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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
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53 lines
1.5 KiB
Java
53 lines
1.5 KiB
Java
package com.hbm.blocks.generic;
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import java.util.Random;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockPane;
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import net.minecraft.block.material.Material;
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import net.minecraft.world.IBlockAccess;
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import net.minecraftforge.common.util.ForgeDirection;
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public class BlockNTMGlassPane extends BlockPane
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{
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int renderLayer;
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boolean doesDrop = false;
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//NOTE when you have eclipse make the constructor for you it *WILL BE 'protected'* so make sure to make this public like below.
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/*public BlockNTMGlassPane(String flatFaceTextureName, String rimTextureName,
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Material mat, boolean bool) {
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super(flatFaceTextureName, rimTextureName, mat, bool);
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// TODO Auto-generated constructor stub
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this.setLightOpacity(1);
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this.opaque = true;
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}*/
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public BlockNTMGlassPane(int layer, String name, String rimTextureName, Material material, boolean doesDrop) {
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super(name, rimTextureName, material, false);
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this.renderLayer = layer;
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this.doesDrop = doesDrop;
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this.opaque = true;
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this.setLightOpacity(1);
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}
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@Override
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public boolean canPaneConnectTo(IBlockAccess world, int x, int y, int z, ForgeDirection dir) {
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Block b = world.getBlock(x, y, z);
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return super.canPaneConnectTo(world, x, y, z, dir) || b instanceof BlockNTMGlass;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public int getRenderBlockPass() {
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return renderLayer;
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}
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@Override
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public int quantityDropped(Random rand) {
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return doesDrop ? 1 : 0;
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}
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}
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