Hbm-s-Nuclear-Tech-GIT/com/hbm/render/item/ItemRenderDecoBlock.java
2017-04-18 20:53:14 +02:00

121 lines
5.2 KiB
Java

package com.hbm.render.item;
import org.lwjgl.opengl.GL11;
import com.hbm.blocks.ModBlocks;
import com.hbm.lib.RefStrings;
import com.hbm.render.model.ModelSteelBeam;
import com.hbm.render.model.ModelSteelCorner;
import com.hbm.render.model.ModelSteelRoof;
import com.hbm.render.model.ModelSteelScaffold;
import com.hbm.render.model.ModelSteelWall;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.Entity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.IItemRenderer;
public class ItemRenderDecoBlock implements IItemRenderer {
protected ModelSteelWall wall;
protected ModelSteelCorner corner;
protected ModelSteelRoof roof;
protected ModelSteelBeam beam;
protected ModelSteelScaffold scaffold;
public ItemRenderDecoBlock() {
wall = new ModelSteelWall();
corner = new ModelSteelCorner();
roof = new ModelSteelRoof();
beam = new ModelSteelBeam();
scaffold = new ModelSteelScaffold();
}
@Override
public boolean handleRenderType(ItemStack item, ItemRenderType type) {
switch(type) {
case EQUIPPED:
case EQUIPPED_FIRST_PERSON:
case ENTITY:
return true;
default: return false;
}
}
@Override
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
return false;
}
@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_wall))
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/SteelWall.png"));
if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_corner))
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/SteelCorner.png"));
if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_roof))
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/SteelRoof.png"));
if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_beam))
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/SteelBeam.png"));
if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_scaffold))
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/SteelScaffold.png"));
switch(type) {
case ENTITY:
GL11.glPushMatrix();
GL11.glScalef(0.5F, 0.5F, 0.5F);
GL11.glRotatef(180.0F, 1.0F, 0.0F, 0.0F);
GL11.glTranslatef(0.0F, -1.0F, 0.0F);
if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_wall))
wall.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_corner))
corner.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_roof))
roof.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_beam))
beam.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_scaffold))
scaffold.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
GL11.glPopMatrix();
break;
case EQUIPPED:
GL11.glPushMatrix();
GL11.glScalef(0.5F, 0.5F, 0.5F);
GL11.glTranslatef(0.8F, -0.3F, 0.2F);
if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_wall))
wall.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_corner))
corner.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_roof))
roof.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_beam))
beam.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_scaffold))
scaffold.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
GL11.glPopMatrix();
break;
case EQUIPPED_FIRST_PERSON:
GL11.glPushMatrix();
GL11.glRotatef(-135.0F, 0.0F, 0.0F, 1.0F);
GL11.glTranslatef(-0.6F, -0.6F, -0.1F);
GL11.glScalef(0.5F, 0.5F, 0.5F);
if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_wall))
wall.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_corner))
corner.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_roof))
roof.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_beam))
beam.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_scaffold))
scaffold.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
GL11.glPopMatrix();
break;
default: break;
}
}
}