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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
68 lines
1.9 KiB
Java
68 lines
1.9 KiB
Java
package com.hbm.render.tileentity;
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import org.lwjgl.opengl.GL11;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.blocks.machine.MachineFan.TileEntityFan;
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import com.hbm.main.ResourceManager;
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import com.hbm.render.item.ItemRenderBase;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.item.Item;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.client.IItemRenderer;
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public class RenderFan extends TileEntitySpecialRenderer implements IItemRendererProvider {
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@Override
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public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float interp) {
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GL11.glPushMatrix();
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GL11.glTranslated(x + 0.5, y, z + 0.5);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glEnable(GL11.GL_CULL_FACE);
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GL11.glTranslated(0D, 0.5, 0D);
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switch(tile.getBlockMetadata()) {
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case 0: GL11.glRotatef(180, 1F, 0F, 0F); break;
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case 1: break;
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case 2: GL11.glRotatef(-90, 1F, 0F, 0F); break;
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case 4: GL11.glRotatef(90, 0F, 0F, 1F); break;
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case 3: GL11.glRotatef(90, 1F, 0F, 0F); break;
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case 5: GL11.glRotatef(-90, 0F, 0F, 1F); break;
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}
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GL11.glTranslated(0D, -0.5, 0D);
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bindTexture(ResourceManager.fan_tex);
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ResourceManager.fan.renderPart("Frame");
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TileEntityFan fan = (TileEntityFan) tile;
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float rot = fan.prevSpin + (fan.spin - fan.prevSpin) * interp;
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GL11.glRotated(-rot, 0, 1, 0);
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ResourceManager.fan.renderPart("Blades");
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GL11.glPopMatrix();
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}
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@Override
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public Item getItemForRenderer() {
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return Item.getItemFromBlock(ModBlocks.fan);
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}
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@Override
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public IItemRenderer getRenderer() {
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return new ItemRenderBase() {
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public void renderInventory() {
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GL11.glTranslated(0, -2.5, 0);
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double scale = 5;
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GL11.glScaled(scale, scale, scale);
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}
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public void renderCommon() {
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GL11.glScaled(2, 2, 2);
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bindTexture(ResourceManager.fan_tex);
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ResourceManager.fan.renderAll();
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}};
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}
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}
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