55 lines
1.6 KiB
Java

package com.hbm.render.tileentity;
import org.lwjgl.opengl.GL11;
import com.hbm.blocks.BlockDummyable;
import com.hbm.main.ResourceManager;
import com.hbm.tileentity.machine.TileEntityFurnaceIron;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
public class RenderFurnaceIron extends TileEntitySpecialRenderer {
@Override
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f) {
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5D, y, z + 0.5D);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_CULL_FACE);
switch(tileEntity.getBlockMetadata() - BlockDummyable.offset) {
case 3: GL11.glRotatef(0, 0F, 1F, 0F); break;
case 5: GL11.glRotatef(90, 0F, 1F, 0F); break;
case 2: GL11.glRotatef(180, 0F, 1F, 0F); break;
case 4: GL11.glRotatef(270, 0F, 1F, 0F); break;
}
GL11.glTranslated(-0.5D, 0, -0.5D);
TileEntityFurnaceIron furnace = (TileEntityFurnaceIron) tileEntity;
bindTexture(ResourceManager.furnace_iron_tex);
ResourceManager.furnace_iron.renderPart("Main");
if(furnace.wasOn) {
GL11.glPushMatrix();
GL11.glPushAttrib(GL11.GL_LIGHTING_BIT);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_CULL_FACE);
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240F, 240F);
ResourceManager.furnace_iron.renderPart("On");
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glPopAttrib();
GL11.glPopMatrix();
} else {
ResourceManager.furnace_iron.renderPart("Off");
}
GL11.glPopMatrix();
}
}