mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-08-10 17:55:44 +00:00
24 lines
1.7 KiB
Plaintext
24 lines
1.7 KiB
Plaintext
## Added
|
|
* Rock mill
|
|
* Earlygame post-steel crusher type machine
|
|
* Can grind down various stones, gravel and sand into finer items while yielding byproduct
|
|
* Mainly intended to serve as an easy way to automate/bulk craft certain elements in earlygame before BOP
|
|
* While the byproduct chances are rather low and the recipe times are slow, the mills are easily scalable due to their low cost
|
|
* Comes with convenient stacking frame
|
|
* Ideal for skyblock/seablock type challenge runs, as it can be configured to serve as an Ex Nihilo substitute
|
|
* Can also perform the sand and colloid to clay recipe of the acidizer, but at a lower efficiency
|
|
|
|
## Changed
|
|
* Updated russian localization
|
|
* The cargo elevator can now be controlled using RoR, allowing the platform to stop at certain heights
|
|
* Updated the pepperbox textures
|
|
* The wood now looks more like wood and less like plastic
|
|
* The bronze parts now have more depth
|
|
* Conveyor items being deleted due to cramming can now be configured with the server config `CONVEYOR_CRAM_MAX`, the default still being 25
|
|
* Conveyor belts being destroyed due to item cramming can now be configured with the server config `CONVEYOR_CRAM_EXPLODE`, it is still on by default
|
|
* Conveyor items will no longer break any belts, even with the config enabled, if the conveyor item entities have existed for less than one cram check cycle
|
|
* This means that items that have piled up due to chunk loading should now safely self-destruct without breaking conveyor lines
|
|
|
|
## Fixed
|
|
* Fixed pollution detector localization not working, showing only error messages instead of the pollution type names
|
|
* Fixed un-clamped gaussian random use on the wideband detector satellite, causing uncommon detections with inaccuracy exceeding the intended amount |