126 lines
4.1 KiB
Java

package com.hbm.render.entity.effect;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
import com.hbm.entity.particle.EntityGasFlameFX;
import com.hbm.items.ModItems;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.entity.Entity;
import net.minecraft.item.Item;
import net.minecraft.util.IIcon;
import net.minecraft.util.ResourceLocation;
public class GasFlameRenderer extends Render {
private Item field_94151_a;
private int field_94150_f;
private static final String __OBFID = "CL_00001008";
public GasFlameRenderer(Item p_i1259_1_, int p_i1259_2_) {
this.field_94151_a = p_i1259_1_;
this.field_94150_f = p_i1259_2_;
}
public GasFlameRenderer(Item p_i1260_1_) {
this(p_i1260_1_, 0);
}
/**
* Actually renders the given argument. This is a synthetic bridge method,
* always casting down its argument and then handing it off to a worker
* function which does the actual work. In all probabilty, the class Render
* is generic (Render<T extends Entity) and this method has signature public
* void func_76986_a(T entity, double d, double d1, double d2, float f,
* float f1). But JAD is pre 1.5 so doesn't do that.
*/
@Override
public void doRender(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_,
float p_76986_9_) {
if (p_76986_1_ instanceof EntityGasFlameFX) {
EntityGasFlameFX fx = (EntityGasFlameFX) p_76986_1_;
if (fx.particleAge <= fx.maxAge && fx.particleAge >= fx.maxAge / 8 * 7) {
field_94151_a = ModItems.gasflame8;
}
if (fx.particleAge < fx.maxAge / 8 * 7 && fx.particleAge >= fx.maxAge / 8 * 6) {
field_94151_a = ModItems.gasflame7;
}
if (fx.particleAge < fx.maxAge / 8 * 6 && fx.particleAge >= fx.maxAge / 8 * 5) {
field_94151_a = ModItems.gasflame6;
}
if (fx.particleAge < fx.maxAge / 8 * 5 && fx.particleAge >= fx.maxAge / 8 * 4) {
field_94151_a = ModItems.gasflame5;
}
if (fx.particleAge < fx.maxAge / 8 * 4 && fx.particleAge >= fx.maxAge / 8 * 3) {
field_94151_a = ModItems.gasflame4;
}
if (fx.particleAge < fx.maxAge / 8 * 3 && fx.particleAge >= fx.maxAge / 8 * 2) {
field_94151_a = ModItems.gasflame3;
}
if (fx.particleAge < fx.maxAge / 8 * 2 && fx.particleAge >= fx.maxAge / 8 * 1) {
field_94151_a = ModItems.gasflame2;
}
if (fx.particleAge < fx.maxAge / 8 && fx.particleAge >= 0) {
field_94151_a = ModItems.gasflame1;
}
IIcon iicon = field_94151_a.getIconFromDamage(0);
if (iicon != null) {
GL11.glPushMatrix();
GL11.glTranslatef((float) p_76986_2_, (float) p_76986_4_, (float) p_76986_6_);
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
GL11.glScalef(0.5F, 0.5F, 0.5F);
GL11.glScalef(7.5F, 7.5F, 7.5F);
//
GL11.glScalef(0.35F, 0.35F, 0.35F);
//
this.bindEntityTexture(p_76986_1_);
Tessellator tessellator = Tessellator.instance;
this.func_77026_a(tessellator, iicon);
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
GL11.glPopMatrix();
}
}
}
/**
* Returns the location of an entity's texture. Doesn't seem to be called
* unless you call Render.bindEntityTexture.
*/
@Override
protected ResourceLocation getEntityTexture(Entity p_110775_1_) {
return TextureMap.locationItemsTexture;
}
private void func_77026_a(Tessellator p_77026_1_, IIcon p_77026_2_) {
float f = p_77026_2_.getMinU();
float f1 = p_77026_2_.getMaxU();
float f2 = p_77026_2_.getMinV();
float f3 = p_77026_2_.getMaxV();
float f4 = 1.0F;
float f5 = 0.5F;
float f6 = 0.25F;
GL11.glRotatef(180.0F - this.renderManager.playerViewY, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(-this.renderManager.playerViewX, 1.0F, 0.0F, 0.0F);
p_77026_1_.startDrawingQuads();
p_77026_1_.setNormal(0.0F, 1.0F, 0.0F);
p_77026_1_.addVertexWithUV(0.0F - f5, 0.0F - f6, 0.0D, f, f3);
p_77026_1_.addVertexWithUV(f4 - f5, 0.0F - f6, 0.0D, f1, f3);
p_77026_1_.addVertexWithUV(f4 - f5, f4 - f6, 0.0D, f1, f2);
p_77026_1_.addVertexWithUV(0.0F - f5, f4 - f6, 0.0D, f, f2);
p_77026_1_.draw();
}
}