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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
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51 lines
1.4 KiB
Java
51 lines
1.4 KiB
Java
package com.hbm.entity.grenade;
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import com.hbm.explosion.ExplosionChaos;
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import com.hbm.explosion.ExplosionLarge;
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import com.hbm.items.ModItems;
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import com.hbm.items.weapon.ItemGrenade;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.world.World;
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public class EntityGrenadePulse extends EntityGrenadeBouncyBase {
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private static final String __OBFID = "CL_00001722";
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public EntityGrenadePulse(World p_i1773_1_) {
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super(p_i1773_1_);
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}
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public EntityGrenadePulse(World p_i1774_1_, EntityLivingBase p_i1774_2_)
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{
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super(p_i1774_1_, p_i1774_2_);
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}
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public EntityGrenadePulse(World p_i1775_1_, double p_i1775_2_, double p_i1775_4_, double p_i1775_6_)
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{
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super(p_i1775_1_, p_i1775_2_, p_i1775_4_, p_i1775_6_);
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}
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@Override
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public void explode() {
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if (!this.worldObj.isRemote) {
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this.setDead();
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ExplosionChaos.pulse(this.worldObj, (int) this.posX, (int) this.posY, (int) this.posZ, 7);
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this.worldObj.playSoundEffect((int)this.posX, (int)this.posY, (int)this.posZ, "random.explode", 4.0F, (1.0F + (this.worldObj.rand.nextFloat() - this.worldObj.rand.nextFloat()) * 0.2F) * 0.7F);
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ExplosionLarge.spawnShock(worldObj, posX, posY, posZ, 24, 2);
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}
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}
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@Override
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protected int getMaxTimer() {
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return ItemGrenade.getFuseTicks(ModItems.grenade_pulse);
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}
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@Override
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protected double getBounceMod() {
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return 0.25D;
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}
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}
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