mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
286 lines
8.3 KiB
Java
286 lines
8.3 KiB
Java
package com.hbm.tileentity.machine;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Random;
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import com.hbm.blocks.BlockDummyable;
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import com.hbm.interfaces.IFluidAcceptor;
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import com.hbm.interfaces.IFluidSource;
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import com.hbm.inventory.FluidTank;
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import com.hbm.inventory.fluid.FluidType;
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import com.hbm.inventory.fluid.Fluids;
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import com.hbm.inventory.recipes.MachineRecipes;
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import com.hbm.lib.Library;
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import com.hbm.packet.NBTPacket;
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import com.hbm.packet.PacketDispatcher;
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import com.hbm.tileentity.INBTPacketReceiver;
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import com.hbm.tileentity.TileEntityLoadedBase;
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import com.hbm.util.fauxpointtwelve.BlockPos;
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import api.hbm.energy.IEnergyGenerator;
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import api.hbm.fluid.IFluidStandardTransceiver;
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import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraftforge.common.util.ForgeDirection;
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public class TileEntityChungus extends TileEntityLoadedBase implements IFluidAcceptor, IFluidSource, IEnergyGenerator, INBTPacketReceiver, IFluidStandardTransceiver {
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public long power;
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public static final long maxPower = 100000000000L;
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private int turnTimer;
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public float rotor;
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public float lastRotor;
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public float fanAcceleration = 0F;
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public List<IFluidAcceptor> list2 = new ArrayList();
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public FluidTank[] tanks;
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public TileEntityChungus() {
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tanks = new FluidTank[2];
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tanks[0] = new FluidTank(Fluids.STEAM, 1000000000, 0);
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tanks[1] = new FluidTank(Fluids.SPENTSTEAM, 1000000000, 1);
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}
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@Override
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public void updateEntity() {
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if(!worldObj.isRemote) {
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Object[] outs = MachineRecipes.getTurbineOutput(tanks[0].getTankType());
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//some funky crashfixing for unlikely cases
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if(outs == null) {
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tanks[0].setTankType(Fluids.STEAM);
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tanks[1].setTankType(Fluids.SPENTSTEAM);
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outs = MachineRecipes.getTurbineOutput(tanks[0].getTankType());
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}
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tanks[1].setTankType((FluidType) outs[0]);
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int processMax = (int) Math.ceil(tanks[0].getFill() / (Integer)outs[2]); //the maximum amount of cycles total
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int processSteam = tanks[0].getFill() / (Integer)outs[2]; //the maximum amount of cycles depending on steam
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int processWater = (tanks[1].getMaxFill() - tanks[1].getFill()) / (Integer)outs[1]; //the maximum amount of cycles depending on water
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int cycles = Math.min(processMax, Math.min(processSteam, processWater));
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tanks[0].setFill(tanks[0].getFill() - (Integer)outs[2] * cycles);
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tanks[1].setFill(tanks[1].getFill() + (Integer)outs[1] * cycles);
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power += (Integer)outs[3] * cycles;
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ForgeDirection dir = ForgeDirection.getOrientation(this.getBlockMetadata() - BlockDummyable.offset);
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this.sendPower(worldObj, xCoord - dir.offsetX * 11, yCoord, zCoord - dir.offsetZ * 11, dir);
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for(BlockPos pos : this.getConPos()) {
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this.sendFluid(tanks[1].getTankType(), worldObj, pos.getX(), pos.getY(), pos.getZ(), dir); //TODO: there's no directions for this yet because idc
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this.trySubscribe(tanks[0].getTankType(), worldObj, pos.getX(), pos.getY(), pos.getZ(), dir);
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}
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if(power > maxPower)
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power = maxPower;
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turnTimer--;
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if(cycles > 0)
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turnTimer = 25;
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this.fillFluidInit(tanks[1].getTankType());
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NBTTagCompound data = new NBTTagCompound();
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data.setLong("power", power);
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data.setInteger("type", tanks[0].getTankType().getID());
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data.setInteger("operational", turnTimer);
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this.networkPack(data, 150);
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} else {
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this.lastRotor = this.rotor;
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this.rotor += this.fanAcceleration;
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if(this.rotor >= 360) {
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this.rotor -= 360;
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this.lastRotor -= 360;
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}
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if(turnTimer > 0) {
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this.fanAcceleration = Math.max(0F, Math.min(25F, this.fanAcceleration += 0.1F));
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Random rand = worldObj.rand;
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ForgeDirection dir = ForgeDirection.getOrientation(this.getBlockMetadata() - BlockDummyable.offset);
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ForgeDirection side = dir.getRotation(ForgeDirection.UP);
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for(int i = 0; i < 10; i++) {
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worldObj.spawnParticle("cloud",
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xCoord + 0.5 + dir.offsetX * (rand.nextDouble() + 1.25) + rand.nextGaussian() * side.offsetX * 0.65,
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yCoord + 2.5 + rand.nextGaussian() * 0.65,
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zCoord + 0.5 + dir.offsetZ * (rand.nextDouble() + 1.25) + rand.nextGaussian() * side.offsetZ * 0.65,
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-dir.offsetX * 0.2, 0, -dir.offsetZ * 0.2);
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}
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}
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if(turnTimer < 0) {
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this.fanAcceleration = Math.max(0F, Math.min(25F, this.fanAcceleration -= 0.1F));
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}
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}
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}
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public void onLeverPull(FluidType previous) {
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for(BlockPos pos : getConPos()) {
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this.tryUnsubscribe(previous, worldObj, pos.getX(), pos.getY(), pos.getZ());
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}
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}
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public BlockPos[] getConPos() {
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ForgeDirection dir = ForgeDirection.getOrientation(this.getBlockMetadata() - BlockDummyable.offset);
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ForgeDirection rot = dir.getRotation(ForgeDirection.UP);
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return new BlockPos[] {
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new BlockPos(xCoord - dir.offsetX * 4, yCoord + 2, zCoord - dir.offsetZ * 4),
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new BlockPos(xCoord + rot.offsetX * 3, yCoord, zCoord + rot.offsetZ * 3),
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new BlockPos(xCoord - rot.offsetZ * 3, yCoord, zCoord - rot.offsetZ * 3)
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};
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}
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public void networkPack(NBTTagCompound nbt, int range) {
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PacketDispatcher.wrapper.sendToAllAround(new NBTPacket(nbt, xCoord, yCoord, zCoord), new TargetPoint(this.worldObj.provider.dimensionId, xCoord, yCoord, zCoord, range));
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}
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@Override
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public void networkUnpack(NBTTagCompound data) {
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this.power = data.getLong("power");
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this.turnTimer = data.getInteger("operational");
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this.tanks[0].setTankType(Fluids.fromID(data.getInteger("type")));
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}
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@Override
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public void readFromNBT(NBTTagCompound nbt) {
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super.readFromNBT(nbt);
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tanks[0].readFromNBT(nbt, "water");
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tanks[1].readFromNBT(nbt, "steam");
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power = nbt.getLong("power");
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}
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@Override
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public void writeToNBT(NBTTagCompound nbt) {
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super.writeToNBT(nbt);
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tanks[0].writeToNBT(nbt, "water");
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tanks[1].writeToNBT(nbt, "steam");
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nbt.setLong("power", power);
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}
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@Override
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public void fillFluidInit(FluidType type) {
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ForgeDirection dir = ForgeDirection.getOrientation(this.getBlockMetadata() - BlockDummyable.offset);
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dir = dir.getRotation(ForgeDirection.UP);
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fillFluid(xCoord + dir.offsetX * 3, yCoord, zCoord + dir.offsetZ * 3, getTact(), type);
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fillFluid(xCoord + dir.offsetX * -3, yCoord, zCoord + dir.offsetZ * -3, getTact(), type);
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}
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@Override
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public void fillFluid(int x, int y, int z, boolean newTact, FluidType type) {
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Library.transmitFluid(x, y, z, newTact, this, worldObj, type);
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}
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@Override
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public boolean getTact() {
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return worldObj.getTotalWorldTime() % 2 == 0;
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}
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@Override
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public void setFluidFill(int i, FluidType type) {
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if(type == tanks[0].getTankType())
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tanks[0].setFill(i);
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else if(type == tanks[1].getTankType())
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tanks[1].setFill(i);
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}
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@Override
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public int getFluidFill(FluidType type) {
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if(type == tanks[0].getTankType())
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return tanks[0].getFill();
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else if(type == tanks[1].getTankType())
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return tanks[1].getFill();
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return 0;
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}
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@Override
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public int getMaxFluidFill(FluidType type) {
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if(type == tanks[0].getTankType())
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return tanks[0].getMaxFill();
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return 0;
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}
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@Override
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public void setFillForSync(int fill, int index) {
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if(index < 2 && tanks[index] != null)
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tanks[index].setFill(fill);
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}
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@Override
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public void setTypeForSync(FluidType type, int index) {
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if(index < 2 && tanks[index] != null)
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tanks[index].setTankType(type);
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}
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@Override
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public List<IFluidAcceptor> getFluidList(FluidType type) {
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return list2;
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}
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@Override
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public void clearFluidList(FluidType type) {
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list2.clear();
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}
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@Override
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public AxisAlignedBB getRenderBoundingBox() {
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return TileEntity.INFINITE_EXTENT_AABB;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public double getMaxRenderDistanceSquared() {
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return 65536.0D;
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}
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@Override
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public boolean canConnect(ForgeDirection dir) {
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return dir != ForgeDirection.UP && dir != ForgeDirection.DOWN && dir != ForgeDirection.UNKNOWN;
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}
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@Override
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public long getPower() {
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return power;
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}
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@Override
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public long getMaxPower() {
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return maxPower;
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}
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@Override
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public void setPower(long power) {
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this.power = power;
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}
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@Override
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public FluidTank[] getSendingTanks() {
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return new FluidTank[] {tanks[1]};
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}
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@Override
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public FluidTank[] getReceivingTanks() {
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return new FluidTank[] {tanks[0]};
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}
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}
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