mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
108 lines
3.2 KiB
Java
108 lines
3.2 KiB
Java
package com.hbm.render.tileentity;
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import org.lwjgl.opengl.GL11;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.lib.RefStrings;
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import com.hbm.main.ResourceManager;
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import com.hbm.render.item.ItemRenderBase;
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import com.hbm.tileentity.machine.TileEntityFurnaceCombination;
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import net.minecraft.client.renderer.RenderHelper;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.item.Item;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.IItemRenderer;
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public class RenderFurnaceCombination extends TileEntitySpecialRenderer implements IItemRendererProvider {
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public static final ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/particle/rbmk_fire.png");
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@Override
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public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f) {
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GL11.glPushMatrix();
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GL11.glTranslated(x + 0.5D, y, z + 0.5D);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glEnable(GL11.GL_CULL_FACE);
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bindTexture(ResourceManager.combination_oven_tex);
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ResourceManager.combination_oven.renderAll();
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TileEntityFurnaceCombination furnace = (TileEntityFurnaceCombination) tileEntity;
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if(furnace.wasOn) {
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bindTexture(texture);
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GL11.glPushMatrix();
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glEnable(GL11.GL_BLEND);
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GL11.glAlphaFunc(GL11.GL_GEQUAL, 0);
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GL11.glDepthMask(false);
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GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE);
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RenderHelper.disableStandardItemLighting();
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int texIndex = (int) (furnace.getWorldObj().getTotalWorldTime() / 2 % 14);
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float f0 = 1F / 14F;
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float uMin = texIndex % 5 * f0;
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float uMax = uMin + f0;
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float vMin = 0;
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float vMax = 1;
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Tessellator tess = Tessellator.instance;
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tess.startDrawingQuads();
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tess.setNormal(0.0F, 1.0F, 0.0F);
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tess.setBrightness(240);
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tess.setColorRGBA_F(1.0F, 1.0F, 1.0F, 1.0F);
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GL11.glTranslated(0, 1.75, 0);
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GL11.glRotatef(-RenderManager.instance.playerViewY, 0.0F, 1.0F, 0.0F);
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double scaleH = 1;
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double scaleV = 3;
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tess.addVertexWithUV(-scaleH, 0, 0, uMax, vMax);
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tess.addVertexWithUV(-scaleH, scaleV, 0, uMax, vMin);
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tess.addVertexWithUV(scaleH, scaleV, 0, uMin, vMin);
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tess.addVertexWithUV(scaleH, 0, 0, uMin, vMax);
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tess.draw();
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//GL11.glPolygonOffset(0.0F, 0.0F);
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GL11.glAlphaFunc(GL11.GL_GREATER, 0.1F);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glDisable(GL11.GL_BLEND);
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GL11.glDepthFunc(GL11.GL_LEQUAL);
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GL11.glDepthMask(true);
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GL11.glPopMatrix();
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RenderHelper.enableStandardItemLighting();
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}
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GL11.glPopMatrix();
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}
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@Override
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public Item getItemForRenderer() {
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return Item.getItemFromBlock(ModBlocks.furnace_combination);
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}
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@Override
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public IItemRenderer getRenderer() {
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return new ItemRenderBase( ) {
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public void renderInventory() {
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GL11.glTranslated(0, -1.5, 0);
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GL11.glScaled(3.25, 3.25, 3.25);
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}
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public void renderCommon() {
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bindTexture(ResourceManager.combination_oven_tex);
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ResourceManager.combination_oven.renderAll();
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}};
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}
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}
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