2026-07-14 15:23:16 +02:00

214 lines
7.5 KiB
Java

package com.hbm.blocks.network;
import api.hbm.energymk2.IEnergyConnectorBlock;
import api.hbm.energymk2.IEnergyConnectorMK2;
import api.hbm.energymk2.IEnergyReceiverMK2;
import api.hbm.energymk2.Nodespace;
import api.hbm.energymk2.Nodespace.PowerNode;
import com.hbm.blocks.ILookOverlay;
import com.hbm.blocks.ITooltipProvider;
import com.hbm.interfaces.IControlReceiver;
import com.hbm.inventory.gui.GUIDiode;
import com.hbm.tileentity.IGUIProvider;
import com.hbm.tileentity.TileEntityLoadedBase;
import com.hbm.util.BobMathUtil;
import com.hbm.util.Compat;
import com.hbm.util.EnumUtil;
import com.hbm.util.i18n.I18nUtil;
import cpw.mods.fml.client.registry.RenderingRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import io.netty.buffer.ByteBuf;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.BlockPistonBase;
import net.minecraft.block.material.Material;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumChatFormatting;
import net.minecraft.util.MathHelper;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.client.event.RenderGameOverlayEvent.Pre;
import net.minecraftforge.common.util.ForgeDirection;
import java.util.ArrayList;
import java.util.List;
public class CableDiode extends BlockContainer implements IEnergyConnectorBlock, ILookOverlay, ITooltipProvider {
public CableDiode(Material mat) {
super(mat);
}
public static int renderID = RenderingRegistry.getNextAvailableRenderId();
@Override public int getRenderType() { return renderID; }
@Override public boolean isOpaqueCube() { return false; }
@Override public boolean renderAsNormalBlock() { return false; }
@Override
@SideOnly(Side.CLIENT)
public boolean shouldSideBeRendered(IBlockAccess p_149646_1_, int p_149646_2_, int p_149646_3_, int p_149646_4_, int p_149646_5_) {
return true;
}
public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack stack) {
int l = BlockPistonBase.determineOrientation(world, x, y, z, player);
world.setBlockMetadataWithNotify(x, y, z, l, 2);
}
@Override
public boolean canConnect(IBlockAccess world, int x, int y, int z, ForgeDirection dir) {
return true;
}
@Override
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean ext) {
list.add(EnumChatFormatting.GOLD + "Limits throughput and restricts flow direction");
}
@Override
public void printHook(Pre event, World world, int x, int y, int z) {
TileEntity te = world.getTileEntity(x, y, z);
if(!(te instanceof TileEntityDiode)) return;
TileEntityDiode diode = (TileEntityDiode) te;
List<String> text = new ArrayList();
text.add("Max.: " + BobMathUtil.getShortNumber(diode.getMaxPower()) + "HE/t");
text.add("Priority: " + diode.priority.name());
ILookOverlay.printGeneric(event, I18nUtil.resolveKey(getUnlocalizedName() + ".name"), 0xffff00, 0x404000, text);
}
@Override
public TileEntity createNewTileEntity(World world, int meta) {
return new TileEntityDiode();
}
public static class TileEntityDiode extends TileEntityLoadedBase implements IEnergyReceiverMK2, IControlReceiver, IGUIProvider {
/** Used as an intra-tick tracker for how much energy has been transmitted, resets to 0 each tick and maxes out based on transfer */
private long power;
private boolean recursionBrake = false;
private int pulses = 0;
public ConnectionPriority priority = ConnectionPriority.NORMAL;
public long limit = 1_000;
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
if(nbt.hasKey("level")) {
this.limit = (long) Math.pow(10, nbt.getInteger("level"));
} else {
this.limit = nbt.getLong("limit");
}
this.priority = ConnectionPriority.values()[nbt.getByte("p")];
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
nbt.setLong("limit", limit);
nbt.setByte("p", (byte) this.priority.ordinal());
}
@Override
public void serialize(ByteBuf buf) {
super.serialize(buf);
buf.writeByte((byte) priority.ordinal());
buf.writeLong(limit);
}
@Override
public void deserialize(ByteBuf buf) {
super.deserialize(buf);
priority = EnumUtil.grabEnumSafely(ConnectionPriority.class, buf.readByte());
limit = buf.readLong();
}
private ForgeDirection getDir() {
return ForgeDirection.getOrientation(this.getBlockMetadata()).getOpposite();
}
@Override
public void updateEntity() {
if(!worldObj.isRemote) {
for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) {
if(dir == getDir()) continue;
this.trySubscribe(worldObj, xCoord + dir.offsetX, yCoord + dir.offsetY, zCoord + dir.offsetZ, dir);
}
pulses = 0;
this.setPower(0); //tick is over, reset our allowed transfer
this.networkPackNT(15);
}
}
@Override public boolean canConnect(ForgeDirection dir) { return dir != getDir(); }
@Override
public long transferPower(long power) {
if(recursionBrake) return power;
pulses++;
if(this.getPower() >= this.getMaxPower() || pulses > 10) return power; //if we have already maxed out transfer or max pulses, abort
recursionBrake = true;
ForgeDirection dir = getDir();
PowerNode node = Nodespace.getNode(worldObj, xCoord + dir.offsetX, yCoord + dir.offsetY, zCoord + dir.offsetZ);
TileEntity te = Compat.getTileStandard(worldObj, xCoord + dir.offsetX, yCoord + dir.offsetY, zCoord + dir.offsetZ);
if(node != null && !node.expired && node.hasValidNet() && te instanceof IEnergyConnectorMK2 && ((IEnergyConnectorMK2) te).canConnect(dir.getOpposite())) {
long toTransfer = Math.min(power, this.getReceiverSpeed());
long remainder = node.net.sendPowerDiode(toTransfer);
long transferred = (toTransfer - remainder);
this.power += transferred;
power -= transferred;
} else if(te instanceof IEnergyReceiverMK2 && te != this) {
IEnergyReceiverMK2 rec = (IEnergyReceiverMK2) te;
if(rec.canConnect(dir.getOpposite())) {
long toTransfer = Math.min(power, rec.getReceiverSpeed());
long remainder = rec.transferPower(toTransfer);
power -= (toTransfer - remainder);
recursionBrake = false;
return power;
}
}
recursionBrake = false;
return power;
}
@Override public long getReceiverSpeed() { return this.getMaxPower() - this.getPower(); }
@Override public long getMaxPower() { return this.limit; }
@Override public long getPower() { return Math.min(power, this.getMaxPower()); }
@Override public void setPower(long power) { this.power = power; }
@Override public ConnectionPriority getPriority() { return this.priority; }
@Override
public boolean hasPermission(EntityPlayer player) {
return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <= 128;
}
@Override
public void receiveControl(NBTTagCompound data) {
if(data.hasKey("capacity")) this.limit = MathHelper.clamp_int(data.getInteger("limit"), 0, 1_000_000_000);
if(data.hasKey("priority")) this.priority = EnumUtil.grabEnumSafely(ConnectionPriority.class, data.getByte("priority"));
this.markDirty();
}
@Override public Object provideGUI(int ID, EntityPlayer player, World world, int x, int y, int z) { return new GUIDiode(this); }
@Override public Container provideContainer(int ID, EntityPlayer player, World world, int x, int y, int z) { return null; }
}
}