This commit is contained in:
HbmMods 2018-07-22 23:19:07 +02:00
parent e7ac99ad73
commit 16b2329dff
22 changed files with 770 additions and 8 deletions

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@ -1085,6 +1085,8 @@ item.gun_fatman.name=M42 Nukleares Katapult "Fat Man"
item.gun_mirv.name=M42 Nukleares Katapult "Experimentelles MIRV"
item.gun_bf.name=M42_2 Nukleares Katapult "Antimaterienwerfer"
item.gun_mp40.name=Maschinenpistole
item.gun_uzi.name=IMI Uzi
item.gun_uzi_silencer.name=IMI Uzi mit Schalldämpfer
item.gun_uboinik.name=Ubojnik
item.gun_lever_action.name=Mare's Leg (Original)
item.gun_bolt_action.name=Dream-Repetiergewehr (Original)
@ -1124,6 +1126,7 @@ item.gun_fatman_ammo.name=Miniatombombe
item.gun_mirv_ammo.name=Achtfaches MIRV
item.gun_bf_ammo.name=Mk.V kompaktes AMAT-Artilleriegeschoss - Typ B.F.
item.gun_mp40_ammo.name=SMG-Patrone
item.gun_uzi_ammo.name=.22 lfB Patrone
item.gun_uboinik_ammo.name=12x70 Schrotmunition
item.gun_lever_action_ammo.name=12x74 Schrotmunition
item.gun_bolt_action_ammo.name=12x74 Brenneke
@ -1168,6 +1171,7 @@ item.clip_mirv.name=Kauf-drei-zahl-eins Packung Mini MIRVs
item.clip_bf.name=BF-Geschosse im Doppelpack
item.clip_mp.name=Magazin des Standardsturmgewehrs des Britannischen Militärs
item.clip_mp40.name=9mm SMG-Magazin
item.clip_uzi.name=32 Schuss .22 lfB Magazin
item.clip_uboinik.name=12x70 Schrotpatronenbox
item.clip_lever_action.name=12x74 Schrotpatronenbox
item.clip_bolt_action.name=12x74 Brenneke-Patronenbox

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@ -1085,6 +1085,8 @@ item.gun_fatman.name=M42 Nuclear Catapult "Fat Man"
item.gun_mirv.name=M42 Nuclear Catapult "Experimental MIRV"
item.gun_bf.name=M42_2 Nuclear Catapult "Antimatter Launcher"
item.gun_mp40.name=Submachine Gun
item.gun_uzi.name=IMI Uzi
item.gun_uzi_silencer.name=IMI Uzi with Silencer
item.gun_uboinik.name=Uboinik
item.gun_lever_action.name=Mare's Leg (Original)
item.gun_bolt_action.name=Dream Bolt-Action Rifle (Original)
@ -1124,6 +1126,7 @@ item.gun_fatman_ammo.name=Mini Nuke
item.gun_mirv_ammo.name=Eightfold MIRV
item.gun_bf_ammo.name=Mk.V Compact AMAT-Artillery Shell - Type B.F.
item.gun_mp40_ammo.name=Submachine Gun Round
item.gun_uzi_ammo.name=.22 LR Round
item.gun_uboinik_ammo.name=12x70 Buckshot
item.gun_lever_action_ammo.name=12x74 Buckshot
item.gun_bolt_action_ammo.name=12x74 Slug
@ -1168,6 +1171,7 @@ item.clip_mirv.name=Three-In-One Pack of Mini MIRVs
item.clip_bf.name=BF-Shell Double Pack
item.clip_mp.name=Britannia Military Standard Issue Assult Rifle Magazine
item.clip_mp40.name=9mm SMG Magazine
item.clip_uzi.name=32rnd .22 LR Magazine
item.clip_uboinik.name=Box of 12x70 Buckshot Rounds
item.clip_lever_action.name=Box of 12x74 Buckshot Rounds
item.clip_bolt_action.name=Box of 12x74 Slugs

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@ -70,6 +70,8 @@
"weapon.ciwsSpinup": {"category": "player", "sounds": [{"name": "weapon/ciwsSpinup", "stream": false}]},
"weapon.ciwsSpindown": {"category": "player", "sounds": [{"name": "weapon/ciwsSpindown", "stream": false}]},
"weapon.laserBang": {"category": "player", "sounds": ["weapon/laserBang1", "weapon/laserBang2", "weapon/laserBang3"]},
"weapon.uziShoot": {"category": "player", "sounds": [{"name": "weapon/uziShoot", "stream": false}]},
"weapon.silencerShoot": {"category": "player", "sounds": [{"name": "weapon/silencerShoot", "stream": false}]},
"weapon.reloadTurret": {"category": "player", "sounds": [{"name": "weapon/reloadTurret", "stream": false}]},
"weapon.switchmode1": {"category": "player", "sounds": [{"name": "weapon/switchmode1", "stream": false}]},

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@ -77,6 +77,7 @@ public class BlockCrate extends BlockFalling {
BlockCrate.addToListWithWeight(crateList, ModItems.clip_mirv, 2);
BlockCrate.addToListWithWeight(crateList, ModItems.clip_bf, 1);
BlockCrate.addToListWithWeight(crateList, ModItems.clip_mp40, 7);
BlockCrate.addToListWithWeight(crateList, ModItems.clip_uzi, 7);
BlockCrate.addToListWithWeight(crateList, ModItems.clip_uboinik, 7);
BlockCrate.addToListWithWeight(crateList, ModItems.clip_lever_action, 5);
BlockCrate.addToListWithWeight(crateList, ModItems.clip_bolt_action, 5);
@ -115,6 +116,8 @@ public class BlockCrate extends BlockFalling {
BlockCrate.addToListWithWeight(weaponList, ModItems.gun_mirv, 3);
BlockCrate.addToListWithWeight(weaponList, ModItems.gun_bf, 1);
BlockCrate.addToListWithWeight(weaponList, ModItems.gun_mp40, 9);
BlockCrate.addToListWithWeight(weaponList, ModItems.gun_uzi, 6);
BlockCrate.addToListWithWeight(weaponList, ModItems.gun_uzi_silencer, 5);
BlockCrate.addToListWithWeight(weaponList, ModItems.gun_uboinik, 8);
BlockCrate.addToListWithWeight(weaponList, ModItems.gun_lever_action, 7);
BlockCrate.addToListWithWeight(weaponList, ModItems.gun_lever_action_dark, 6);

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@ -581,14 +581,11 @@ public class EntityBullet extends Entity implements IProjectile {
//this.setDead();
;
}
} else if (!this.getIsCritical()) {
/*this.motionX *= -0.10000000149011612D;
this.motionY *= -0.10000000149011612D;
this.motionZ *= -0.10000000149011612D;
this.rotationYaw += 180.0F;
this.prevRotationYaw += 180.0F;
this.ticksInAir = 0;*/
//this.setDead();
} else {
if (movingobjectposition.entityHit instanceof EntityLivingBase) {
EntityLivingBase target = (EntityLivingBase) movingobjectposition.entityHit;
target.setHealth((float) (target.getHealth() - damage));
}
}
} else {
this.setDead();

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@ -726,6 +726,9 @@ public class ModItems {
public static Item gun_bf_ammo;
public static Item gun_mp40;
public static Item gun_mp40_ammo;
public static Item gun_uzi;
public static Item gun_uzi_silencer;
public static Item gun_uzi_ammo;
public static Item gun_uboinik;
public static Item gun_uboinik_ammo;
public static Item gun_lever_action;
@ -1106,6 +1109,7 @@ public class ModItems {
public static Item clip_mirv;
public static Item clip_bf;
public static Item clip_mp40;
public static Item clip_uzi;
public static Item clip_uboinik;
public static Item clip_lever_action;
public static Item clip_bolt_action;
@ -1892,6 +1896,9 @@ public class ModItems {
gun_bf = new GunBaleFlare().setMaxDamage(2500).setUnlocalizedName("gun_bf").setCreativeTab(null).setTextureName(RefStrings.MODID + ":gun_bf");
gun_mp40_ammo = new Item().setUnlocalizedName("gun_mp40_ammo").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_mp40_ammo");
gun_mp40 = new GunSMG().setUnlocalizedName("gun_mp40").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_mp40");
gun_uzi_ammo = new Item().setUnlocalizedName("gun_uzi_ammo").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_uzi_ammo");
gun_uzi = new GunUZI().setUnlocalizedName("gun_uzi").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_uzi");
gun_uzi_silencer = new GunUZI().setUnlocalizedName("gun_uzi_silencer").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_uzi_silencer");
gun_uboinik_ammo = new Item().setUnlocalizedName("gun_uboinik_ammo").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_uboinik_ammo");
gun_uboinik = new GunShotgun().setUnlocalizedName("gun_uboinik").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_uboinik");
gun_lever_action_ammo = new Item().setUnlocalizedName("gun_lever_action_ammo").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_lever_action_ammo");
@ -2130,6 +2137,7 @@ public class ModItems {
clip_mirv = new ItemClip().setUnlocalizedName("clip_mirv").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_mirv");
clip_bf = new ItemClip().setUnlocalizedName("clip_bf").setCreativeTab(null).setTextureName(RefStrings.MODID + ":clip_bf");
clip_mp40 = new ItemClip().setUnlocalizedName("clip_mp40").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_mp40");
clip_uzi = new ItemClip().setUnlocalizedName("clip_uzi").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_uzi");
clip_uboinik = new ItemClip().setUnlocalizedName("clip_uboinik").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_uboinik");
clip_lever_action = new ItemClip().setUnlocalizedName("clip_lever_action").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_lever_action");
clip_bolt_action = new ItemClip().setUnlocalizedName("clip_bolt_action").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_bolt_action");
@ -3220,6 +3228,8 @@ public class ModItems {
GameRegistry.registerItem(gun_mirv, gun_mirv.getUnlocalizedName());
GameRegistry.registerItem(gun_bf, gun_bf.getUnlocalizedName());
GameRegistry.registerItem(gun_mp40, gun_mp40.getUnlocalizedName());
GameRegistry.registerItem(gun_uzi, gun_uzi.getUnlocalizedName());
GameRegistry.registerItem(gun_uzi_silencer,gun_uzi_silencer.getUnlocalizedName());
GameRegistry.registerItem(gun_uboinik, gun_uboinik.getUnlocalizedName());
GameRegistry.registerItem(gun_lever_action, gun_lever_action.getUnlocalizedName());
GameRegistry.registerItem(gun_lever_action_dark, gun_lever_action_dark.getUnlocalizedName());
@ -3263,6 +3273,7 @@ public class ModItems {
GameRegistry.registerItem(gun_mirv_ammo, gun_mirv_ammo.getUnlocalizedName());
GameRegistry.registerItem(gun_bf_ammo, gun_bf_ammo.getUnlocalizedName());
GameRegistry.registerItem(gun_mp40_ammo, gun_mp40_ammo.getUnlocalizedName());
GameRegistry.registerItem(gun_uzi_ammo, gun_uzi_ammo.getUnlocalizedName());
GameRegistry.registerItem(gun_uboinik_ammo, gun_uboinik_ammo.getUnlocalizedName());
GameRegistry.registerItem(gun_lever_action_ammo, gun_lever_action_ammo.getUnlocalizedName());
GameRegistry.registerItem(gun_bolt_action_ammo, gun_bolt_action_ammo.getUnlocalizedName());
@ -3305,6 +3316,7 @@ public class ModItems {
GameRegistry.registerItem(clip_mirv, clip_mirv.getUnlocalizedName());
GameRegistry.registerItem(clip_bf, clip_bf.getUnlocalizedName());
GameRegistry.registerItem(clip_mp40, clip_mp40.getUnlocalizedName());
GameRegistry.registerItem(clip_uzi, clip_uzi.getUnlocalizedName());
GameRegistry.registerItem(clip_uboinik, clip_uboinik.getUnlocalizedName());
GameRegistry.registerItem(clip_lever_action, clip_lever_action.getUnlocalizedName());
GameRegistry.registerItem(clip_bolt_action, clip_bolt_action.getUnlocalizedName());

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@ -0,0 +1,101 @@
package com.hbm.items.weapon;
import java.util.List;
import java.util.Random;
import com.google.common.collect.Multimap;
import com.hbm.entity.projectile.EntityBullet;
import com.hbm.items.ModItems;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.event.entity.player.ArrowNockEvent;
public class GunUZI extends Item {
Random rand = new Random();
public GunUZI()
{
this.maxStackSize = 1;
}
@Override
public EnumAction getItemUseAction(ItemStack par1ItemStack) {
return EnumAction.bow;
}
@Override
public int getMaxItemUseDuration(ItemStack p_77626_1_) {
return 72000;
}
@Override
public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_) {
ArrowNockEvent event = new ArrowNockEvent(p_77659_3_, p_77659_1_);
{
p_77659_3_.setItemInUse(p_77659_1_, this.getMaxItemUseDuration(p_77659_1_));
}
return p_77659_1_;
}
@Override
public void onUsingTick(ItemStack stack, EntityPlayer player, int count)
{
World world = player.worldObj;
boolean flag = player.capabilities.isCreativeMode || EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, stack) > 0;
if (player.capabilities.isCreativeMode || player.inventory.hasItem(ModItems.gun_uzi_ammo)) {
EntityBullet entityarrow = new EntityBullet(world, player, 3.0F, 2, 4, false, false);
entityarrow.setDamage(2 + rand.nextInt(3));
if(this == ModItems.gun_uzi)
world.playSoundAtEntity(player, "hbm:weapon.uziShoot", 10.0F, 1.0F);
if(this == ModItems.gun_uzi_silencer)
world.playSoundAtEntity(player, "hbm:weapon.silencerShoot", 0.15F, 1.0F);
if (!flag) {
player.inventory.consumeInventoryItem(ModItems.gun_uzi_ammo);
}
if (!world.isRemote) {
world.spawnEntityInWorld(entityarrow);
}
}
}
@Override
public int getItemEnchantability() {
return 0;
}
@Override
public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool) {
if(this == ModItems.gun_uzi)
list.add("[very intense pewpew-ing]");
if(this == ModItems.gun_uzi_silencer)
list.add("Mom, where are my mittens?");
list.add("");
list.add("Ammo: .22 LR Round");
list.add("Damage: 2 - 4");
}
@Override
public Multimap getItemAttributeModifiers() {
Multimap multimap = super.getItemAttributeModifiers();
multimap.put(SharedMonsterAttributes.attackDamage.getAttributeUnlocalizedName(),
new AttributeModifier(field_111210_e, "Weapon modifier", 2.5D, 0));
return multimap;
}
}

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@ -122,6 +122,14 @@ public class ItemClip extends Item {
}
}
if(this == ModItems.clip_uzi)
{
if (!player.inventory.addItemStackToInventory(new ItemStack(ModItems.gun_uzi_ammo, 32)))
{
//player.dropPlayerItemWithRandomChoice(new ItemStack(ModItems.gun_uzi_ammo, 32), false);
}
}
if(this == ModItems.clip_uboinik)
{
if (!player.inventory.addItemStackToInventory(new ItemStack(ModItems.gun_uboinik_ammo, 24)))

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@ -202,6 +202,8 @@ public class ClientProxy extends ServerProxy
MinecraftForgeClient.registerItemRenderer(ModItems.gun_lever_action_sonata, new ItemRenderGunAnim());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_b92, new ItemRenderGunAnim());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_b93, new ItemRenderGunAnim());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_uzi, new ItemRenderUZI());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_uzi_silencer, new ItemRenderUZI());
MinecraftForgeClient.registerItemRenderer(ModItems.multitool_dig, new ItemRenderMultitool());
MinecraftForgeClient.registerItemRenderer(ModItems.multitool_silk, new ItemRenderMultitool());

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@ -0,0 +1,103 @@
package com.hbm.render.item;
import org.lwjgl.opengl.GL11;
import com.hbm.items.ModItems;
import com.hbm.lib.RefStrings;
import com.hbm.render.model.ModelMP40;
import com.hbm.render.model.ModelUzi;
import com.hbm.render.model.ModelUziBarrel;
import com.hbm.render.model.ModelUziSilencer;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.Entity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.IItemRenderer;
import net.minecraftforge.client.IItemRenderer.ItemRenderType;
import net.minecraftforge.client.IItemRenderer.ItemRendererHelper;
public class ItemRenderUZI implements IItemRenderer {
protected ModelUzi uzi;
protected ModelUziBarrel barrel;
protected ModelUziSilencer silencer;
public ItemRenderUZI() {
uzi = new ModelUzi();
barrel = new ModelUziBarrel();
silencer = new ModelUziSilencer();
}
@Override
public boolean handleRenderType(ItemStack item, ItemRenderType type) {
switch(type) {
case EQUIPPED:
case EQUIPPED_FIRST_PERSON:
case ENTITY:
return true;
default: return false;
}
}
@Override
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
return false;
}
@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
switch(type) {
case EQUIPPED_FIRST_PERSON:
GL11.glPushMatrix();
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glRotatef(-135.0F, 0.0F, 0.0F, 1.0F);
GL11.glScalef(0.25F, 0.25F, 0.25F);
GL11.glTranslatef(-2.2F, -0.2F, -0.9F);
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelUzi.png"));
uzi.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
if(item.getItem() == ModItems.gun_uzi) {
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelUziBarrel.png"));
barrel.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
}
if(item.getItem() == ModItems.gun_uzi_silencer) {
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelUziSilencer.png"));
silencer.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
}
GL11.glPopMatrix();
break;
case EQUIPPED:
case ENTITY:
GL11.glPushMatrix();
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glRotatef(-200.0F, 0.0F, 0.0F, 1.0F);
GL11.glRotatef(75.0F, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(-30.0F, 1.0F, 0.0F, 0.0F);
GL11.glRotatef(-5.0F, 0.0F, 0.0F, 1.0F);
GL11.glScalef(0.5F, 0.5F, 0.5F);
GL11.glTranslatef(0.2F, -0.8F, -1.0F);
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelUzi.png"));
uzi.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
if(item.getItem() == ModItems.gun_uzi) {
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelUziBarrel.png"));
barrel.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
}
if(item.getItem() == ModItems.gun_uzi_silencer) {
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelUziSilencer.png"));
silencer.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
}
GL11.glPopMatrix();
default: break;
}
}
}

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@ -0,0 +1,420 @@
// Date: 22.07.2018 14:18:53
// Template version 1.1
// Java generated by Techne
// Keep in mind that you still need to fill in some blanks
// - ZeuX
package com.hbm.render.model;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
public class ModelUzi extends ModelBase {
// fields
ModelRenderer BodyBack;
ModelRenderer BodyBottom;
ModelRenderer BodySide;
ModelRenderer Ejector;
ModelRenderer BodyFront;
ModelRenderer GripFront;
ModelRenderer StockFront;
ModelRenderer StockPlate;
ModelRenderer HandleBase;
ModelRenderer Handle;
ModelRenderer HandleBack;
ModelRenderer HandleBottom;
ModelRenderer HandlePlate;
ModelRenderer HandleTop;
ModelRenderer Muzzle1;
ModelRenderer Muzzle2;
ModelRenderer StockBack;
ModelRenderer StockPlate1;
ModelRenderer Stock1;
ModelRenderer Stock2;
ModelRenderer Stcok3;
ModelRenderer Stock4;
ModelRenderer Hump1;
ModelRenderer Hump2;
ModelRenderer Hump3;
ModelRenderer Hump4;
ModelRenderer Hump5;
ModelRenderer Hump6;
ModelRenderer SightBack;
ModelRenderer Sight1;
ModelRenderer Sight2;
ModelRenderer Hump7;
ModelRenderer Hump8;
ModelRenderer Hump9;
ModelRenderer Hump10;
ModelRenderer Hump11;
ModelRenderer Hump12;
ModelRenderer Sight3;
ModelRenderer SightFront;
ModelRenderer Knob1;
ModelRenderer Knob2;
ModelRenderer Bolt1;
ModelRenderer Bolt2;
ModelRenderer Mag;
ModelRenderer Trigger;
ModelRenderer Frame1;
ModelRenderer Frame2;
public ModelUzi() {
textureWidth = 128;
textureHeight = 64;
BodyBack = new ModelRenderer(this, 0, 0);
BodyBack.addBox(0F, 0F, 0F, 14, 6, 4);
BodyBack.setRotationPoint(0F, 0F, 0F);
BodyBack.setTextureSize(128, 64);
BodyBack.mirror = true;
setRotation(BodyBack, 0F, 0F, 0F);
BodyBottom = new ModelRenderer(this, 82, 0);
BodyBottom.addBox(0F, 0F, 0F, 6, 3, 4);
BodyBottom.setRotationPoint(-6F, 3F, 0F);
BodyBottom.setTextureSize(128, 64);
BodyBottom.mirror = true;
setRotation(BodyBottom, 0F, 0F, 0F);
BodySide = new ModelRenderer(this, 102, 0);
BodySide.addBox(0F, 0F, 0F, 6, 3, 2);
BodySide.setRotationPoint(-6F, 0F, 0F);
BodySide.setTextureSize(128, 64);
BodySide.mirror = true;
setRotation(BodySide, 0F, 0F, 0F);
Ejector = new ModelRenderer(this, 102, 5);
Ejector.addBox(0F, 0F, 0F, 6, 3, 2);
Ejector.setRotationPoint(-6F, 0.5F, 1.5F);
Ejector.setTextureSize(128, 64);
Ejector.mirror = true;
setRotation(Ejector, 0F, 0F, 0F);
BodyFront = new ModelRenderer(this, 36, 0);
BodyFront.addBox(0F, 0F, 0F, 19, 6, 4);
BodyFront.setRotationPoint(-25F, 0F, 0F);
BodyFront.setTextureSize(128, 64);
BodyFront.mirror = true;
setRotation(BodyFront, 0F, 0F, 0F);
GripFront = new ModelRenderer(this, 0, 10);
GripFront.addBox(0F, 0F, 0F, 14, 5, 5);
GripFront.setRotationPoint(-24.5F, 1.5F, -0.5F);
GripFront.setTextureSize(128, 64);
GripFront.mirror = true;
setRotation(GripFront, 0F, 0F, 0F);
StockFront = new ModelRenderer(this, 38, 10);
StockFront.addBox(0F, 0F, 0F, 14, 3, 4);
StockFront.setRotationPoint(3F, 6F, 0F);
StockFront.setTextureSize(128, 64);
StockFront.mirror = true;
setRotation(StockFront, 0F, 0F, 0F);
StockPlate = new ModelRenderer(this, 118, 0);
StockPlate.addBox(0F, -4F, 0F, 1, 4, 4);
StockPlate.setRotationPoint(3F, 9F, 0F);
StockPlate.setTextureSize(128, 64);
StockPlate.mirror = true;
setRotation(StockPlate, 0F, 0F, -0.3490659F);
HandleBase = new ModelRenderer(this, 0, 20);
HandleBase.addBox(0F, 0F, 0F, 12, 3, 5);
HandleBase.setRotationPoint(-10F, 4F, -0.5F);
HandleBase.setTextureSize(128, 64);
HandleBase.mirror = true;
setRotation(HandleBase, 0F, 0F, 0F);
Handle = new ModelRenderer(this, 0, 28);
Handle.addBox(0F, 0F, 0F, 4, 10, 3);
Handle.setRotationPoint(-5F, 7F, 0.5F);
Handle.setTextureSize(128, 64);
Handle.mirror = true;
setRotation(Handle, 0F, 0F, 0F);
HandleBack = new ModelRenderer(this, 14, 28);
HandleBack.addBox(0F, 0F, 0F, 2, 4, 3);
HandleBack.setRotationPoint(-1F, 11F, 0.5F);
HandleBack.setTextureSize(128, 64);
HandleBack.mirror = true;
setRotation(HandleBack, 0F, 0F, 0F);
HandleBottom = new ModelRenderer(this, 14, 35);
HandleBottom.addBox(-2F, 0F, 0F, 2, 3, 3);
HandleBottom.setRotationPoint(1F, 15F, 0.5F);
HandleBottom.setTextureSize(128, 64);
HandleBottom.mirror = true;
setRotation(HandleBottom, 0F, 0F, 0.7853982F);
HandlePlate = new ModelRenderer(this, 24, 28);
HandlePlate.addBox(-2F, -3F, 0F, 2, 3, 3);
HandlePlate.setRotationPoint(1F, 11F, 0.5F);
HandlePlate.setTextureSize(128, 64);
HandlePlate.mirror = true;
setRotation(HandlePlate, 0F, 0F, -0.4886922F);
HandleTop = new ModelRenderer(this, 24, 34);
HandleTop.addBox(-2F, 0F, 0F, 2, 3, 3);
HandleTop.setRotationPoint(1F, 7F, 0.5F);
HandleTop.setTextureSize(128, 64);
HandleTop.mirror = true;
setRotation(HandleTop, 0F, 0F, 0.5235988F);
Muzzle1 = new ModelRenderer(this, 82, 12);
Muzzle1.addBox(0F, 0F, 0F, 3, 3, 2);
Muzzle1.setRotationPoint(-28F, 1.5F, 1F);
Muzzle1.setTextureSize(128, 64);
Muzzle1.mirror = true;
setRotation(Muzzle1, 0F, 0F, 0F);
Muzzle2 = new ModelRenderer(this, 82, 7);
Muzzle2.addBox(0F, 0F, 0F, 3, 2, 3);
Muzzle2.setRotationPoint(-28F, 2F, 0.5F);
Muzzle2.setTextureSize(128, 64);
Muzzle2.mirror = true;
setRotation(Muzzle2, 0F, 0F, 0F);
StockBack = new ModelRenderer(this, 34, 20);
StockBack.addBox(0F, 0F, 0F, 1, 11, 3);
StockBack.setRotationPoint(14F, 7F, 0.5F);
StockBack.setTextureSize(128, 64);
StockBack.mirror = true;
setRotation(StockBack, 0F, 0F, 0F);
StockPlate1 = new ModelRenderer(this, 42, 17);
StockPlate1.addBox(-1F, -11F, 0F, 1, 11, 3);
StockPlate1.setRotationPoint(15F, 18F, 0.5F);
StockPlate1.setTextureSize(128, 64);
StockPlate1.mirror = true;
setRotation(StockPlate1, 0F, 0F, 0.0959931F);
Stock1 = new ModelRenderer(this, 50, 17);
Stock1.addBox(-1F, -3F, 0F, 1, 3, 4);
Stock1.setRotationPoint(17F, 6F, 0F);
Stock1.setTextureSize(128, 64);
Stock1.mirror = true;
setRotation(Stock1, 0F, 0F, -0.3490659F);
Stock2 = new ModelRenderer(this, 60, 17);
Stock2.addBox(0F, -3F, 0F, 1, 3, 4);
Stock2.setRotationPoint(14F, 6F, 0F);
Stock2.setTextureSize(128, 64);
Stock2.mirror = true;
setRotation(Stock2, 0F, 0F, 0.3490659F);
Stcok3 = new ModelRenderer(this, 50, 24);
Stcok3.addBox(0F, 0F, 0F, 1, 3, 4);
Stcok3.setRotationPoint(15F, 3F, 0F);
Stcok3.setTextureSize(128, 64);
Stcok3.mirror = true;
setRotation(Stcok3, 0F, 0F, 0F);
Stock4 = new ModelRenderer(this, 60, 24);
Stock4.addBox(0F, 0F, 0F, 2, 5, 3);
Stock4.setRotationPoint(13.5F, 1.5F, 0.5F);
Stock4.setTextureSize(128, 64);
Stock4.mirror = true;
setRotation(Stock4, 0F, 0F, 0F);
Hump1 = new ModelRenderer(this, 74, 10);
Hump1.addBox(-2F, -3F, 0F, 2, 3, 1);
Hump1.setRotationPoint(14F, 0F, 0F);
Hump1.setTextureSize(128, 64);
Hump1.mirror = true;
setRotation(Hump1, 0F, 0F, -0.2617994F);
Hump2 = new ModelRenderer(this, 74, 14);
Hump2.addBox(0F, -3F, 0F, 2, 3, 1);
Hump2.setRotationPoint(10F, 0F, 0F);
Hump2.setTextureSize(128, 64);
Hump2.mirror = true;
setRotation(Hump2, 0F, 0F, 0.2617994F);
Hump3 = new ModelRenderer(this, 74, 18);
Hump3.addBox(0F, 0F, 0F, 2, 1, 1);
Hump3.setRotationPoint(11F, -3F, 0F);
Hump3.setTextureSize(128, 64);
Hump3.mirror = true;
setRotation(Hump3, 0F, 0F, 0F);
Hump4 = new ModelRenderer(this, 70, 20);
Hump4.addBox(-2F, -3F, 0F, 2, 3, 1);
Hump4.setRotationPoint(14F, 0F, 3F);
Hump4.setTextureSize(128, 64);
Hump4.mirror = true;
setRotation(Hump4, 0F, 0F, -0.2617994F);
Hump5 = new ModelRenderer(this, 70, 24);
Hump5.addBox(0F, -3F, 0F, 2, 3, 1);
Hump5.setRotationPoint(10F, 0F, 3F);
Hump5.setTextureSize(128, 64);
Hump5.mirror = true;
setRotation(Hump5, 0F, 0F, 0.2617994F);
Hump6 = new ModelRenderer(this, 70, 28);
Hump6.addBox(0F, 0F, 0F, 2, 1, 1);
Hump6.setRotationPoint(11F, -3F, 3F);
Hump6.setTextureSize(128, 64);
Hump6.mirror = true;
setRotation(Hump6, 0F, 0F, 0F);
SightBack = new ModelRenderer(this, 80, 17);
SightBack.addBox(0F, 0F, 0F, 1, 1, 1);
SightBack.setRotationPoint(11.5F, -2F, 1.5F);
SightBack.setTextureSize(128, 64);
SightBack.mirror = true;
setRotation(SightBack, 0F, 0F, 0F);
Sight1 = new ModelRenderer(this, 80, 19);
Sight1.addBox(0F, 0F, 0F, 1, 1, 1);
Sight1.setRotationPoint(11.5F, -1F, 1.5F);
Sight1.setTextureSize(128, 64);
Sight1.mirror = true;
setRotation(Sight1, 0F, 0F, 0F);
Sight2 = new ModelRenderer(this, 84, 17);
Sight2.addBox(0F, 0F, 0F, 2, 1, 2);
Sight2.setRotationPoint(11F, -0.5F, 1F);
Sight2.setTextureSize(128, 64);
Sight2.mirror = true;
setRotation(Sight2, 0F, 0F, 0F);
Hump7 = new ModelRenderer(this, 94, 7);
Hump7.addBox(-2F, -3F, 0F, 2, 3, 1);
Hump7.setRotationPoint(-21F, 0F, 0F);
Hump7.setTextureSize(128, 64);
Hump7.mirror = true;
setRotation(Hump7, 0F, 0F, -0.2617994F);
Hump8 = new ModelRenderer(this, 94, 11);
Hump8.addBox(0F, -3F, 0F, 2, 3, 1);
Hump8.setRotationPoint(-25F, 0F, 0F);
Hump8.setTextureSize(128, 64);
Hump8.mirror = true;
setRotation(Hump8, 0F, 0F, 0.2617994F);
Hump9 = new ModelRenderer(this, 94, 15);
Hump9.addBox(0F, 0F, 0F, 2, 1, 1);
Hump9.setRotationPoint(-24F, -3F, 0F);
Hump9.setTextureSize(128, 64);
Hump9.mirror = true;
setRotation(Hump9, 0F, 0F, 0F);
Hump10 = new ModelRenderer(this, 100, 10);
Hump10.addBox(-2F, -3F, 0F, 2, 3, 1);
Hump10.setRotationPoint(-21F, 0F, 3F);
Hump10.setTextureSize(128, 64);
Hump10.mirror = true;
setRotation(Hump10, 0F, 0F, -0.2617994F);
Hump11 = new ModelRenderer(this, 100, 14);
Hump11.addBox(0F, -3F, 0F, 2, 3, 1);
Hump11.setRotationPoint(-25F, 0F, 3F);
Hump11.setTextureSize(128, 64);
Hump11.mirror = true;
setRotation(Hump11, 0F, 0F, 0.2617994F);
Hump12 = new ModelRenderer(this, 100, 18);
Hump12.addBox(0F, 0F, 0F, 2, 1, 1);
Hump12.setRotationPoint(-24F, -3F, 3F);
Hump12.setTextureSize(128, 64);
Hump12.mirror = true;
setRotation(Hump12, 0F, 0F, 0F);
Sight3 = new ModelRenderer(this, 34, 34);
Sight3.addBox(0F, 0F, 0F, 2, 1, 2);
Sight3.setRotationPoint(-24F, -0.5F, 1F);
Sight3.setTextureSize(128, 64);
Sight3.mirror = true;
setRotation(Sight3, 0F, 0F, 0F);
SightFront = new ModelRenderer(this, 34, 37);
SightFront.addBox(0F, 0F, 0F, 1, 2, 0);
SightFront.setRotationPoint(-23.5F, -1.5F, 2F);
SightFront.setTextureSize(128, 64);
SightFront.mirror = true;
setRotation(SightFront, 0F, 0F, 0F);
Knob1 = new ModelRenderer(this, 42, 31);
Knob1.addBox(0F, 0F, 0F, 2, 2, 2);
Knob1.setRotationPoint(-15F, -2F, 1F);
Knob1.setTextureSize(128, 64);
Knob1.mirror = true;
setRotation(Knob1, 0F, 0F, 0F);
Knob2 = new ModelRenderer(this, 50, 31);
Knob2.addBox(-1F, 0F, -1F, 2, 2, 2);
Knob2.setRotationPoint(-14F, -2F, 2F);
Knob2.setTextureSize(128, 64);
Knob2.mirror = true;
setRotation(Knob2, 0F, 0.7853982F, 0F);
Bolt1 = new ModelRenderer(this, 42, 35);
Bolt1.addBox(0F, 0F, 0F, 1, 1, 1);
Bolt1.setRotationPoint(11.5F, -2F, -0.5F);
Bolt1.setTextureSize(128, 64);
Bolt1.mirror = true;
setRotation(Bolt1, 0F, 0F, 0F);
Bolt2 = new ModelRenderer(this, 46, 35);
Bolt2.addBox(0F, 0F, 0F, 1, 1, 1);
Bolt2.setRotationPoint(11.5F, -2F, 3.5F);
Bolt2.setTextureSize(128, 64);
Bolt2.mirror = true;
setRotation(Bolt2, 0F, 0F, 0F);
Mag = new ModelRenderer(this, 118, 8);
Mag.addBox(0F, 0F, 0F, 3, 10, 2);
Mag.setRotationPoint(-4.5F, 17F, 1F);
Mag.setTextureSize(128, 64);
Mag.mirror = true;
setRotation(Mag, 0F, 0F, 0F);
Trigger = new ModelRenderer(this, 0, 41);
Trigger.addBox(-1F, 0F, 0F, 1, 3, 1);
Trigger.setRotationPoint(-6F, 7F, 1.5F);
Trigger.setTextureSize(128, 64);
Trigger.mirror = true;
setRotation(Trigger, 0F, 0F, 0.3490659F);
Frame1 = new ModelRenderer(this, 4, 41);
Frame1.addBox(0F, 0F, 0F, 3, 4, 2);
Frame1.setRotationPoint(-10F, 7F, 1F);
Frame1.setTextureSize(128, 64);
Frame1.mirror = true;
setRotation(Frame1, 0F, 0F, 0F);
Frame2 = new ModelRenderer(this, 14, 41);
Frame2.addBox(0F, -1F, 0F, 3, 1, 2);
Frame2.setRotationPoint(-7F, 11F, 1F);
Frame2.setTextureSize(128, 64);
Frame2.mirror = true;
setRotation(Frame2, 0F, 0F, -0.4363323F);
}
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
GL11.glDisable(GL11.GL_CULL_FACE);
BodyBack.render(f5);
BodyBottom.render(f5);
BodySide.render(f5);
Ejector.render(f5);
BodyFront.render(f5);
GripFront.render(f5);
StockFront.render(f5);
StockPlate.render(f5);
HandleBase.render(f5);
Handle.render(f5);
HandleBack.render(f5);
HandleBottom.render(f5);
HandlePlate.render(f5);
HandleTop.render(f5);
Muzzle1.render(f5);
Muzzle2.render(f5);
StockBack.render(f5);
StockPlate1.render(f5);
Stock1.render(f5);
Stock2.render(f5);
Stcok3.render(f5);
Stock4.render(f5);
Hump1.render(f5);
Hump2.render(f5);
Hump3.render(f5);
Hump4.render(f5);
Hump5.render(f5);
Hump6.render(f5);
GL11.glDisable(GL11.GL_CULL_FACE);
SightBack.render(f5);
GL11.glEnable(GL11.GL_CULL_FACE);
Sight1.render(f5);
Sight2.render(f5);
Hump7.render(f5);
Hump8.render(f5);
Hump9.render(f5);
Hump10.render(f5);
Hump11.render(f5);
Hump12.render(f5);
Sight3.render(f5);
SightFront.render(f5);
Knob1.render(f5);
Knob2.render(f5);
Bolt1.render(f5);
Bolt2.render(f5);
Mag.render(f5);
GL11.glDisable(GL11.GL_CULL_FACE);
Trigger.render(f5);
Frame1.render(f5);
Frame2.render(f5);
GL11.glEnable(GL11.GL_CULL_FACE);
}
private void setRotation(ModelRenderer model, float x, float y, float z) {
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) {
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
}
}

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// Date: 22.07.2018 14:26:58
// Template version 1.1
// Java generated by Techne
// Keep in mind that you still need to fill in some blanks
// - ZeuX
package com.hbm.render.model;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
public class ModelUziBarrel extends ModelBase {
// fields
ModelRenderer Barrel;
public ModelUziBarrel() {
textureWidth = 32;
textureHeight = 32;
Barrel = new ModelRenderer(this, 0, 0);
Barrel.addBox(0F, 0F, 0F, 12, 2, 2);
Barrel.setRotationPoint(-40F, 2F, 1F);
Barrel.setTextureSize(32, 32);
Barrel.mirror = true;
setRotation(Barrel, 0F, 0F, 0F);
}
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
Barrel.render(f5);
}
private void setRotation(ModelRenderer model, float x, float y, float z) {
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) {
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
}
}

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@ -0,0 +1,61 @@
// Date: 22.07.2018 14:32:28
// Template version 1.1
// Java generated by Techne
// Keep in mind that you still need to fill in some blanks
// - ZeuX
package com.hbm.render.model;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
public class ModelUziSilencer extends ModelBase {
// fields
ModelRenderer Shape1;
ModelRenderer Shape2;
ModelRenderer Shape3;
public ModelUziSilencer() {
textureWidth = 128;
textureHeight = 32;
Shape1 = new ModelRenderer(this, 0, 0);
Shape1.addBox(0F, 0F, 0F, 32, 5, 3);
Shape1.setRotationPoint(-60F, 0.5F, 0.5F);
Shape1.setTextureSize(128, 32);
Shape1.mirror = true;
setRotation(Shape1, 0F, 0F, 0F);
Shape2 = new ModelRenderer(this, 0, 8);
Shape2.addBox(0F, 0F, 0F, 32, 3, 5);
Shape2.setRotationPoint(-60F, 1.5F, -0.5F);
Shape2.setTextureSize(128, 32);
Shape2.mirror = true;
setRotation(Shape2, 0F, 0F, 0F);
Shape3 = new ModelRenderer(this, 0, 16);
Shape3.addBox(0F, 0F, 0F, 32, 4, 4);
Shape3.setRotationPoint(-60F, 1F, 0F);
Shape3.setTextureSize(128, 32);
Shape3.mirror = true;
setRotation(Shape3, 0F, 0F, 0F);
}
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
Shape1.render(f5);
Shape2.render(f5);
Shape3.render(f5);
}
private void setRotation(ModelRenderer model, float x, float y, float z) {
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) {
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
}
}