2022-03-28 23:55:03 +02:00

97 lines
2.5 KiB
Java

package com.hbm.blocks.fluid;
import java.util.Random;
import com.hbm.lib.ModDamageSource;
import com.hbm.lib.RefStrings;
import com.hbm.util.ArmorUtil;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.passive.EntitySquid;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.DamageSource;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import net.minecraftforge.fluids.BlockFluidClassic;
import net.minecraftforge.fluids.Fluid;
public class GenericFluidBlock extends BlockFluidClassic {
@SideOnly(Side.CLIENT)
public static IIcon stillIcon;
@SideOnly(Side.CLIENT)
public static IIcon flowingIcon;
public Random rand = new Random();
private String stillName;
private String flowingName;
public float damage;
public DamageSource damageSource;
public GenericFluidBlock(Fluid fluid, Material material, String still, String flowing) {
super(fluid, material);
setCreativeTab(null);
stillName = still;
flowingName = flowing;
displacements.put(this, false);
}
public GenericFluidBlock setDamage(DamageSource source, float amount) {
damageSource = source;
damage = amount;
return this;
}
@Override
@SideOnly(Side.CLIENT)
public IIcon getIcon(int side, int meta) {
return (side == 0 || side == 1) ? stillIcon : flowingIcon;
}
@Override
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister register) {
stillIcon = register.registerIcon(RefStrings.MODID + ":" + stillName);
flowingIcon = register.registerIcon(RefStrings.MODID + ":" + flowingName);
}
@Override
public void onEntityCollidedWithBlock(World world, int x, int y, int z, Entity entity) {
if(damageSource != null) {
if(entity instanceof EntityItem) {
entity.motionX = 0;
entity.motionY = 0;
entity.motionZ = 0;
if(entity.ticksExisted % 20 == 0 && !world.isRemote) {
entity.attackEntityFrom(damageSource, damage * 0.1F);
}
if(entity.ticksExisted % 5 == 0) {
world.spawnParticle("cloud", entity.posX, entity.posY, entity.posZ, 0.0, 0.0, 0.0);
}
} else {
if(entity.motionY < -0.2)
entity.motionY *= 0.5;
if(!world.isRemote) {
entity.attackEntityFrom(damageSource, damage);
}
}
if(entity.ticksExisted % 5 == 0) {
world.playSoundAtEntity(entity, "random.fizz", 0.2F, 1F);
}
}
}
}