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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
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80 lines
1.9 KiB
Java
80 lines
1.9 KiB
Java
package com.hbm.packet;
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import com.hbm.handler.MissileStruct;
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import com.hbm.tileentity.bomb.TileEntityCompactLauncher;
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import com.hbm.tileentity.bomb.TileEntityLaunchTable;
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import com.hbm.tileentity.machine.TileEntityMachineMissileAssembly;
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import cpw.mods.fml.common.network.simpleimpl.IMessage;
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import cpw.mods.fml.common.network.simpleimpl.IMessageHandler;
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import cpw.mods.fml.common.network.simpleimpl.MessageContext;
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import io.netty.buffer.ByteBuf;
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import net.minecraft.client.Minecraft;
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import net.minecraft.tileentity.TileEntity;
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public class TEMissileMultipartPacket implements IMessage {
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int x;
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int y;
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int z;
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MissileStruct missile;
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public TEMissileMultipartPacket()
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{
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}
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public TEMissileMultipartPacket(int x, int y, int z, MissileStruct missile)
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{
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this.x = x;
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this.y = y;
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this.z = z;
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this.missile = missile;
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}
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@Override
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public void fromBytes(ByteBuf buf) {
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x = buf.readInt();
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y = buf.readInt();
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z = buf.readInt();
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missile = MissileStruct.readFromByteBuffer(buf);
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}
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@Override
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public void toBytes(ByteBuf buf) {
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buf.writeInt(x);
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buf.writeInt(y);
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buf.writeInt(z);
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missile.writeToByteBuffer(buf);
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}
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public static class Handler implements IMessageHandler<TEMissileMultipartPacket, IMessage> {
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@Override
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public IMessage onMessage(TEMissileMultipartPacket m, MessageContext ctx) {
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TileEntity te = Minecraft.getMinecraft().theWorld.getTileEntity(m.x, m.y, m.z);
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if (te != null && te instanceof TileEntityCompactLauncher) {
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TileEntityCompactLauncher launcher = (TileEntityCompactLauncher) te;
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launcher.load = m.missile;
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}
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if (te != null && te instanceof TileEntityLaunchTable) {
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TileEntityLaunchTable launcher = (TileEntityLaunchTable) te;
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launcher.load = m.missile;
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}
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if (te != null && te instanceof TileEntityMachineMissileAssembly) {
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TileEntityMachineMissileAssembly rack = (TileEntityMachineMissileAssembly) te;
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rack.load = m.missile;
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}
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return null;
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}
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}
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}
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