Hbm-s-Nuclear-Tech-GIT/com/hbm/tileentity/TileEntityMachineGasFlare.java

333 lines
7.4 KiB
Java

package com.hbm.tileentity;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import com.hbm.blocks.ModBlocks;
import com.hbm.entity.particle.EntityGasFX;
import com.hbm.entity.particle.EntityGasFlameFX;
import com.hbm.explosion.ExplosionLarge;
import com.hbm.explosion.ExplosionThermo;
import com.hbm.interfaces.IConsumer;
import com.hbm.interfaces.IGasAcceptor;
import com.hbm.interfaces.IOilAcceptor;
import com.hbm.interfaces.IOilSource;
import com.hbm.interfaces.ISource;
import com.hbm.items.ModItems;
import com.hbm.items.special.ItemBattery;
import com.hbm.lib.Library;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraftforge.oredict.OreDictionary;
public class TileEntityMachineGasFlare extends TileEntity implements ISidedInventory, ISource, IGasAcceptor {
private ItemStack slots[];
public int gas;
public int power;
public static final int maxPower = 100000;
public static final int maxGas = 64 * 50;
public int age = 0;
public List<IConsumer> list = new ArrayList();
private static final int[] slots_top = new int[] {1};
private static final int[] slots_bottom = new int[] {2, 0};
private static final int[] slots_side = new int[] {0};
Random rand = new Random();
private String customName;
public TileEntityMachineGasFlare() {
slots = new ItemStack[3];
}
@Override
public int getSizeInventory() {
return slots.length;
}
@Override
public ItemStack getStackInSlot(int i) {
return slots[i];
}
@Override
public ItemStack getStackInSlotOnClosing(int i) {
if(slots[i] != null)
{
ItemStack itemStack = slots[i];
slots[i] = null;
return itemStack;
} else {
return null;
}
}
@Override
public void setInventorySlotContents(int i, ItemStack itemStack) {
slots[i] = itemStack;
if(itemStack != null && itemStack.stackSize > getInventoryStackLimit())
{
itemStack.stackSize = getInventoryStackLimit();
}
}
@Override
public String getInventoryName() {
return this.hasCustomInventoryName() ? this.customName : "container.gasFlare";
}
@Override
public boolean hasCustomInventoryName() {
return this.customName != null && this.customName.length() > 0;
}
public void setCustomName(String name) {
this.customName = name;
}
@Override
public int getInventoryStackLimit() {
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer player) {
if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this)
{
return false;
}else{
return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <=128;
}
}
//You scrubs aren't needed for anything (right now)
@Override
public void openInventory() {}
@Override
public void closeInventory() {}
@Override
public boolean isItemValidForSlot(int i, ItemStack itemStack) {
if(i == 0)
if(itemStack.getItem() instanceof ItemBattery)
return true;
if(i == 1)
return true;
return false;
}
@Override
public ItemStack decrStackSize(int i, int j) {
if(slots[i] != null)
{
if(slots[i].stackSize <= j)
{
ItemStack itemStack = slots[i];
slots[i] = null;
return itemStack;
}
ItemStack itemStack1 = slots[i].splitStack(j);
if (slots[i].stackSize == 0)
{
slots[i] = null;
}
return itemStack1;
} else {
return null;
}
}
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
NBTTagList list = nbt.getTagList("items", 10);
this.power = nbt.getInteger("powerTime");
this.gas = nbt.getInteger("gas");
slots = new ItemStack[getSizeInventory()];
for(int i = 0; i < list.tagCount(); i++)
{
NBTTagCompound nbt1 = list.getCompoundTagAt(i);
byte b0 = nbt1.getByte("slot");
if(b0 >= 0 && b0 < slots.length)
{
slots[b0] = ItemStack.loadItemStackFromNBT(nbt1);
}
}
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
nbt.setInteger("powerTime", power);
nbt.setInteger("gas", gas);
NBTTagList list = new NBTTagList();
for(int i = 0; i < slots.length; i++)
{
if(slots[i] != null)
{
NBTTagCompound nbt1 = new NBTTagCompound();
nbt1.setByte("slot", (byte)i);
slots[i].writeToNBT(nbt1);
list.appendTag(nbt1);
}
}
nbt.setTag("items", list);
}
@Override
public int[] getAccessibleSlotsFromSide(int p_94128_1_)
{
return p_94128_1_ == 0 ? slots_bottom : (p_94128_1_ == 1 ? slots_top : slots_side);
}
@Override
public boolean canInsertItem(int i, ItemStack itemStack, int j) {
return this.isItemValidForSlot(i, itemStack);
}
@Override
public boolean canExtractItem(int i, ItemStack itemStack, int j) {
return false;
}
public int getGasScaled(int i) {
return (gas * i) / maxGas;
}
public int getPowerScaled(int i) {
return (power * i) / maxPower;
}
@Override
public void updateEntity() {
age++;
if(age >= 20)
age -= 20;
if(age == 9 || age == 19)
ffgeuaInit();
if(!worldObj.isRemote) {
if(slots[1] != null && slots[1].getItem() == ModItems.gas_full && gas + 50 <= maxGas) {
if(slots[2] == null) {
gas += 50;
slots[1].stackSize--;
if(slots[1].stackSize <= 0)
slots[1] = null;
slots[2] = new ItemStack(ModItems.gas_empty);
}else if(slots[2] != null && slots[2].getItem() == ModItems.gas_empty && slots[2].stackSize < slots[2].getMaxStackSize()) {
gas += 50;
slots[1].stackSize--;
if(slots[1].stackSize <= 0)
slots[1] = null;
slots[2].stackSize++;
}
}
if(gas >= 0) {
gas--;
power += 5;
worldObj.spawnEntityInWorld(new EntityGasFlameFX(worldObj, this.xCoord + 0.5F, this.yCoord + 11F, this.zCoord + 0.5F, 0.0, 0.0, 0.0));
ExplosionThermo.setEntitiesOnFire(worldObj, this.xCoord, this.yCoord + 11, zCoord, 5);
if(age % 5 == 0)
this.worldObj.playSoundEffect(this.xCoord, this.yCoord + 11, this.zCoord, "hbm:weapon.flamethrowerShoot", 1.5F, 1F);
}
power = Library.chargeItemsFromTE(slots, 0, power, maxPower);
}
}
@Override
public AxisAlignedBB getRenderBoundingBox() {
return TileEntity.INFINITE_EXTENT_AABB;
}
@Override
@SideOnly(Side.CLIENT)
public double getMaxRenderDistanceSquared()
{
return 65536.0D;
}
@Override
public boolean getTact() {
if (age >= 0 && age < 10) {
return true;
}
return false;
}
@Override
public void clearList() {
this.list.clear();
}
@Override
public void ffgeuaInit() {
ffgeua(this.xCoord + 2, this.yCoord, this.zCoord, getTact());
ffgeua(this.xCoord - 2, this.yCoord, this.zCoord, getTact());
ffgeua(this.xCoord, this.yCoord, this.zCoord + 2, getTact());
ffgeua(this.xCoord, this.yCoord, this.zCoord - 2, getTact());
}
@Override
public void ffgeua(int x, int y, int z, boolean newTact) {
Library.ffgeua(x, y, z, newTact, this, worldObj);
}
@Override
public int getSPower() {
return this.power;
}
@Override
public void setSPower(int i) {
this.power = i;
}
@Override
public List<IConsumer> getList() {
return this.list;
}
@Override
public void setGasFill(int i) {
this.gas = i;
}
@Override
public int getGasFill() {
return this.gas;
}
@Override
public int getMaxGasFill() {
return this.maxGas;
}
}