mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
98 lines
2.2 KiB
Java
98 lines
2.2 KiB
Java
package com.hbm.packet;
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import com.hbm.tileentity.machine.TileEntityForceField;
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import cpw.mods.fml.common.network.simpleimpl.IMessage;
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import cpw.mods.fml.common.network.simpleimpl.IMessageHandler;
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import cpw.mods.fml.common.network.simpleimpl.MessageContext;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import io.netty.buffer.ByteBuf;
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import net.minecraft.client.Minecraft;
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import net.minecraft.tileentity.TileEntity;
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public class TEFFPacket implements IMessage {
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int x;
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int y;
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int z;
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float rad;
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int health;
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int maxHealth;
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int power;
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boolean isOn;
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int color;
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int cooldown;
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public TEFFPacket() {
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}
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public TEFFPacket(int x, int y, int z, float rad, int health, int maxHealth, int power, boolean isOn, int color, int cooldown) {
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this.x = x;
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this.y = y;
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this.z = z;
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this.rad = rad;
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this.health = health;
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this.maxHealth = maxHealth;
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this.power = power;
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this.isOn = isOn;
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this.color = color;
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this.cooldown = cooldown;
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}
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@Override
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public void fromBytes(ByteBuf buf) {
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x = buf.readInt();
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y = buf.readInt();
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z = buf.readInt();
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rad = buf.readFloat();
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health = buf.readInt();
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maxHealth = buf.readInt();
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power = buf.readInt();
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isOn = buf.readBoolean();
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color = buf.readInt();
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cooldown = buf.readInt();
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}
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@Override
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public void toBytes(ByteBuf buf) {
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buf.writeInt(x);
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buf.writeInt(y);
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buf.writeInt(z);
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buf.writeFloat(rad);
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buf.writeInt(health);
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buf.writeInt(maxHealth);
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buf.writeInt(power);
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buf.writeBoolean(isOn);
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buf.writeInt(color);
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buf.writeInt(cooldown);
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}
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public static class Handler implements IMessageHandler<TEFFPacket, IMessage> {
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@Override
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@SideOnly(Side.CLIENT)
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public IMessage onMessage(TEFFPacket m, MessageContext ctx) {
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TileEntity te = Minecraft.getMinecraft().theWorld.getTileEntity(m.x, m.y, m.z);
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try {
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if(te instanceof TileEntityForceField) {
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TileEntityForceField ff = (TileEntityForceField)te;
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ff.radius = m.rad;
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ff.health = m.health;
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ff.maxHealth = m.maxHealth;
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ff.power = m.power;
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ff.isOn = m.isOn;
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ff.color = m.color;
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ff.cooldown = m.cooldown;
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}
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} catch (Exception x) {
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}
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return null;
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}
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}
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}
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