BallOfEnergy f27234879f BOO! surprise feature!
Completely revamped toolboxes, now they swap hotbars!
2025-03-22 00:12:32 -05:00

66 lines
2.2 KiB
Java

package com.hbm.inventory.gui;
import com.hbm.inventory.container.ContainerLeadBox;
import com.hbm.inventory.container.ContainerToolBox;
import com.hbm.items.tool.ItemLeadBox.InventoryLeadBox;
import com.hbm.lib.RefStrings;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
import static com.hbm.items.tool.ItemToolBox.*;
public class GUIToolBox extends GuiContainer {
private static ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/gui/gui_toolbox.png");
private final InventoryToolBox inventory;
private ItemStack firstHeld;
public GUIToolBox(InventoryPlayer invPlayer, InventoryToolBox box) {
super(new ContainerToolBox(invPlayer, box));
this.inventory = box;
this.xSize = 176;
this.ySize = 186;
}
@Override
public void drawScreen(int x, int y, float interp) {
if(firstHeld == null) {
// *very* unlikely to be incorrect on the first frame after opening, so doing this is good enough
firstHeld = this.mc.thePlayer.getHeldItem();
// if the open box has changed or disappeared, close the inventory
} else if(this.mc.thePlayer.getHeldItem() != firstHeld) {
//this.mc.thePlayer.closeScreen();
//return;
}
super.drawScreen(x, y, interp);
}
@Override
protected void drawGuiContainerForegroundLayer(int i, int j) {
String name = I18n.format(this.inventory.getInventoryName());
if(inventory.hasCustomInventoryName()) {
name = inventory.target.getDisplayName();
}
this.fontRendererObj.drawString(name, this.xSize / 2 - this.fontRendererObj.getStringWidth(name) / 2, 6, 4210752);
this.fontRendererObj.drawString(I18n.format("container.inventory"), 8, this.ySize - 102 + 2, 4210752);
}
@Override
protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_) {
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
Minecraft.getMinecraft().getTextureManager().bindTexture(texture);
drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize);
}
}