2025-01-07 16:44:33 +01:00

128 lines
3.9 KiB
Java

package com.hbm.blocks.generic;
import java.util.ArrayList;
import com.hbm.lib.RefStrings;
import cpw.mods.fml.client.registry.RenderingRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.IShearable;
import net.minecraftforge.common.util.ForgeDirection;
public class BlockHangingVine extends Block implements IShearable {
public BlockHangingVine(Material mat) {
super(mat);
}
@Override
public void onEntityCollidedWithBlock(World world, int x, int y, int z, Entity entity) {
entity.motionX *= 0.5;
entity.motionY *= 0.5;
entity.motionZ *= 0.5;
entity.fallDistance = 0F;
}
@Override
public boolean canPlaceBlockAt(World world, int x, int y, int z) {
return this.canBlockStay(world, x, y, z);
}
@Override
public boolean canBlockStay(World world, int x, int y, int z) {
Block b = world.getBlock(x, y + 1, z);
return b.isSideSolid(world, x, y + 1, z, ForgeDirection.UP) || b == this;
}
@Override
public void onNeighborBlockChange(World world, int x, int y, int z, Block block) {
super.onNeighborBlockChange(world, x, y, z, block);
this.checkAndDropBlock(world, x, y, z);
}
protected void checkAndDropBlock(World world, int x, int y, int z) {
if(!this.canBlockStay(world, x, y, z)) {
world.setBlock(x, y, z, Blocks.air);
}
}
@Override protected boolean canSilkHarvest() { return true; }
@Override
public boolean isShearable(ItemStack item, IBlockAccess world, int x, int y, int z) {
return true;
}
@Override
public ArrayList<ItemStack> onSheared(ItemStack item, IBlockAccess world, int x, int y, int z, int fortune) {
ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
ret.add(new ItemStack(this)); //placeholder
return ret;
}
@Override
public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int x, int y, int z) {
return null;
}
@Override
public boolean isOpaqueCube() {
return false;
}
@Override
public boolean renderAsNormalBlock() {
return false;
}
@SideOnly(Side.CLIENT) public IIcon iconItem;
@SideOnly(Side.CLIENT) public IIcon iconGround; //when touching a solid face below
@SideOnly(Side.CLIENT) public IIcon iconHang; //when hanging mid-air
@SideOnly(Side.CLIENT) public IIcon iconGlow; //regular phosphor
@SideOnly(Side.CLIENT) public IIcon iconHangGlow; //phosphor in different position when hanging for variety
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister reg) {
this.iconItem = reg.registerIcon(RefStrings.MODID + ":vine_phosphor_item");
this.blockIcon = reg.registerIcon(RefStrings.MODID + ":vine_phosphor");
this.iconGround = reg.registerIcon(RefStrings.MODID + ":vine_phosphor_ground");
this.iconHang = reg.registerIcon(RefStrings.MODID + ":vine_phosphor_hang");
this.iconGlow = reg.registerIcon(RefStrings.MODID + ":vine_phosphor_spots");
this.iconHangGlow = reg.registerIcon(RefStrings.MODID + ":vine_phosphor_spots_hang");
}
@SideOnly(Side.CLIENT)
public IIcon getIcon(IBlockAccess world, int x, int y, int z, boolean pass) {
Block b = world.getBlock(x, y - 1, z);
if(!pass)
return b.isSideSolid(world, x, y, z, ForgeDirection.UP) ? iconGround : b == this ? blockIcon : iconHang;
else
return b.isAir(world, x, y, z) ? iconHangGlow : iconGlow;
}
@Override
@SideOnly(Side.CLIENT)
public IIcon getIcon(int side, int meta) {
return this.iconItem;
}
public static int renderID = RenderingRegistry.getNextAvailableRenderId();
@Override
public int getRenderType() {
return renderID;
}
}