BallOfEnergy 4bd6f0df53 More shit, also precompiled packets.
also holy shit the whitespace changes, intelliJ wanted to optimize the imports and refactored a ton of whitespace in the process.
2024-11-09 17:04:19 -06:00

90 lines
2.2 KiB
Java

package com.hbm.blocks.machine;
import com.hbm.blocks.BlockDummyable;
import com.hbm.blocks.ITooltipProvider;
import com.hbm.main.MainRegistry;
import com.hbm.tileentity.TileEntityProxyCombo;
import com.hbm.tileentity.TileEntityProxyEnergy;
import com.hbm.tileentity.machine.TileEntityMachineMiningLaser;
import cpw.mods.fml.common.network.internal.FMLNetworkHandler;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import java.util.List;
public class MachineMiningLaser extends BlockDummyable implements ITooltipProvider {
public MachineMiningLaser(Material mat) {
super(mat);
}
@Override
public TileEntity createNewTileEntity(World world, int meta) {
if(meta >= 12) return new TileEntityMachineMiningLaser();
if(meta == 7) return new TileEntityProxyEnergy();
if(meta >= 6) return new TileEntityProxyCombo().inventory().fluid();
return null;
}
@Override
public int[] getDimensions() {
return new int[] {1, 1, 1, 1, 1, 1};
}
@Override
public int getOffset() {
return 0;
}
@Override
public int getHeightOffset() {
return -1;
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) {
if(world.isRemote) {
return true;
} else if(!player.isSneaking()) {
int[] pos = this.findCore(world, x, y, z);
if(pos == null)
return false;
FMLNetworkHandler.openGui(player, MainRegistry.instance, 0, world, pos[0], pos[1], pos[2]);
return true;
} else {
return true;
}
}
protected void fillSpace(World world, int x, int y, int z, ForgeDirection dir, int o) {
super.fillSpace(world, x, y, z, dir, o);
x += dir.offsetX * o;
z += dir.offsetZ * o;
this.makeExtra(world, x + 1, y, z);
this.makeExtra(world, x - 1, y, z);
this.makeExtra(world, x, y, z + 1);
this.makeExtra(world, x, y, z - 1);
this.makeExtra(world, x, y + 1, z);
}
@Override
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean ext) {
list.add("3x3x3 Multiblock");
list.add("Only placeable on a ceiling.");
}
}