlock(x + 9, y + -25, z + 6, Block1, 0, 3);
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world.setBlock(x + 10, y + -25, z + 6, Block1, 0, 3);
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world.setBlock(x + 11, y + -25, z + 6, Block1, 0, 3);
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world.setBlock(x + 0, y + -25, z + 7, Block1, 0, 3);
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world.setBlock(x + 1, y + -25, z + 7, Block1, 0, 3);
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world.setBlock(x + 2, y + -25, z + 7, Block1, 0, 3);
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world.setBlock(x + 3, y + -25, z + 7, Block1, 0, 3);
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world.setBlock(x + 4, y + -25, z + 7, Block1, 0, 3);
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world.setBlock(x + 5, y + -25, z + 7, Block1, 0, 3);
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world.setBlock(x + 6, y + -25, z + 7, Block1, 0, 3);
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world.setBlock(x + 7, y + -25, z + 7, Block1, 0, 3);
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world.setBlock(x + 8, y + -25, z + 7, Block1, 0, 3);
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world.setBlock(x + 9, y + -25, z + 7, Block1, 0, 3);
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world.setBlock(x + 10, y + -25, z + 7, Block1, 0, 3);
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world.setBlock(x + 11, y + -25, z + 7, Block1, 0, 3);
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world.setBlock(x + 0, y + -25, z + 8, Block1, 0, 3);
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world.setBlock(x + 1, y + -25, z + 8, Block1, 0, 3);
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world.setBlock(x + 2, y + -25, z + 8, Block1, 0, 3);
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world.setBlock(x + 3, y + -25, z + 8, Block1, 0, 3);
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world.setBlock(x + 4, y + -25, z + 8, Block1, 0, 3);
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world.setBlock(x + 5, y + -25, z + 8, Block1, 0, 3);
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world.setBlock(x + 6, y + -25, z + 8, Block1, 0, 3);
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world.setBlock(x + 7, y + -25, z + 8, Block1, 0, 3);
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world.setBlock(x + 8, y + -25, z + 8, Block1, 0, 3);
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world.setBlock(x + 9, y + -25, z + 8, Block1, 0, 3);
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world.setBlock(x + 10, y + -25, z + 8, Block1, 0, 3);
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world.setBlock(x + 11, y + -25, z + 8, Block1, 0, 3);
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world.setBlock(x + 0, y + -25, z + 9, Block1, 0, 3);
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world.setBlock(x + 1, y + -25, z + 9, Block1, 0, 3);
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world.setBlock(x + 2, y + -25, z + 9, Block1, 0, 3);
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world.setBlock(x + 3, y + -25, z + 9, Block1, 0, 3);
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world.setBlock(x + 4, y + -25, z + 9, Block1, 0, 3);
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world.setBlock(x + 5, y + -25, z + 9, Block1, 0, 3);
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world.setBlock(x + 6, y + -25, z + 9, Block1, 0, 3);
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world.setBlock(x + 7, y + -25, z + 9, Block1, 0, 3);
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world.setBlock(x + 8, y + -25, z + 9, Block1, 0, 3);
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world.setBlock(x + 9, y + -25, z + 9, Block1, 0, 3);
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world.setBlock(x + 10, y + -25, z + 9, Block1, 0, 3);
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world.setBlock(x + 11, y + -25, z + 9, Block1, 0, 3);
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world.setBlock(x + 0, y + -25, z + 10, Block1, 0, 3);
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world.setBlock(x + 1, y + -25, z + 10, Block1, 0, 3);
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world.setBlock(x + 2, y + -25, z + 10, Block1, 0, 3);
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world.setBlock(x + 3, y + -25, z + 10, Block1, 0, 3);
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world.setBlock(x + 4, y + -25, z + 10, Block1, 0, 3);
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world.setBlock(x + 5, y + -25, z + 10, Block1, 0, 3);
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world.setBlock(x + 6, y + -25, z + 10, Block1, 0, 3);
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world.setBlock(x + 7, y + -25, z + 10, Block1, 0, 3);
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world.setBlock(x + 8, y + -25, z + 10, Block1, 0, 3);
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world.setBlock(x + 9, y + -25, z + 10, Block1, 0, 3);
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world.setBlock(x + 10, y + -25, z + 10, Block1, 0, 3);
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world.setBlock(x + 11, y + -25, z + 10, Block1, 0, 3);
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world.setBlock(x + 0, y + -25, z + 11, Block1, 0, 3);
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world.setBlock(x + 1, y + -25, z + 11, Block1, 0, 3);
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world.setBlock(x + 2, y + -25, z + 11, Block1, 0, 3);
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world.setBlock(x + 3, y + -25, z + 11, Block1, 0, 3);
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world.setBlock(x + 4, y + -25, z + 11, Block1, 0, 3);
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world.setBlock(x + 5, y + -25, z + 11, Block1, 0, 3);
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world.setBlock(x + 6, y + -25, z + 11, Block1, 0, 3);
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world.setBlock(x + 7, y + -25, z + 11, Block1, 0, 3);
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world.setBlock(x + 8, y + -25, z + 11, Block1, 0, 3);
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world.setBlock(x + 9, y + -25, z + 11, Block1, 0, 3);
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world.setBlock(x + 10, y + -25, z + 11, Block1, 0, 3);
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world.setBlock(x + 11, y + -25, z + 11, Block1, 0, 3);
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world.setBlock(x + 0, y + -25, z + 12, Block1, 0, 3);
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world.setBlock(x + 1, y + -25, z + 12, Block1, 0, 3);
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world.setBlock(x + 2, y + -25, z + 12, Block1, 0, 3);
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world.setBlock(x + 3, y + -25, z + 12, Block1, 0, 3);
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world.setBlock(x + 4, y + -25, z + 12, Block1, 0, 3);
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world.setBlock(x + 5, y + -25, z + 12, Block1, 0, 3);
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world.setBlock(x + 6, y + -25, z + 12, Block1, 0, 3);
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world.setBlock(x + 7, y + -25, z + 12, Block1, 0, 3);
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world.setBlock(x + 8, y + -25, z + 12, Block1, 0, 3);
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world.setBlock(x + 9, y + -25, z + 12, Block1, 0, 3);
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world.setBlock(x + 10, y + -25, z + 12, Block1, 0, 3);
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world.setBlock(x + 11, y + -25, z + 12, Block1, 0, 3);
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world.setBlock(x + 0, y + -25, z + 13, Block1, 0, 3);
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world.setBlock(x + 1, y + -25, z + 13, Block1, 0, 3);
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world.setBlock(x + 2, y + -25, z + 13, Block1, 0, 3);
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world.setBlock(x + 3, y + -25, z + 13, Block1, 0, 3);
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world.setBlock(x + 4, y + -25, z + 13, Block1, 0, 3);
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world.setBlock(x + 5, y + -25, z + 13, Block1, 0, 3);
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world.setBlock(x + 6, y + -25, z + 13, Block1, 0, 3);
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world.setBlock(x + 7, y + -25, z + 13, Block1, 0, 3);
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world.setBlock(x + 8, y + -25, z + 13, Block1, 0, 3);
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world.setBlock(x + 9, y + -25, z + 13, Block1, 0, 3);
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world.setBlock(x + 10, y + -25, z + 13, Block1, 0, 3);
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world.setBlock(x + 11, y + -25, z + 13, Block1, 0, 3);
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world.setBlock(x + 0, y + -25, z + 14, Block1, 0, 3);
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world.setBlock(x + 1, y + -25, z + 14, Block1, 0, 3);
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world.setBlock(x + 2, y + -25, z + 14, Block1, 0, 3);
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world.setBlock(x + 3, y + -25, z + 14, Block1, 0, 3);
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world.setBlock(x + 4, y + -25, z + 14, Block1, 0, 3);
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world.setBlock(x + 5, y + -25, z + 14, Block1, 0, 3);
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world.setBlock(x + 6, y + -25, z + 14, Block1, 0, 3);
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world.setBlock(x + 7, y + -25, z + 14, Block1, 0, 3);
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world.setBlock(x + 8, y + -25, z + 14, Block1, 0, 3);
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world.setBlock(x + 9, y + -25, z + 14, Block1, 0, 3);
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world.setBlock(x + 10, y + -25, z + 14, Block1, 0, 3);
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world.setBlock(x + 11, y + -25, z + 14, Block1, 0, 3);
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world.setBlock(x + 0, y + -24, z + 0, Block1, 0, 3);
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world.setBlock(x + 1, y + -24, z + 0, Block1, 0, 3);
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world.setBlock(x + 2, y + -24, z + 0, Block1, 0, 3);
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world.setBlock(x + 3, y + -24, z + 0, Block1, 0, 3);
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world.setBlock(x + 4, y + -24, z + 0, Block1, 0, 3);
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world.setBlock(x + 5, y + -24, z + 0, Block1, 0, 3);
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world.setBlock(x + 6, y + -24, z + 0, Block1, 0, 3);
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world.setBlock(x + 7, y + -24, z + 0, Block1, 0, 3);
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world.setBlock(x + 8, y + -24, z + 0, Block1, 0, 3);
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world.setBlock(x + 9, y + -24, z + 0, Block1, 0, 3);
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world.setBlock(x + 10, y + -24, z + 0, Block1, 0, 3);
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world.setBlock(x + 11, y + -24, z + 0, Block1, 0, 3);
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world.setBlock(x + 0, y + -24, z + 1, Block1, 0, 3);
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world.setBlock(x + 1, y + -24, z + 1, Block2, 0, 3);
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world.setBlock(x + 2, y + -24, z + 1, Blocks.chest, 3, 3);
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world.setBlockMetadataWithNotify(x + 2, y + -24, z + 1, 3, 3);
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if(world.getBlock(x + 2, y + -24, z + 1) == Blocks.chest)
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{
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WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(3), (TileEntityChest)world.getTileEntity(x + 2, y + -24, z + 1), rand.nextInt(2)+ 6);
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}
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world.setBlock(x + 2, y + -23, z + 1, ModBlocks.geiger, 2, 3);
|
|
world.setBlock(x + 3, y + -24, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + -24, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -24, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -24, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -24, z + 2, Blocks.chest, 5, 3);
|
|
world.setBlockMetadataWithNotify(x + 1, y + -24, z + 5, 3, 3);
|
|
if(world.getBlock(x + 2, y + -24, z + 1) == Blocks.chest)
|
|
{
|
|
WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(1), (TileEntityChest)world.getTileEntity(x + 1, y + -24, z + 2), 8);
|
|
}
|
|
world.setBlock(x + 3, y + -24, z + 2, Blocks.chest, 4, 3);
|
|
world.setBlockMetadataWithNotify(x + 3, y + -24, z + 2, 4, 3);
|
|
if(world.getBlock(x + 3, y + -24, z + 2) == Blocks.chest)
|
|
{
|
|
WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(1), (TileEntityChest)world.getTileEntity(x + 3, y + -24, z + 2), 8);
|
|
}
|
|
world.setBlock(x + 4, y + -24, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -24, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -24, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -24, z + 3, Blocks.chest, 5, 3);
|
|
world.setBlockMetadataWithNotify(x + 1, y + -24, z + 3, 5, 3);
|
|
if(world.getBlock(x + 1, y + -24, z + 3) == Blocks.chest)
|
|
{
|
|
WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(1), (TileEntityChest)world.getTileEntity(x + 1, y + -24, z + 3), 8);
|
|
}
|
|
world.setBlock(x + 3, y + -24, z + 3, Blocks.chest, 4, 3);
|
|
world.setBlockMetadataWithNotify(x + 3, y + -24, z + 3, 5, 3);
|
|
if(world.getBlock(x + 3, y + -24, z + 3) == Blocks.chest)
|
|
{
|
|
WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(1), (TileEntityChest)world.getTileEntity(x + 3, y + -24, z + 3), 8);
|
|
}
|
|
world.setBlock(x + 4, y + -24, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -24, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -24, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -24, z + 3, Blocks.iron_door, 5, 3);
|
|
ItemDoor.placeDoorBlock(world, x + 9, y + -24, z + 3, 5, Blocks.iron_door);
|
|
world.setBlock(x + 10, y + -24, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -24, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -24, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -24, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -24, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + -24, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -24, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -24, z + 4, Blocks.cauldron, 0, 3);
|
|
world.setBlock(x + 11, y + -24, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -24, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -24, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -24, z + 5, Blocks.iron_door, 3, 3);
|
|
ItemDoor.placeDoorBlock(world, x + 2, y + -24, z + 5, 3, Blocks.iron_door);
|
|
world.setBlock(x + 3, y + -24, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -24, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -24, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -24, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + -24, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -24, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -24, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -24, z + 6, Blocks.cauldron, 0, 3);
|
|
world.setBlock(x + 11, y + -24, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -24, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -24, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -24, z + 7, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + -24, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -24, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -24, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -24, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -24, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -24, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -24, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -24, z + 8, Blocks.cauldron, 0, 3);
|
|
world.setBlock(x + 11, y + -24, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -24, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -24, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -24, z + 9, Blocks.iron_door, 1, 3);
|
|
ItemDoor.placeDoorBlock(world, x + 7, y + -24, z + 9, 1, Blocks.iron_door);
|
|
world.setBlock(x + 10, y + -24, z + 9, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + -24, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -24, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -24, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -24, z + 10, Blocks.hopper, 4, 3);
|
|
world.setBlock(x + 6, y + -24, z + 10, Blocks.cauldron, 0, 3);
|
|
world.setBlock(x + 7, y + -24, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -24, z + 10, Blocks.cauldron, 0, 3);
|
|
world.setBlock(x + 11, y + -24, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -24, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -24, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -24, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -24, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -24, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -24, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -24, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -24, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -24, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -24, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -24, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -24, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -24, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -24, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -24, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -24, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -24, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -24, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -24, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -24, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -24, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -24, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -24, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -24, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -24, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -24, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -23, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -23, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -23, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -23, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -23, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -23, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -23, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 7, y + -23, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -23, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -23, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -23, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -23, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -23, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -23, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -23, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + -23, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -23, z + 1, Blocks.web, 0, 3);
|
|
world.setBlock(x + 10, y + -23, z + 1, Blocks.web, 0, 3);
|
|
world.setBlock(x + 11, y + -23, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -23, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -23, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -23, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -23, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -23, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -23, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -23, z + 3, Block1, 0, 3);
|
|
//world.setBlock(x + 9, y + -23, z + 3, Blocks.iron_door, 8, 3);
|
|
world.setBlock(x + 10, y + -23, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -23, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -23, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -23, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -23, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + -23, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -23, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -23, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -23, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -23, z + 5, Block1, 0, 3);
|
|
//world.setBlock(x + 2, y + -23, z + 5, Blocks.iron_door, 8, 3);
|
|
world.setBlock(x + 3, y + -23, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -23, z + 5, Block3, 0, 3);
|
|
world.setBlock(x + 7, y + -23, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -23, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -23, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -23, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -23, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -23, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -23, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -23, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -23, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -23, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -23, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -23, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -23, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -23, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -23, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -23, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -23, z + 9, Blocks.web, 0, 3);
|
|
world.setBlock(x + 3, y + -23, z + 9, Block3, 0, 3);
|
|
//world.setBlock(x + 7, y + -23, z + 9, Blocks.iron_door, 8, 3);
|
|
world.setBlock(x + 11, y + -23, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -23, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -23, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -23, z + 10, Blocks.trapdoor, 7, 3);
|
|
world.setBlock(x + 7, y + -23, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -23, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -23, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -23, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -23, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -23, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -23, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -23, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -23, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -23, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -23, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -23, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -23, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -23, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -23, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -23, z + 13, Blocks.web, 0, 3);
|
|
world.setBlock(x + 11, y + -23, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -23, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -23, z + 14, Block1, 0, 3);
|
|
//prevent geiger displacement
|
|
//world.setBlock(x + 2, y + -23, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -23, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -23, z + 14, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -23, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -23, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -23, z + 14, Block3, 0, 3);
|
|
world.setBlock(x + 8, y + -23, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -23, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -23, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -23, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -22, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -22, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -22, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -22, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -22, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -22, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -22, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -22, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -22, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -22, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -22, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -22, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -22, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -22, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -22, z + 1, Block3, 0, 3);
|
|
world.setBlock(x + 3, y + -22, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + -22, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -22, z + 1, Blocks.web, 0, 3);
|
|
world.setBlock(x + 6, y + -22, z + 1, Blocks.web, 0, 3);
|
|
world.setBlock(x + 9, y + -22, z + 1, Blocks.web, 0, 3);
|
|
world.setBlock(x + 11, y + -22, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -22, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -22, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -22, z + 2, Blocks.web, 0, 3);
|
|
world.setBlock(x + 10, y + -22, z + 2, Blocks.web, 0, 3);
|
|
world.setBlock(x + 11, y + -22, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -22, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -22, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -22, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -22, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -22, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -22, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -22, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -22, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -22, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -22, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 3, y + -22, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + -22, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -22, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -22, z + 4, Blocks.web, 0, 3);
|
|
world.setBlock(x + 10, y + -22, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 11, y + -22, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -22, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -22, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -22, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -22, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -22, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -22, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -22, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -22, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -22, z + 6, Blocks.web, 0, 3);
|
|
world.setBlock(x + 6, y + -22, z + 6, Blocks.web, 0, 3);
|
|
world.setBlock(x + 7, y + -22, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -22, z + 6, Block3, 0, 3);
|
|
world.setBlock(x + 11, y + -22, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -22, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -22, z + 7, Blocks.web, 0, 3);
|
|
world.setBlock(x + 6, y + -22, z + 7, Blocks.web, 0, 3);
|
|
world.setBlock(x + 7, y + -22, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -22, z + 7, Blocks.web, 0, 3);
|
|
world.setBlock(x + 11, y + -22, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -22, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -22, z + 8, Blocks.web, 0, 3);
|
|
world.setBlock(x + 3, y + -22, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -22, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -22, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -22, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -22, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -22, z + 8, Block3, 0, 3);
|
|
world.setBlock(x + 11, y + -22, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -22, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -22, z + 9, Blocks.web, 0, 3);
|
|
world.setBlock(x + 3, y + -22, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -22, z + 9, Blocks.web, 0, 3);
|
|
world.setBlock(x + 7, y + -22, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -22, z + 9, Blocks.web, 0, 3);
|
|
world.setBlock(x + 11, y + -22, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -22, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -22, z + 10, Blocks.web, 0, 3);
|
|
world.setBlock(x + 3, y + -22, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -22, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -22, z + 10, Blocks.web, 0, 3);
|
|
world.setBlock(x + 10, y + -22, z + 10, Block3, 0, 3);
|
|
world.setBlock(x + 11, y + -22, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -22, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -22, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -22, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -22, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -22, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -22, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -22, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -22, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -22, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -22, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -22, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -22, z + 12, Blocks.web, 0, 3);
|
|
world.setBlock(x + 5, y + -22, z + 12, Blocks.web, 0, 3);
|
|
world.setBlock(x + 11, y + -22, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -22, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -22, z + 13, Blocks.web, 0, 3);
|
|
world.setBlock(x + 2, y + -22, z + 13, Blocks.web, 0, 3);
|
|
world.setBlock(x + 3, y + -22, z + 13, Blocks.web, 0, 3);
|
|
world.setBlock(x + 6, y + -22, z + 13, Blocks.web, 0, 3);
|
|
world.setBlock(x + 7, y + -22, z + 13, Blocks.web, 0, 3);
|
|
world.setBlock(x + 8, y + -22, z + 13, Blocks.web, 0, 3);
|
|
world.setBlock(x + 11, y + -22, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -22, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -22, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -22, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -22, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -22, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -22, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -22, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -22, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -22, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -22, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -22, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -22, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -21, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -21, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -21, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -21, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -21, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -21, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -21, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -21, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -21, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -21, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -21, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -21, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -21, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -21, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -21, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -21, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -21, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -21, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -21, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -21, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -21, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -21, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -21, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -21, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -21, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -21, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -21, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -21, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -21, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -21, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -21, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -21, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -21, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -21, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -21, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -21, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -21, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -21, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -21, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -21, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -21, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -21, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -21, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -21, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -21, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -21, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -21, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -21, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -21, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -21, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -21, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -21, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -21, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -21, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -21, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -21, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -21, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -21, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -21, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -21, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -21, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -21, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -21, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -21, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -21, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -21, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -21, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -21, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -21, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -21, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -21, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -21, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -21, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -21, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -21, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -21, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -21, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -21, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -21, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -21, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -21, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -21, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -21, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -21, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -21, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -21, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -21, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -21, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -21, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -21, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -21, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -21, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -21, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -21, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -21, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -21, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -21, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -21, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -21, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -21, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -21, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -21, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -21, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -21, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -21, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -21, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -21, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -21, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -21, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -21, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -21, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -21, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -21, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -21, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -21, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -21, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -21, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -21, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -21, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -21, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -21, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -21, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -21, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -21, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -21, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -21, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -21, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -21, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -21, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -21, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -21, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -21, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -21, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -21, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -21, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -21, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -21, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -21, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -21, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -21, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -21, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -21, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -21, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -21, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -21, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -21, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -21, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -21, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -21, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -21, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -21, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -21, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -21, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -21, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -21, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -21, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -21, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -21, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -21, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -21, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -21, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -21, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -21, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -21, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -21, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -21, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -21, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -21, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -21, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -21, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -21, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -21, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -21, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -21, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -21, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -21, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -21, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -21, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -20, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -20, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -20, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -20, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -20, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -20, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -20, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -20, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -20, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -20, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -20, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -20, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -20, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -20, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -20, z + 1, Blocks.chest, 5, 3);
|
|
world.setBlockMetadataWithNotify(x + 4, y + -20, z + 1, 5, 3);
|
|
if(world.getBlock(x + 4, y + -20, z + 1) == Blocks.chest)
|
|
{
|
|
WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(2), (TileEntityChest)world.getTileEntity(x + 4, y + -20, z + 1), 12);
|
|
}
|
|
world.setBlock(x + 8, y + -20, z + 1, Block4, 0, 3);
|
|
world.setBlock(x + 9, y + -20, z + 1, Block4, 0, 3);
|
|
world.setBlock(x + 10, y + -20, z + 1, Block4, 0, 3);
|
|
world.setBlock(x + 11, y + -20, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -20, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -20, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -20, z + 2, Block4, 0, 3);
|
|
world.setBlock(x + 9, y + -20, z + 2, Block4, 0, 3);
|
|
world.setBlock(x + 10, y + -20, z + 2, Block4, 0, 3);
|
|
world.setBlock(x + 11, y + -20, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -20, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -20, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -20, z + 3, Block4, 0, 3);
|
|
world.setBlock(x + 9, y + -20, z + 3, Block4, 0, 3);
|
|
world.setBlock(x + 10, y + -20, z + 3, Block4, 0, 3);
|
|
world.setBlock(x + 11, y + -20, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -20, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -20, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -20, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -20, z + 4, Blocks.iron_door, 3, 3);
|
|
ItemDoor.placeDoorBlock(world, x + 5, y + -20, z + 4, 3, Blocks.iron_door);
|
|
world.setBlock(x + 6, y + -20, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -20, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -20, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -20, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -20, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -20, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -20, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -20, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -20, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -20, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -20, z + 6, Blocks.iron_door, 0, 3);
|
|
ItemDoor.placeDoorBlock(world, x + 3, y + -20, z + 6, 0, Blocks.iron_door);
|
|
world.setBlock(x + 11, y + -20, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -20, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -20, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -20, z + 7, Blocks.iron_door, 1, 3);
|
|
ItemDoor.placeDoorBlock(world, x + 8, y + -20, z + 7, 1, Blocks.iron_door);
|
|
world.setBlock(x + 10, y + -20, z + 7, Blocks.iron_door, 1, 3);
|
|
ItemDoor.placeDoorBlock(world, x + 10, y + -20, z + 7, 1, Blocks.iron_door);
|
|
world.setBlock(x + 11, y + -20, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -20, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -20, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -20, z + 8, Blocks.iron_door, 3, 3);
|
|
ItemDoor.placeDoorBlock(world, x + 4, y + -20, z + 8, 3, Blocks.iron_door);
|
|
world.setBlock(x + 6, y + -20, z + 8, Blocks.iron_door, 3, 3);
|
|
ItemDoor.placeDoorBlock(world, x + 6, y + -20, z + 8, 3, Blocks.iron_door);
|
|
world.setBlock(x + 8, y + -20, z + 8, Blocks.iron_door, 3, 3);
|
|
ItemDoor.placeDoorBlock(world, x + 8, y + -20, z + 8, 3, Blocks.iron_door);
|
|
world.setBlock(x + 10, y + -20, z + 8, Blocks.iron_door, 3, 3);
|
|
ItemDoor.placeDoorBlock(world, x + 10, y + -20, z + 8, 3, Blocks.iron_door);
|
|
world.setBlock(x + 11, y + -20, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -20, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -20, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -20, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -20, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -20, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -20, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -20, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -20, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -20, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -20, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -20, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -20, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -20, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -20, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -20, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -20, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -20, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -20, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -20, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -20, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -20, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -20, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -20, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -20, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -20, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -20, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -20, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -20, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -20, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -20, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -20, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -20, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -19, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -19, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -19, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -19, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -19, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -19, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -19, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 7, y + -19, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -19, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -19, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -19, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -19, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -19, z + 1, Blocks.web, 0, 3);
|
|
world.setBlock(x + 3, y + -19, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -19, z + 1, Block4, 0, 3);
|
|
world.setBlock(x + 9, y + -19, z + 1, Block4, 0, 3);
|
|
world.setBlock(x + 10, y + -19, z + 1, Block4, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -19, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -19, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -19, z + 2, Block5, 0, 3);
|
|
world.setBlock(x + 8, y + -19, z + 2, Block5, 0, 3);
|
|
world.setBlock(x + 9, y + -19, z + 2, Block5, 0, 3);
|
|
world.setBlock(x + 10, y + -19, z + 2, Block5, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -19, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -19, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -19, z + 3, Blocks.web, 0, 3);
|
|
world.setBlock(x + 8, y + -19, z + 3, Block4, 0, 3);
|
|
world.setBlock(x + 9, y + -19, z + 3, Block4, 0, 3);
|
|
world.setBlock(x + 10, y + -19, z + 3, Block4, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -19, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -19, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -19, z + 4, Block1, 0, 3);
|
|
//world.setBlock(x + 5, y + -19, z + 4, Blocks.iron_door, 8, 3);
|
|
world.setBlock(x + 6, y + -19, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -19, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -19, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -19, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -19, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -19, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -19, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -19, z + 6, Block1, 0, 3);
|
|
//world.setBlock(x + 3, y + -19, z + 6, Blocks.iron_door, 8, 3);
|
|
world.setBlock(x + 11, y + -19, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -19, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -19, z + 7, Block3, 0, 3);
|
|
//world.setBlock(x + 8, y + -19, z + 7, Blocks.iron_door, 8, 3);
|
|
//world.setBlock(x + 10, y + -19, z + 7, Blocks.iron_door, 8, 3);
|
|
world.setBlock(x + 11, y + -19, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -19, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -19, z + 8, Block1, 0, 3);
|
|
//world.setBlock(x + 4, y + -19, z + 8, Blocks.iron_door, 8, 3);
|
|
//world.setBlock(x + 6, y + -19, z + 8, Blocks.iron_door, 8, 3);
|
|
//world.setBlock(x + 8, y + -19, z + 8, Blocks.iron_door, 8, 3);
|
|
//world.setBlock(x + 10, y + -19, z + 8, Blocks.iron_door, 9, 3);
|
|
world.setBlock(x + 11, y + -19, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -19, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -19, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -19, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -19, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -19, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -19, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -19, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -19, z + 11, Block3, 0, 3);
|
|
world.setBlock(x + 6, y + -19, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -19, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -19, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -19, z + 11, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -19, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -19, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -19, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -19, z + 13, Blocks.web, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -19, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -19, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -19, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -19, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -19, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -19, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -19, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -19, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -19, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -19, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -19, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -18, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -18, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -18, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -18, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -18, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -18, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -18, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -18, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -18, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -18, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -18, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -18, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -18, z + 1, Blocks.web, 0, 3);
|
|
world.setBlock(x + 2, y + -18, z + 1, Blocks.web, 0, 3);
|
|
world.setBlock(x + 3, y + -18, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -18, z + 1, Blocks.web, 0, 3);
|
|
world.setBlock(x + 10, y + -18, z + 1, Blocks.web, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -18, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -18, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -18, z + 2, Blocks.web, 0, 3);
|
|
world.setBlock(x + 8, y + -18, z + 2, Block4, 0, 3);
|
|
world.setBlock(x + 9, y + -18, z + 2, Block4, 0, 3);
|
|
world.setBlock(x + 10, y + -18, z + 2, Block4, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -18, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -18, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -18, z + 3, Blocks.web, 0, 3);
|
|
world.setBlock(x + 8, y + -18, z + 3, Blocks.web, 0, 3);
|
|
world.setBlock(x + 9, y + -18, z + 3, Blocks.web, 0, 3);
|
|
world.setBlock(x + 10, y + -18, z + 3, Blocks.web, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -18, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -18, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -18, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -18, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -18, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -18, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -18, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -18, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -18, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -18, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -18, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -18, z + 5, Blocks.web, 0, 3);
|
|
world.setBlock(x + 9, y + -18, z + 5, Blocks.web, 0, 3);
|
|
world.setBlock(x + 10, y + -18, z + 5, Blocks.web, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -18, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -18, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -18, z + 6, Blocks.web, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -18, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -18, z + 7, Blocks.web, 0, 3);
|
|
world.setBlock(x + 3, y + -18, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -18, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -18, z + 8, Blocks.web, 0, 3);
|
|
world.setBlock(x + 3, y + -18, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -18, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -18, z + 9, Blocks.web, 0, 3);
|
|
world.setBlock(x + 3, y + -18, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -18, z + 9, Blocks.web, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -18, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -18, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -18, z + 10, Blocks.web, 0, 3);
|
|
world.setBlock(x + 8, y + -18, z + 10, Blocks.web, 0, 3);
|
|
world.setBlock(x + 9, y + -18, z + 10, Blocks.web, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -18, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -18, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -18, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -18, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -18, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -18, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -18, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -18, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -18, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -18, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -18, z + 12, Blocks.web, 0, 3);
|
|
world.setBlock(x + 7, y + -18, z + 12, Blocks.web, 0, 3);
|
|
world.setBlock(x + 8, y + -18, z + 12, Blocks.web, 0, 3);
|
|
world.setBlock(x + 10, y + -18, z + 12, Blocks.web, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -18, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -18, z + 13, Blocks.web, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -18, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -18, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -18, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -18, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -18, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -18, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -18, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -18, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -18, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -18, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -18, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -17, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -17, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -17, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -17, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -17, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -17, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -17, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -17, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -17, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -17, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -17, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -17, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -17, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -17, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -17, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -17, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -17, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -17, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -17, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -17, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -17, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -17, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -17, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -17, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -17, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -17, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -17, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -17, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -17, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -17, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -17, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -17, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -17, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -17, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -17, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -17, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -17, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -17, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -17, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -17, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -17, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -17, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -17, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -17, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -17, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -17, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -17, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -17, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -17, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -17, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -17, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -17, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -17, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -17, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -17, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -17, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -17, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -17, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -17, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -17, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -17, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -17, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -17, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -17, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -17, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -17, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -17, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -17, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -17, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -17, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -17, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -17, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -17, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -17, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -17, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -17, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -17, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -17, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -17, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -17, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -17, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -17, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -17, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -17, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -17, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -17, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -17, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -17, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -17, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -17, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -17, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -17, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -17, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -17, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -17, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -17, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -17, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -17, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -17, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -17, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -17, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -17, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -17, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -17, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -17, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -17, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -17, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -17, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -17, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -17, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -17, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -17, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -17, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -17, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -17, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -17, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -17, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -17, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -17, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -17, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -17, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -17, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -17, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -17, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -17, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -17, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -17, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -17, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -17, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -17, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -17, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -17, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -17, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -17, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -17, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -17, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -17, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -17, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -17, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -17, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -17, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -17, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -17, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -17, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -17, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -17, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -17, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -17, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -17, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -17, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -17, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -17, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -17, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -17, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -17, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -17, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -17, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -17, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -17, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -17, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -17, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -17, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -17, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -17, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -17, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -17, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -17, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -17, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -17, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -17, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -17, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -17, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -17, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -17, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -17, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -17, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -17, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -17, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -17, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -16, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -16, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -16, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -16, z + 2, Block3, 0, 3);
|
|
world.setBlock(x + 3, y + -16, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -16, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -16, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -16, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -15, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -15, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -15, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -15, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -15, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -15, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -15, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -15, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -14, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -14, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -14, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -14, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -14, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -14, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -14, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -14, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -13, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -13, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -13, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -13, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -13, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -13, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -13, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -13, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -12, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -12, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -12, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -12, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -12, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -12, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -12, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -12, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -11, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -11, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -11, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -11, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -11, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -11, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -11, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -11, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -10, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -10, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -10, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -10, z + 2, Block3, 0, 3);
|
|
world.setBlock(x + 3, y + -10, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -10, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -10, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -10, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -9, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -9, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -9, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -9, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -9, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -9, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -9, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -9, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -8, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -8, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -8, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -8, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -8, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -8, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -8, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -8, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -7, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -7, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -7, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -7, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -7, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -7, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -7, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -7, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -6, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -6, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -6, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -6, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -6, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -6, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -6, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -6, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -5, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -5, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -5, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -5, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -5, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -5, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -5, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -5, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -4, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -4, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -4, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -4, z + 2, Block3, 0, 3);
|
|
world.setBlock(x + 3, y + -4, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -4, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -4, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -4, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 0, y + -3, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -3, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -3, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -3, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + -3, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 0, y + -3, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -3, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -3, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -3, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + -3, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 0, y + -3, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -3, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -3, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + -3, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 0, y + -3, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -3, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -3, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -3, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + -3, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 0, y + -3, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -3, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -3, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -3, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + -3, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -3, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -3, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -3, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 0, y + -1, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -1, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 0, y + -1, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -1, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 0, y + -1, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -1, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 0, y + -1, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -1, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 0, y + -1, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -1, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -1, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 0, y + 0, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + 0, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + 0, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 0, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 0, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 0, y + 0, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 0, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 0, y + 0, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 0, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 0, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 0, y + 0, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 0, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 0, y + 0, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 0, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + 0, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + 0, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 0, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 0, y + 1, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + 1, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + 1, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 1, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 1, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 0, y + 1, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 1, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 0, y + 1, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 1, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 0, y + 1, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 1, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 0, y + 1, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 1, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 0, y + 2, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + 2, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + 2, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 2, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 2, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 0, y + 2, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + 2, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 2, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 2, z + 1, Block2, 0, 3);
|
|
world.setBlock(x + 0, y + 2, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + 2, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + 2, z + 2, Block3, 0, 3);
|
|
world.setBlock(x + 3, y + 2, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 2, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 0, y + 2, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + 2, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + 2, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 2, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 2, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 0, y + 2, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + 2, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + 2, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 2, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 2, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + 2, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + 2, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 2, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + 3, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + 3, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 3, z + 0, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + 3, z + 1, Blocks.trapdoor, 1, 3);
|
|
|
|
generate_r02_last(world, rand, x, y, z);
|
|
return true;
|
|
|
|
}
|
|
public boolean generate_r02_last(World world, Random rand, int x, int y, int z)
|
|
{
|
|
|
|
world.setBlock(x + 10, y + -24, z + 12, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 10, y + -24, z + 13, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 8, y + -23, z + 2, Blocks.lever, 12, 3);
|
|
world.setBlock(x + 10, y + -23, z + 4, Blocks.lever, 10, 3);
|
|
world.setBlock(x + 10, y + -23, z + 6, Blocks.lever, 10, 3);
|
|
world.setBlock(x + 10, y + -23, z + 8, Blocks.lever, 10, 3);
|
|
world.setBlock(x + 6, y + -23, z + 10, Blocks.lever, 12, 3);
|
|
world.setBlock(x + 10, y + -23, z + 10, Blocks.lever, 10, 3);
|
|
world.setBlock(x + 10, y + -23, z + 12, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 10, y + -23, z + 13, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 10, y + -22, z + 12, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 10, y + -22, z + 13, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 10, y + -21, z + 12, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 10, y + -21, z + 13, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 2, y + -20, z + 2, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 10, y + -20, z + 12, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 10, y + -20, z + 13, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 2, y + -19, z + 2, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 2, y + -19, z + 5, Blocks.lever, 2, 3);
|
|
world.setBlock(x + 5, y + -19, z + 5, Blocks.wall_sign, 3, 3);
|
|
world.setBlock(x + 2, y + -18, z + 2, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 2, y + -17, z + 2, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 2, y + -16, z + 2, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 2, y + -15, z + 2, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 2, y + -14, z + 2, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 2, y + -13, z + 2, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 2, y + -12, z + 2, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 2, y + -11, z + 2, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 2, y + -10, z + 2, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 2, y + -9, z + 2, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 2, y + -8, z + 2, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 2, y + -7, z + 2, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 2, y + -6, z + 2, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 2, y + -5, z + 2, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 2, y + -4, z + 2, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 2, y + -3, z + 2, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 2, y + -2, z + 2, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 2, y + -1, z + 2, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 2, y + 0, z + 1, Blocks.ladder, 3, 3);
|
|
world.setBlock(x + 2, y + 0, z + 2, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 2, y + 1, z + 1, Blocks.ladder, 3, 3);
|
|
world.setBlock(x + 2, y + 2, z + 1, Blocks.ladder, 3, 3);
|
|
world.setBlock(x + 8, y + -20, z + 5, Blocks.bed, 10, 3);
|
|
world.setBlock(x + 10, y + -20, z + 5, Blocks.bed, 10, 3);
|
|
world.setBlock(x + 8, y + -20, z + 6, Blocks.bed, 2, 3);
|
|
world.setBlock(x + 10, y + -20, z + 6, Blocks.bed, 2, 3);
|
|
world.setBlock(x + 4, y + -20, z + 9, Blocks.bed, 0, 3);
|
|
world.setBlock(x + 6, y + -20, z + 9, Blocks.bed, 0, 3);
|
|
world.setBlock(x + 8, y + -20, z + 9, Blocks.bed, 0, 3);
|
|
world.setBlock(x + 10, y + -20, z + 9, Blocks.bed, 0, 3);
|
|
world.setBlock(x + 4, y + -20, z + 10, Blocks.bed, 8, 3);
|
|
world.setBlock(x + 6, y + -20, z + 10, Blocks.bed, 8, 3);
|
|
world.setBlock(x + 8, y + -20, z + 10, Blocks.bed, 8, 3);
|
|
world.setBlock(x + 10, y + -20, z + 10, Blocks.bed, 8, 3);
|
|
world.setBlock(x + 8, y + -19, z + 5, Blocks.bed, 10, 3);
|
|
world.setBlock(x + 10, y + -19, z + 5, Blocks.bed, 10, 3);
|
|
world.setBlock(x + 8, y + -19, z + 6, Blocks.bed, 2, 3);
|
|
world.setBlock(x + 10, y + -19, z + 6, Blocks.bed, 2, 3);
|
|
world.setBlock(x + 4, y + -19, z + 9, Blocks.bed, 0, 3);
|
|
world.setBlock(x + 6, y + -19, z + 9, Blocks.bed, 0, 3);
|
|
world.setBlock(x + 8, y + -19, z + 9, Blocks.bed, 0, 3);
|
|
world.setBlock(x + 10, y + -19, z + 9, Blocks.bed, 0, 3);
|
|
world.setBlock(x + 4, y + -19, z + 10, Blocks.bed, 8, 3);
|
|
world.setBlock(x + 6, y + -19, z + 10, Blocks.bed, 8, 3);
|
|
world.setBlock(x + 8, y + -19, z + 10, Blocks.bed, 8, 3);
|
|
world.setBlock(x + 10, y + -19, z + 10, Blocks.bed, 8, 3);
|
|
if(MainRegistry.enableDebugMode)
|
|
System.out.print("[Debug] Successfully spawned bunker at " + x + " " + y +" " + z + "\n");
|
|
return true;
|
|
|
|
}
|
|
|
|
} |