mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
333 lines
7.4 KiB
Java
333 lines
7.4 KiB
Java
package com.hbm.tileentity;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Random;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.entity.particle.EntityGasFX;
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import com.hbm.entity.particle.EntityGasFlameFX;
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import com.hbm.explosion.ExplosionLarge;
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import com.hbm.explosion.ExplosionThermo;
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import com.hbm.interfaces.IConsumer;
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import com.hbm.interfaces.IGasAcceptor;
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import com.hbm.interfaces.IOilAcceptor;
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import com.hbm.interfaces.IOilSource;
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import com.hbm.interfaces.ISource;
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import com.hbm.items.ModItems;
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import com.hbm.items.special.ItemBattery;
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import com.hbm.lib.Library;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.Block;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.inventory.ISidedInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraftforge.oredict.OreDictionary;
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public class TileEntityMachineGasFlare extends TileEntity implements ISidedInventory, ISource, IGasAcceptor {
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private ItemStack slots[];
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public int gas;
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public int power;
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public static final int maxPower = 100000;
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public static final int maxGas = 64 * 50;
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public int age = 0;
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public List<IConsumer> list = new ArrayList();
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private static final int[] slots_top = new int[] {1};
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private static final int[] slots_bottom = new int[] {2, 0};
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private static final int[] slots_side = new int[] {0};
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Random rand = new Random();
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private String customName;
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public TileEntityMachineGasFlare() {
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slots = new ItemStack[3];
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}
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@Override
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public int getSizeInventory() {
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return slots.length;
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}
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@Override
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public ItemStack getStackInSlot(int i) {
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return slots[i];
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}
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@Override
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public ItemStack getStackInSlotOnClosing(int i) {
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if(slots[i] != null)
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{
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ItemStack itemStack = slots[i];
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slots[i] = null;
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return itemStack;
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} else {
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return null;
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}
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}
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@Override
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public void setInventorySlotContents(int i, ItemStack itemStack) {
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slots[i] = itemStack;
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if(itemStack != null && itemStack.stackSize > getInventoryStackLimit())
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{
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itemStack.stackSize = getInventoryStackLimit();
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}
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}
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@Override
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public String getInventoryName() {
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return this.hasCustomInventoryName() ? this.customName : "container.gasFlare";
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}
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@Override
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public boolean hasCustomInventoryName() {
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return this.customName != null && this.customName.length() > 0;
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}
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public void setCustomName(String name) {
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this.customName = name;
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}
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@Override
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public int getInventoryStackLimit() {
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return 64;
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}
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@Override
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public boolean isUseableByPlayer(EntityPlayer player) {
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if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this)
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{
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return false;
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}else{
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return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <=128;
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}
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}
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//You scrubs aren't needed for anything (right now)
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@Override
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public void openInventory() {}
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@Override
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public void closeInventory() {}
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@Override
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public boolean isItemValidForSlot(int i, ItemStack itemStack) {
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if(i == 0)
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if(itemStack.getItem() instanceof ItemBattery)
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return true;
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if(i == 1)
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return true;
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return false;
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}
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@Override
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public ItemStack decrStackSize(int i, int j) {
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if(slots[i] != null)
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{
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if(slots[i].stackSize <= j)
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{
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ItemStack itemStack = slots[i];
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slots[i] = null;
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return itemStack;
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}
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ItemStack itemStack1 = slots[i].splitStack(j);
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if (slots[i].stackSize == 0)
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{
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slots[i] = null;
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}
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return itemStack1;
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} else {
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return null;
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}
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}
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@Override
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public void readFromNBT(NBTTagCompound nbt) {
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super.readFromNBT(nbt);
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NBTTagList list = nbt.getTagList("items", 10);
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this.power = nbt.getInteger("powerTime");
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this.gas = nbt.getInteger("gas");
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slots = new ItemStack[getSizeInventory()];
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for(int i = 0; i < list.tagCount(); i++)
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{
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NBTTagCompound nbt1 = list.getCompoundTagAt(i);
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byte b0 = nbt1.getByte("slot");
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if(b0 >= 0 && b0 < slots.length)
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{
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slots[b0] = ItemStack.loadItemStackFromNBT(nbt1);
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}
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}
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}
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@Override
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public void writeToNBT(NBTTagCompound nbt) {
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super.writeToNBT(nbt);
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nbt.setInteger("powerTime", power);
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nbt.setInteger("gas", gas);
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NBTTagList list = new NBTTagList();
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for(int i = 0; i < slots.length; i++)
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{
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if(slots[i] != null)
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{
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NBTTagCompound nbt1 = new NBTTagCompound();
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nbt1.setByte("slot", (byte)i);
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slots[i].writeToNBT(nbt1);
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list.appendTag(nbt1);
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}
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}
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nbt.setTag("items", list);
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}
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@Override
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public int[] getAccessibleSlotsFromSide(int p_94128_1_)
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{
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return p_94128_1_ == 0 ? slots_bottom : (p_94128_1_ == 1 ? slots_top : slots_side);
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}
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@Override
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public boolean canInsertItem(int i, ItemStack itemStack, int j) {
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return this.isItemValidForSlot(i, itemStack);
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}
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@Override
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public boolean canExtractItem(int i, ItemStack itemStack, int j) {
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return false;
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}
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public int getGasScaled(int i) {
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return (gas * i) / maxGas;
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}
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public int getPowerScaled(int i) {
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return (power * i) / maxPower;
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}
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@Override
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public void updateEntity() {
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age++;
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if(age >= 20)
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age -= 20;
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if(age == 9 || age == 19)
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ffgeuaInit();
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if(!worldObj.isRemote) {
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if(slots[1] != null && slots[1].getItem() == ModItems.gas_full && gas + 50 <= maxGas) {
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if(slots[2] == null) {
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gas += 50;
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slots[1].stackSize--;
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if(slots[1].stackSize <= 0)
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slots[1] = null;
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slots[2] = new ItemStack(ModItems.gas_empty);
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}else if(slots[2] != null && slots[2].getItem() == ModItems.gas_empty && slots[2].stackSize < slots[2].getMaxStackSize()) {
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gas += 50;
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slots[1].stackSize--;
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if(slots[1].stackSize <= 0)
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slots[1] = null;
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slots[2].stackSize++;
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}
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}
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if(gas >= 0) {
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gas--;
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power += 5;
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worldObj.spawnEntityInWorld(new EntityGasFlameFX(worldObj, this.xCoord + 0.5F, this.yCoord + 11F, this.zCoord + 0.5F, 0.0, 0.0, 0.0));
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ExplosionThermo.setEntitiesOnFire(worldObj, this.xCoord, this.yCoord + 11, zCoord, 5);
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if(age % 5 == 0)
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this.worldObj.playSoundEffect(this.xCoord, this.yCoord + 11, this.zCoord, "hbm:weapon.flamethrowerShoot", 1.5F, 1F);
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}
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power = Library.chargeItemsFromTE(slots, 0, power, maxPower);
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}
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}
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@Override
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public AxisAlignedBB getRenderBoundingBox() {
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return TileEntity.INFINITE_EXTENT_AABB;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public double getMaxRenderDistanceSquared()
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{
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return 65536.0D;
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}
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@Override
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public boolean getTact() {
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if (age >= 0 && age < 10) {
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return true;
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}
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return false;
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}
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@Override
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public void clearList() {
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this.list.clear();
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}
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@Override
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public void ffgeuaInit() {
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ffgeua(this.xCoord + 2, this.yCoord, this.zCoord, getTact());
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ffgeua(this.xCoord - 2, this.yCoord, this.zCoord, getTact());
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ffgeua(this.xCoord, this.yCoord, this.zCoord + 2, getTact());
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ffgeua(this.xCoord, this.yCoord, this.zCoord - 2, getTact());
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}
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@Override
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public void ffgeua(int x, int y, int z, boolean newTact) {
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Library.ffgeua(x, y, z, newTact, this, worldObj);
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}
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@Override
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public int getSPower() {
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return this.power;
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}
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@Override
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public void setSPower(int i) {
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this.power = i;
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}
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@Override
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public List<IConsumer> getList() {
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return this.list;
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}
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@Override
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public void setGasFill(int i) {
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this.gas = i;
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}
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@Override
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public int getGasFill() {
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return this.gas;
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}
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@Override
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public int getMaxGasFill() {
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return this.maxGas;
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}
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}
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