2024-05-04 22:23:19 +02:00

46 lines
1.5 KiB
Java

package com.hbm.render.tileentity;
import org.lwjgl.opengl.GL11;
import com.hbm.render.util.BeamPronter;
import com.hbm.render.util.BeamPronter.EnumBeamType;
import com.hbm.render.util.BeamPronter.EnumWaveType;
import com.hbm.tileentity.machine.TileEntityICFController;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Vec3;
public class RenderICFController extends TileEntitySpecialRenderer {
@Override
public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float f) {
TileEntityICFController controller = (TileEntityICFController) tile;
if(controller.laserLength > 0) {
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5);
GL11.glRotatef(90, 0F, 1F, 0F);
switch(tile.getBlockMetadata()) {
case 4: GL11.glRotatef(90, 0F, 1F, 0F); break;
case 3: GL11.glRotatef(180, 0F, 1F, 0F); break;
case 5: GL11.glRotatef(270, 0F, 1F, 0F); break;
case 2: GL11.glRotatef(0, 0F, 1F, 0F); break;
}
GL11.glDisable(GL11.GL_TEXTURE_2D);
GL11.glPushAttrib(GL11.GL_LIGHTING_BIT);
GL11.glDisable(GL11.GL_LIGHTING);
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240F, 240F);
BeamPronter.prontBeam(Vec3.createVectorHelper(controller.laserLength, 0, 0), EnumWaveType.SPIRAL, EnumBeamType.SOLID, 0x202020, 0x100000, 0, 1, 0F, 10, 0.125F);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glPopAttrib();
GL11.glPopMatrix();
}
}
}