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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
51 lines
1.2 KiB
Java
51 lines
1.2 KiB
Java
package com.hbm.inventory.container;
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import com.hbm.tileentity.machine.TileEntityCoreEmitter;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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public class ContainerCoreEmitter extends Container {
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private TileEntityCoreEmitter nukeBoy;
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public ContainerCoreEmitter(InventoryPlayer invPlayer, TileEntityCoreEmitter tedf) {
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nukeBoy = tedf;
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for(int i = 0; i < 3; i++)
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{
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for(int j = 0; j < 9; j++)
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{
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this.addSlotToContainer(new Slot(invPlayer, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
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}
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}
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for(int i = 0; i < 9; i++)
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{
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this.addSlotToContainer(new Slot(invPlayer, i, 8 + i * 18, 142));
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}
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}
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@Override
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public boolean canInteractWith(EntityPlayer player) {
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return nukeBoy.isUseableByPlayer(player);
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}
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@Override
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public ItemStack transferStackInSlot(EntityPlayer p_82846_1_, int par2)
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{
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ItemStack var3 = null;
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Slot var4 = (Slot) this.inventorySlots.get(par2);
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if (var4 != null && var4.getHasStack())
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{
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return null;
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}
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return var3;
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}
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} |