228 lines
8.7 KiB
Java

package com.hbm.items.weapon;
import java.util.List;
import java.util.Random;
import com.google.common.collect.Multimap;
import com.hbm.entity.projectile.EntityBullet;
import com.hbm.entity.projectile.EntityRainbow;
import com.hbm.items.ModItems;
import com.hbm.lib.Library;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.ChatComponentText;
import net.minecraft.world.World;
import net.minecraftforge.event.entity.player.ArrowNockEvent;
public class GunZOMG extends Item {
Random rand = new Random();
public GunZOMG() {
this.maxStackSize = 1;
}
@Override
public EnumAction getItemUseAction(ItemStack par1ItemStack) {
return EnumAction.bow;
}
@Override
public int getMaxItemUseDuration(ItemStack p_77626_1_) {
return 72000;
}
@Override
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) {
ArrowNockEvent event = new ArrowNockEvent(player, stack);
{
player.setItemInUse(stack, this.getMaxItemUseDuration(stack));
}
if (!stack.hasTagCompound()) {
stack.stackTagCompound = new NBTTagCompound();
stack.stackTagCompound.setBoolean("valid", false);
stack.stackTagCompound.setBoolean("superuser", false);
}
if (!player.isSneaking()) {
if (stack.stackTagCompound.getBoolean("valid")) {
if ((player.inventory.hasItem(ModItems.nugget_euphemium)
|| player.inventory.hasItem(ModItems.ingot_euphemium))) {
} else {
if (!player.inventory.hasItem(ModItems.nugget_euphemium)
&& !player.inventory.hasItem(ModItems.ingot_euphemium)) {
stack.stackTagCompound.setBoolean("valid", false);
if (world.isRemote) {
player.addChatMessage(new ChatComponentText("[ZOMG] Validation lost!"));
player.addChatMessage(new ChatComponentText("[ZOMG] Request new validation!"));
}
}
}
} else {
if (world.isRemote) {
player.addChatMessage(new ChatComponentText("[ZOMG] Gun not validated!"));
player.addChatMessage(new ChatComponentText("[ZOMG] Validate your gun with shift right-click."));
}
}
} else {
if (stack.stackTagCompound.getBoolean("valid")) {
if (world.isRemote) {
player.addChatMessage(new ChatComponentText("[ZOMG] Gun has already been validated."));
}
} else {
if (player.inventory.hasItem(ModItems.nugget_euphemium) || player.inventory.hasItem(ModItems.ingot_euphemium)) {
stack.stackTagCompound.setBoolean("valid", true);
if (world.isRemote) {
player.addChatMessage(new ChatComponentText("[ZOMG] Gun has been validated!"));
}
//if(Library.superuser.contains(player.getUniqueID().toString())) {
if(player.inventory.hasItem(ModItems.polaroid)) {
if (world.isRemote) {
player.addChatMessage(new ChatComponentText("[ZOMG] Welcome, superuser!"));
}
stack.stackTagCompound.setBoolean("superuser", true);
} else {
if (world.isRemote) {
player.addChatMessage(new ChatComponentText("[ZOMG] Welcome, user!"));
}
stack.stackTagCompound.setBoolean("superuser", false);
}
} else {
if (world.isRemote) {
player.addChatMessage(new ChatComponentText("[ZOMG] Validation failed!"));
player.addChatMessage(new ChatComponentText("[ZOMG] No external negative gravity well found!"));
}
}
}
}
return stack;
}
@Override
public void onUsingTick(ItemStack stack, EntityPlayer player, int count) {
World world = player.worldObj;
if (!stack.hasTagCompound()) {
stack.stackTagCompound = new NBTTagCompound();
stack.stackTagCompound.setBoolean("valid", false);
stack.stackTagCompound.setBoolean("superuser", false);
}
if (!player.isSneaking()) {
if (stack.stackTagCompound.getBoolean("valid")) {
boolean flag = player.capabilities.isCreativeMode
|| EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, stack) > 0;
if ((player.capabilities.isCreativeMode || player.inventory.hasItem(ModItems.nugget_euphemium)
|| player.inventory.hasItem(ModItems.ingot_euphemium)) && count % 1 == 0) {
if (!stack.stackTagCompound.getBoolean("superuser")) {
EntityBullet entityarrow = new EntityBullet(world, player, 3.0F, 35, 45, false, "chopper");
EntityBullet entityarrow1 = new EntityBullet(world, player, 3.0F, 35, 45, false, "chopper");
EntityBullet entityarrow2 = new EntityBullet(world, player, 3.0F, 35, 45, false, "chopper");
EntityBullet entityarrow3 = new EntityBullet(world, player, 3.0F, 35, 45, false, "chopper");
EntityBullet entityarrow4 = new EntityBullet(world, player, 3.0F, 35, 45, false, "chopper");
EntityBullet entityarrow5 = new EntityBullet(world, player, 3.0F, 35, 45, false, "chopper");
entityarrow.setDamage(35 + rand.nextInt(45 - 35));
entityarrow1.setDamage(35 + rand.nextInt(45 - 35));
entityarrow2.setDamage(35 + rand.nextInt(45 - 35));
entityarrow3.setDamage(35 + rand.nextInt(45 - 35));
entityarrow4.setDamage(35 + rand.nextInt(45 - 35));
entityarrow5.setDamage(35 + rand.nextInt(45 - 35));
world.playSoundAtEntity(player, "hbm:weapon.osiprShoot", 1.0F, 0.6F + (rand.nextFloat() * 0.4F));
if (!world.isRemote) {
world.spawnEntityInWorld(entityarrow);
world.spawnEntityInWorld(entityarrow1);
world.spawnEntityInWorld(entityarrow2);
world.spawnEntityInWorld(entityarrow3);
world.spawnEntityInWorld(entityarrow4);
world.spawnEntityInWorld(entityarrow5);
}
} else {
EntityRainbow entityarrow = new EntityRainbow(world, player, 1F);
EntityRainbow entityarrow1 = new EntityRainbow(world, player, 1F);
EntityRainbow entityarrow2 = new EntityRainbow(world, player, 1F);
EntityRainbow entityarrow3 = new EntityRainbow(world, player, 1F);
EntityRainbow entityarrow4 = new EntityRainbow(world, player, 1F);
entityarrow.setDamage(10000 + rand.nextInt(90000));
entityarrow1.setDamage(10000 + rand.nextInt(90000));
entityarrow2.setDamage(10000 + rand.nextInt(90000));
entityarrow3.setDamage(10000 + rand.nextInt(90000));
entityarrow4.setDamage(10000 + rand.nextInt(90000));
//world.playSoundAtEntity(player, "random.explode", 1.0F, 1.5F + (rand.nextFloat() / 4));
world.playSoundAtEntity(player, "hbm:weapon.zomgShoot", 1.0F, 0.8F + (rand.nextFloat() * 0.4F));
if (!world.isRemote) {
world.spawnEntityInWorld(entityarrow);
world.spawnEntityInWorld(entityarrow1);
world.spawnEntityInWorld(entityarrow2);
world.spawnEntityInWorld(entityarrow3);
world.spawnEntityInWorld(entityarrow4);
}
}
} else {
if (!player.inventory.hasItem(ModItems.nugget_euphemium)
&& !player.inventory.hasItem(ModItems.ingot_euphemium)) {
stack.stackTagCompound.setBoolean("valid", false);
if (world.isRemote) {
player.addChatMessage(new ChatComponentText("[ZOMG] Validation lost!"));
player.addChatMessage(new ChatComponentText("[ZOMG] Request new validation!"));
}
}
}
}
}
}
@Override
public int getItemEnchantability() {
return 0;
}
@Override
public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool) {
if(itemstack.getTagCompound() == null)
{
list.add("Gun not validated.");
} else if(itemstack.getTagCompound().getBoolean("valid")) {
if(itemstack.getTagCompound().getBoolean("superuser")) {
list.add("Gun set to superuser mode.");
list.add("Firing mode: Negative energy bursts");
} else {
list.add("Gun set to regular user mode.");
list.add("Firing mode: Dark pulse spray");
}
} else {
list.add("Gun not validated.");
}
list.add("");
list.add("Ammo: None (Requires Validation)");
list.add("Damage: 35 - 45");
list.add("Energy Damage: 10000 - 100000");
list.add("Energy projectiles destroy blocks.");
//for(int i = 0; i < 25; i++)
// list.add("How do I use the ZOMG? How do I use the ZOMG? How do I use the ZOMG?");
}
@Override
public Multimap getItemAttributeModifiers() {
Multimap multimap = super.getItemAttributeModifiers();
multimap.put(SharedMonsterAttributes.attackDamage.getAttributeUnlocalizedName(),
new AttributeModifier(field_111210_e, "Weapon modifier", 6, 0));
return multimap;
}
}