96 lines
2.7 KiB
Java

package com.hbm.blocks.machine;
import com.hbm.blocks.BlockDummyable;
import com.hbm.main.MainRegistry;
import com.hbm.tileentity.TileEntityProxyCombo;
import com.hbm.tileentity.TileEntityProxyInventory;
import com.hbm.tileentity.machine.TileEntityMachineCrystallizer;
import cpw.mods.fml.common.network.internal.FMLNetworkHandler;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
public class MachineCrystallizer extends BlockDummyable {
@SideOnly(Side.CLIENT)
private IIcon iconTop;
public MachineCrystallizer(Material mat) {
super(mat);
}
@Override
public TileEntity createNewTileEntity(World world, int meta) {
if(meta >= 12)
return new TileEntityMachineCrystallizer();
if(meta >= 8 && meta <= 11)
return new TileEntityProxyInventory();
if(meta == 7)
return new TileEntityProxyCombo(false, true, true);
return null;
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) {
if(world.isRemote)
{
return true;
} else if(!player.isSneaking())
{
int[] pos = this.findCore(world, x, y, z);
if(pos == null)
return false;
TileEntityMachineCrystallizer entity = (TileEntityMachineCrystallizer) world.getTileEntity(pos[0], pos[1], pos[2]);
if(entity != null)
{
FMLNetworkHandler.openGui(player, MainRegistry.instance, 0, world, pos[0], pos[1], pos[2]);
}
return true;
} else {
return false;
}
}
@Override
public int[] getDimensions() {
return new int[] { 6, 0, 1, 1, 1, 1 };
}
@Override
public int getOffset() {
return 1;
}
protected void fillSpace(World world, int x, int y, int z, ForgeDirection dir, int o) {
super.fillSpace(world, x, y, z, dir, o);
this.makeExtra(world, x + dir.offsetX * o + 1, y, z + dir.offsetZ * o);
this.makeExtra(world, x + dir.offsetX * o - 1, y, z + dir.offsetZ * o);
this.makeExtra(world, x + dir.offsetX * o, y, z + dir.offsetZ * o + 1);
this.makeExtra(world, x + dir.offsetX * o, y, z + dir.offsetZ * o - 1);
if(dir == ForgeDirection.NORTH || dir == ForgeDirection.SOUTH) {
this.makeExtra(world, x + dir.offsetX * o + 1, y + 5, z + dir.offsetZ * o);
this.makeExtra(world, x + dir.offsetX * o - 1, y + 5, z + dir.offsetZ * o);
}
if(dir == ForgeDirection.EAST || dir == ForgeDirection.WEST) {
this.makeExtra(world, x + dir.offsetX * o, y + 5, z + dir.offsetZ * o + 1);
this.makeExtra(world, x + dir.offsetX * o, y + 5, z + dir.offsetZ * o - 1);
}
}
}