Hbm-s-Nuclear-Tech-GIT/com/hbm/entity/missile/EntityMissileInferno.java

27 lines
869 B
Java

package com.hbm.entity.missile;
import com.hbm.entity.particle.EntitySmokeFX;
import com.hbm.explosion.ExplosionChaos;
import com.hbm.explosion.ExplosionLarge;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
public class EntityMissileInferno extends EntityMissileBaseAdvanced {
public EntityMissileInferno(World p_i1582_1_) {
super(p_i1582_1_);
}
public EntityMissileInferno(World world, float x, float y, float z, int a, int b) {
super(world, x, y, z, a, b);
}
@Override
public void onImpact() {
ExplosionLarge.explodeFire(worldObj, this.posX + 0.5F, this.posY + 0.5F, this.posZ + 0.5F, 35.0F, true, true, true);
ExplosionChaos.burn(this.worldObj, (int)this.posX, (int)this.posY, (int)this.posZ, 10);
ExplosionChaos.flameDeath(this.worldObj, (int)this.posX, (int)this.posY, (int)this.posZ, 25);
}
}