mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
59 lines
1.5 KiB
Java
59 lines
1.5 KiB
Java
package com.hbm.render.tileentity;
|
|
|
|
import org.lwjgl.opengl.GL11;
|
|
|
|
import com.hbm.inventory.fluid.FluidType;
|
|
import com.hbm.inventory.fluid.Fluids;
|
|
import com.hbm.render.util.DiamondPronter;
|
|
import com.hbm.render.util.EnumSymbol;
|
|
import com.hbm.tileentity.machine.storage.TileEntityBarrel;
|
|
|
|
import net.minecraft.client.renderer.RenderHelper;
|
|
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
|
import net.minecraft.tileentity.TileEntity;
|
|
|
|
public class RenderFluidBarrel extends TileEntitySpecialRenderer {
|
|
|
|
@Override
|
|
public void renderTileEntityAt(TileEntity te, double x, double y, double z, float i) {
|
|
|
|
GL11.glPushMatrix();
|
|
GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5);
|
|
GL11.glEnable(GL11.GL_LIGHTING);
|
|
|
|
if(te instanceof TileEntityBarrel) {
|
|
|
|
TileEntityBarrel barrel = (TileEntityBarrel)te;
|
|
FluidType type = barrel.tank.getTankType();
|
|
|
|
if(type != Fluids.NONE) {
|
|
|
|
RenderHelper.disableStandardItemLighting();
|
|
GL11.glPushMatrix();
|
|
|
|
int poison = type.poison;
|
|
int flammability = type.flammability;
|
|
int reactivity = type.reactivity;
|
|
EnumSymbol symbol = type.symbol;
|
|
|
|
for(int j = 0; j < 4; j++) {
|
|
|
|
GL11.glPushMatrix();
|
|
GL11.glTranslated(0.4, 0.25, -0.15);
|
|
GL11.glScalef(1.0F, 0.35F, 0.35F);
|
|
DiamondPronter.pront(poison, flammability, reactivity, symbol);
|
|
GL11.glPopMatrix();
|
|
GL11.glRotatef(90, 0, 1, 0);
|
|
}
|
|
|
|
GL11.glPopMatrix();
|
|
RenderHelper.enableStandardItemLighting();
|
|
}
|
|
|
|
}
|
|
|
|
GL11.glPopMatrix();
|
|
}
|
|
|
|
}
|