Hbm-s-Nuclear-Tech-GIT/src/main/java/com/hbm/render/tileentity/RenderFurnaceCombination.java
2022-12-08 22:56:20 +01:00

108 lines
3.2 KiB
Java

package com.hbm.render.tileentity;
import org.lwjgl.opengl.GL11;
import com.hbm.blocks.ModBlocks;
import com.hbm.lib.RefStrings;
import com.hbm.main.ResourceManager;
import com.hbm.render.item.ItemRenderBase;
import com.hbm.tileentity.machine.TileEntityFurnaceCombination;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.item.Item;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.IItemRenderer;
public class RenderFurnaceCombination extends TileEntitySpecialRenderer implements IItemRendererProvider {
public static final ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/particle/rbmk_fire.png");
@Override
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f) {
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5D, y, z + 0.5D);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_CULL_FACE);
bindTexture(ResourceManager.combination_oven_tex);
ResourceManager.combination_oven.renderAll();
TileEntityFurnaceCombination furnace = (TileEntityFurnaceCombination) tileEntity;
if(furnace.wasOn) {
bindTexture(texture);
GL11.glPushMatrix();
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_BLEND);
GL11.glAlphaFunc(GL11.GL_GEQUAL, 0);
GL11.glDepthMask(false);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE);
RenderHelper.disableStandardItemLighting();
int texIndex = (int) (furnace.getWorldObj().getTotalWorldTime() / 2 % 14);
float f0 = 1F / 14F;
float uMin = texIndex % 5 * f0;
float uMax = uMin + f0;
float vMin = 0;
float vMax = 1;
Tessellator tess = Tessellator.instance;
tess.startDrawingQuads();
tess.setNormal(0.0F, 1.0F, 0.0F);
tess.setBrightness(240);
tess.setColorRGBA_F(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glTranslated(0, 1.75, 0);
GL11.glRotatef(-RenderManager.instance.playerViewY, 0.0F, 1.0F, 0.0F);
double scaleH = 1;
double scaleV = 3;
tess.addVertexWithUV(-scaleH, 0, 0, uMax, vMax);
tess.addVertexWithUV(-scaleH, scaleV, 0, uMax, vMin);
tess.addVertexWithUV(scaleH, scaleV, 0, uMin, vMin);
tess.addVertexWithUV(scaleH, 0, 0, uMin, vMax);
tess.draw();
//GL11.glPolygonOffset(0.0F, 0.0F);
GL11.glAlphaFunc(GL11.GL_GREATER, 0.1F);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_BLEND);
GL11.glDepthFunc(GL11.GL_LEQUAL);
GL11.glDepthMask(true);
GL11.glPopMatrix();
RenderHelper.enableStandardItemLighting();
}
GL11.glPopMatrix();
}
@Override
public Item getItemForRenderer() {
return Item.getItemFromBlock(ModBlocks.furnace_combination);
}
@Override
public IItemRenderer getRenderer() {
return new ItemRenderBase( ) {
public void renderInventory() {
GL11.glTranslated(0, -1.5, 0);
GL11.glScaled(3.25, 3.25, 3.25);
}
public void renderCommon() {
bindTexture(ResourceManager.combination_oven_tex);
ResourceManager.combination_oven.renderAll();
}};
}
}