33 lines
925 B
Java

package com.hbm.render.tileentity;
import org.lwjgl.opengl.GL11;
import com.hbm.main.ResourceManager;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
public class RenderCapsule extends TileEntitySpecialRenderer {
@Override
public void renderTileEntityAt(TileEntity te, double x, double y, double z, float i) {
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5, y, z + 0.5);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glTranslatef(0.0F, -0.25F, 0.0F);
GL11.glRotatef(-25, 0, 1, 0);
GL11.glRotatef(15, 0, 0, 1);
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glShadeModel(GL11.GL_SMOOTH);
bindTexture(ResourceManager.soyuz_lander_tex);
ResourceManager.soyuz_lander.renderPart("Capsule");
GL11.glShadeModel(GL11.GL_FLAT);
GL11.glPopMatrix();
}
}