73 lines
3.0 KiB
Java

package com.hbm.items.gear;
import org.lwjgl.opengl.GL11;
import com.hbm.items.ModItems;
import com.hbm.lib.RefStrings;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.ScaledResolution;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
public class ArmorHazmat extends ItemArmor {
private ResourceLocation hazmatBlur = new ResourceLocation(RefStrings.MODID + ":textures/misc/overlay_hazmat.png");
public ArmorHazmat(ArmorMaterial p_i45325_1_, int p_i45325_2_, int p_i45325_3_) {
super(p_i45325_1_, p_i45325_2_, p_i45325_3_);
}
@Override
public String getArmorTexture(ItemStack stack, Entity entity, int slot, String layer) {
if(stack.getItem().equals(ModItems.hazmat_helmet) || stack.getItem().equals(ModItems.hazmat_plate) || stack.getItem().equals(ModItems.hazmat_boots)) {
return (RefStrings.MODID + ":textures/armor/hazmat_1.png");
}
if(stack.getItem().equals(ModItems.hazmat_legs)) {
return (RefStrings.MODID + ":textures/armor/hazmat_2.png");
}
if(stack.getItem().equals(ModItems.hazmat_paa_helmet) || stack.getItem().equals(ModItems.hazmat_paa_plate) || stack.getItem().equals(ModItems.hazmat_paa_boots)) {
return (RefStrings.MODID + ":textures/armor/hazmat_paa_1.png");
}
if(stack.getItem().equals(ModItems.hazmat_paa_legs)) {
return (RefStrings.MODID + ":textures/armor/hazmat_paa_2.png");
}
else return null;
}
@SideOnly(Side.CLIENT)
public void renderHelmetOverlay(ItemStack stack, EntityPlayer player, ScaledResolution resolution, float partialTicks, boolean hasScreen, int mouseX, int mouseY){
if(this != ModItems.hazmat_helmet && this != ModItems.hazmat_paa_helmet)
return;
GL11.glDisable(GL11.GL_DEPTH_TEST);
GL11.glDepthMask(false);
OpenGlHelper.glBlendFunc(770, 771, 1, 0);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glDisable(GL11.GL_ALPHA_TEST);
Minecraft.getMinecraft().getTextureManager().bindTexture(hazmatBlur);
Tessellator tessellator = Tessellator.instance;
tessellator.startDrawingQuads();
tessellator.addVertexWithUV(0.0D, (double)resolution.getScaledHeight(), -90.0D, 0.0D, 1.0D);
tessellator.addVertexWithUV((double)resolution.getScaledWidth(), (double)resolution.getScaledHeight(), -90.0D, 1.0D, 1.0D);
tessellator.addVertexWithUV((double)resolution.getScaledWidth(), 0.0D, -90.0D, 1.0D, 0.0D);
tessellator.addVertexWithUV(0.0D, 0.0D, -90.0D, 0.0D, 0.0D);
tessellator.draw();
GL11.glDepthMask(true);
GL11.glEnable(GL11.GL_DEPTH_TEST);
GL11.glEnable(GL11.GL_ALPHA_TEST);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
}
}